Player Matchup

Osiris
Osiris
Cjt20XI
Osiris
Level 129
God Stats
13W - 17L
1,443 SR
Queue Stats
632W - 571L
1,559 Elo+
Party 3
Medusa
Medusa
MXT ChantinW
Medusa
Level 29
God Stats
1W - 3L
1,121 SR
Queue Stats
54W - 50L
1,403 Elo+
Party 2
Anubis
Anubis
SaltyyPeanuts
Anubis
Level 19
God Stats
16W - 12L
1,614 SR
Queue Stats
135W - 129L
1,492 Elo+
Party 3
Kumbhakarna
Kumbhakarna
SquirlyWabit
Kumbhakarna
Level 39
God Stats
7W - 4L
1,408 SR
Queue Stats
97W - 103L
1,506 Elo+
Solo
Hercules
Hercules
agiladorada
Hercules
Level 55
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,470 Elo+
Party 2
Team Averages
Level 54
1,417 SR
1,486 Elo+

VS

Team Averages
Level 47
1,496 SR
1,411 Elo+
Discordia
Discordia
Finesse-Kid2050
Discordia
Level 67
God Stats
6W - 5L
1,434 SR
Queue Stats
527W - 490L
1,412 Elo+
Party 1
Medusa
Medusa
Godspeed_og_
Medusa
Level 64
God Stats
0W - 3L
1,453 SR
Queue Stats
356W - 310L
1,447 Elo+
Party 1
Nike
Nike
Grimdiddly98
Nike
Level 27
God Stats
10W - 7L
1,554 SR
Queue Stats
62W - 78L
1,453 Elo+
Party 1
Izanami
Izanami
Rejoena
Izanami
Level 34
God Stats
40W - 41L
1,417 SR
Queue Stats
179W - 250L
1,297 Elo+
Solo
Tiamat
Tiamat
Yari501
Tiamat
Level 41
God Stats
5W - 7L
1,622 SR
Queue Stats
295W - 289L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Cjt20XI
Osiris
20
10 / 1 / 5
12,969
590
14,293
19,249
11,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
16
6 / 3 / 3
10,397
473
9,318
13,834
4,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
0 / 4 / 5
10,241
466
5,169
12,110
5,304
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
SquirlyWabit
Kumbhakarna
14
0 / 0 / 8
8,173
372
2,676
13,486
8,730
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hercules
agiladorada
Hercules
18
4 / 2 / 3
11,136
506
8,282
17,992
17,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Finesse-Kid2050
Discordia
16
2 / 1 / 5
9,977
454
13,452
5,935
2,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
17
1 / 4 / 0
10,634
483
8,658
14,392
16,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

16
2 / 4 / 1
10,021
456
7,564
15,443
8,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Rejoena
Izanami
13
0 / 6 / 1
8,566
389
5,906
11,366
5,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tiamat
Yari501
Tiamat
18
5 / 5 / 4
11,159
507
15,714
15,919
15,730
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
20
Kills
10
10
Deaths
20
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Osiris
Cjt20XI
Osiris
10
1
5
12.5
L
Discordia
Finesse-Kid2050
Discordia
2
1
5
4.5
L
Medusa
1
4
0
0.25
L
2
4
1
0.63
W
Medusa
6
3
3
2.5
L
Izanami
Rejoena
Izanami
0
6
1
0.08
W
0
4
5
0.63
W
Kumbhakarna
SquirlyWabit
Kumbhakarna
0
0
8
4
L
Tiamat
Yari501
Tiamat
5
5
4
1.4
W
Hercules
agiladorada
Hercules
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,738
Damage
51,294
76,671
Taken
63,055
47,200
Mitigated
48,227
18,989
Healing
17,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Cjt20XI
Osiris
14,293
7,016
0
2,725
19,249
11,573
931
5,067
13,901
0
113,173
L
Discordia
Finesse-Kid2050
Discordia
13,452
428
141
2,079
5,935
2,132
853
612
5,323
52,213
0
L
Medusa
8,658
3,437
0
4,430
14,392
16,891
1,086
687
13,705
0
65,185
L
7,564
627
0
4,031
15,443
8,310
1,632
1,419
14,024
0
56,224
W
Medusa
9,318
4,934
0
2,630
13,834
4,541
2,879
5,202
8,244
0
65,419
L
Izanami
Rejoena
Izanami
5,906
2,209
0
971
11,366
5,164
1,107
1,260
10,106
0
51,027
W
5,169
519
0
5,475
12,110
5,304
240
8,309
3,371
59,929
0
W
Kumbhakarna
SquirlyWabit
Kumbhakarna
2,676
43
0
1,865
13,486
8,730
362
3,785
9,313
15,759
0
L
Tiamat
Yari501
Tiamat
15,714
2,309
0
5,716
15,919
15,730
35
3,995
11,924
74,637
0
W
Hercules
agiladorada
Hercules
8,282
3,822
0
6,294
17,992
17,052
788
5,649
12,164
168
55,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,916
Gold Earned
50,357
587
Minions Killed
524
0
Camps Cleared
0
2,018,168
Distance Traveled
1,885,037
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
12,969
590
158
7
0
482,163
1
L
Discordia
9,977
454
89
4
0
401,794
1
L
Medusa
10,634
483
123
6
0
324,981
1
L
Nike
10,021
456
89
4
0
385,318
2
W
Medusa
10,397
473
100
5
0
389,120
6
L
Izanami
8,566
389
100
5
0
354,018
0
W
Anubis
10,241
466
163
7
0
360,256
4
W
Kumbhakarna
8,173
372
37
2
0
416,115
0
L
Tiamat
11,159
507
123
6
0
418,926
7
W
Hercules
11,136
506
129
6
0
370,514
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role