Player Matchup

Neith
Neith
X_Aquilino_X
Neith
Level 24
God Stats
9W - 6L
1,568 SR
Queue Stats
92W - 86L
1,408 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xatubuddee216
Cu Chulainn
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 18L
1,262 Elo+
Solo
Izanami
Izanami
dark_Snow_1
Izanami
Level 14
God Stats
17W - 12L
1,592 SR
Queue Stats
25W - 25L
1,359 Elo+
Solo
Khepri
Khepri
rafi1607
Khepri
Level 24
God Stats
4W - 3L
1,705 SR
Queue Stats
63W - 56L
1,397 Elo+
Solo
Kali
Kali
vegettogonza
Kali
Level 29
God Stats
21W - 8L
1,599 SR
Queue Stats
110W - 109L
1,414 Elo+
Party 1
Team Averages
Level 21
1,593 SR
1,368 Elo+

VS

Team Averages
Level 43
1,321 SR
1,274 Elo+
Neith
Neith
Boomer7333
Neith
Level 24
God Stats
11W - 19L
1,136 SR
Queue Stats
28W - 38L
1,278 Elo+
Party 2
Skadi
Skadi
DanaPlant
Skadi
Level 10
God Stats
2W - 8L
1,184 SR
Queue Stats
8W - 20L
1,253 Elo+
Solo
Sun Wukong
Sun Wukong
Misty Dagger
Sun Wukong
Level 16
God Stats
3W - 2L
1,326 SR
Queue Stats
75W - 74L
1,200 Elo+
Solo
Freya
Freya
Sherlock-Who_
Freya
Level 150
God Stats
5W - 3L
1,459 SR
Queue Stats
42W - 44L
1,359 Elo+
Party 2
Nemesis
Nemesis
sjkellyy
Nemesis
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
41W - 56L
1,281 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 18
15,598
1,040
23,259
14,060
8,127
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
Xatubuddee216
Cu Chulainn
20
6 / 4 / 17
14,167
944
9,647
16,540
15,200
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
dark_Snow_1
Izanami
20
14 / 4 / 15
16,379
1,092
42,745
18,176
7,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
rafi1607
Khepri
20
1 / 7 / 26
14,445
963
11,269
24,828
39,076
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
15 / 7 / 15
16,040
1,069
41,828
42,193
20,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

109

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
4 / 4 / 16
14,948
997
27,058
20,710
9,137
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
DanaPlant
Skadi
19
0 / 7 / 10
12,153
810
2,196
19,789
7,673
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Misty Dagger
Sun Wukong
20
1 / 8 / 12
13,250
883
15,899
30,151
29,287
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
18 / 13 / 4
17,300
1,153
43,755
39,960
18,109
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
sjkellyy
Nemesis
20
1 / 11 / 18
13,897
926
19,931
28,395
14,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
84
43
Kills
24
24
Deaths
43
91
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Neith
4
4
16
3
L
Skadi
DanaPlant
Skadi
0
7
10
0.71
L
Sun Wukong
Misty Dagger
Sun Wukong
1
8
12
0.88
L
18
13
4
1.54
W
7
2
18
8
W
Cu Chulainn
Xatubuddee216
Cu Chulainn
6
4
17
3.63
W
Izanami
dark_Snow_1
Izanami
14
4
15
5.38
W
Khepri
rafi1607
Khepri
1
7
26
2
L
Nemesis
sjkellyy
Nemesis
1
11
18
0.91
W
15
7
15
3.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

128,748
Damage
108,839
115,797
Taken
139,005
90,244
Mitigated
79,021
22,075
Healing
19,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
27,058
14,342
513
3,006
20,710
9,137
0
2,222
18,488
0
64,136
L
Skadi
DanaPlant
Skadi
2,196
941
0
0
19,789
7,673
0
2,176
17,613
0
12,735
L
Sun Wukong
Misty Dagger
Sun Wukong
15,899
4,588
0
784
30,151
29,287
0
2,345
27,806
89
40,711
L
43,755
19,307
553
13,566
39,960
18,109
0
1,845
38,115
61,668
0
W
23,259
15,036
0
5,658
14,060
8,127
0
3,727
10,333
0
59,095
W
Cu Chulainn
Xatubuddee216
Cu Chulainn
9,647
3,454
0
0
16,540
15,200
0
2,940
13,600
102
18,640
W
Izanami
dark_Snow_1
Izanami
42,745
31,971
0
2,215
18,176
7,531
0
10,599
7,577
0
75,983
W
Khepri
rafi1607
Khepri
11,269
2,267
0
216
24,828
39,076
0
9,448
15,380
27,716
0
L
Nemesis
sjkellyy
Nemesis
19,931
11,633
0
1,314
28,395
14,815
0
2,783
25,612
0
41,339
W
41,828
34,811
0
13,986
42,193
20,310
0
17,130
25,063
0
53,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,629
Gold Earned
71,548
242
Minions Killed
228
5
Camps Cleared
8
1,159,870
Distance Traveled
1,338,377
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,948
997
84
6
0
243,440
0
L
Skadi
12,153
810
11
1
1
243,707
3
L
Sun Wukong
13,250
883
54
4
2
285,686
3
L
Freya
17,300
1,153
41
3
3
261,265
1
W
Neith
15,598
1,040
68
5
2
232,854
0
W
Cu Chulainn
14,167
944
21
1
1
190,900
0
W
Izanami
16,379
1,092
96
6
1
221,503
0
W
Khepri
14,445
963
34
2
0
236,548
0
L
Nemesis
13,897
926
38
3
2
304,279
0
W
Kali
16,040
1,069
23
2
1
278,065
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role