Player Matchup

Neith
Neith
BamaGoBananas
Neith
Level 4
God Stats
4W - 2L
1,493 SR
Queue Stats
4W - 3L
1,418 Elo+
Party 2
Zhong Kui
Zhong Kui
Ceez739
Zhong Kui
Level 28
God Stats
32W - 31L
1,545 SR
Queue Stats
259W - 261L
1,498 Elo+
Solo
Persephone
Persephone
KING KEONTAE
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,358 Elo+
Party 2
Fenrir
Fenrir
Shadowlotus1811
Fenrir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 9L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
iku999
Sun Wukong
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,461 Elo+
Solo
Team Averages
Level 25
1,508 SR
1,447 Elo+

VS

Team Averages
Level 24
1,728 SR
1,597 Elo+
Thoth
Thoth
JugoFrio
Thoth
Level 22
God Stats
12W - 2L
1,984 SR
Queue Stats
296W - 109L
1,745 Elo+
Party 3
Vamana
Vamana
Likeagingerr
Vamana
Level 64
God Stats
1W - 0L
1,599 SR
Queue Stats
6W - 4L
1,430 Elo+
Party 1
Danzaburou
Danzaburou
Not_Kev9
Danzaburou
Level 21
God Stats
43W - 16L
2,058 SR
Queue Stats
203W - 72L
1,878 Elo+
Party 3
Raijin
Raijin
PrrimalRage
Raijin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,430 Elo+
Party 1
Neith
Neith
baconlover2
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 9 / 17
14,172
945
13,968
20,885
7,183
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Ceez739
Zhong Kui
20
8 / 5 / 14
15,510
1,034
23,347
26,894
20,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
KING KEONTAE
Persephone
20
6 / 2 / 10
14,115
941
17,114
21,647
7,035
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
13 / 4 / 7
16,782
1,119
23,575
26,307
18,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
iku999
Sun Wukong
19
1 / 7 / 10
12,760
851
4,349
23,910
20,571
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

0

VS

Team 2 Tickets

58

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JugoFrio
Thoth
20
12 / 3 / 15
17,818
1,188
50,448
15,539
5,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Vamana
20
1 / 5 / 14
13,481
899
11,766
26,941
17,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Not_Kev9
Danzaburou
20
11 / 3 / 11
16,276
1,085
32,799
13,396
5,400
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
20
4 / 12 / 9
14,354
957
12,791
21,892
8,185
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
0 / 7 / 8
12,018
801
4,160
10,413
3,919
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
85
30
Kills
28
27
Deaths
30
58
Assists
57
Player
Kills
Deaths
Assists
KDA
L
2
9
17
1.17
L
Zhong Kui
Ceez739
Zhong Kui
8
5
14
3
W
Thoth
JugoFrio
Thoth
12
3
15
6.5
L
Persephone
KING KEONTAE
Persephone
6
2
10
5.5
W
Vamana
1
5
14
1.6
W
Danzaburou
Not_Kev9
Danzaburou
11
3
11
5.5
W
Raijin
4
12
9
0.71
L
13
4
7
4.13
W
0
7
8
0.57
L
Sun Wukong
iku999
Sun Wukong
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,353
Damage
111,964
119,643
Taken
88,181
74,386
Mitigated
40,876
12,201
Healing
11,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,968
6,797
0
3,173
20,885
7,183
0
12,047
8,838
0
39,792
L
Zhong Kui
Ceez739
Zhong Kui
23,347
2,531
0
1,997
26,894
20,877
0
16,964
9,930
54,527
0
W
Thoth
JugoFrio
Thoth
50,448
515
85
1,764
15,539
5,697
0
5,469
9,993
88,358
0
L
Persephone
KING KEONTAE
Persephone
17,114
2,834
211
2,294
21,647
7,035
0
11,163
10,482
40,098
0
W
Vamana
11,766
5,509
0
5,953
26,941
17,675
0
15,894
10,772
0
32,425
W
Danzaburou
Not_Kev9
Danzaburou
32,799
17,603
0
2,724
13,396
5,400
0
5,169
8,127
0
67,811
W
Raijin
12,791
2,291
0
367
21,892
8,185
0
7,141
14,499
43,543
0
L
23,575
7,312
0
3,369
26,307
18,720
0
14,592
11,715
0
47,644
W
4,160
1,677
0
1,048
10,413
3,919
0
5,834
4,329
0
16,221
L
Sun Wukong
iku999
Sun Wukong
4,349
1,580
0
1,157
23,910
20,571
0
8,471
15,439
0
20,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,339
Gold Earned
73,947
282
Minions Killed
298
11
Camps Cleared
4
1,258,053
Distance Traveled
1,280,481
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,172
945
51
3
0
243,908
1
L
Zhong Kui
15,510
1,034
82
5
0
271,480
0
W
Thoth
17,818
1,188
90
6
2
290,442
0
L
Persephone
14,115
941
63
4
0
250,001
0
W
Vamana
13,481
899
37
2
1
335,082
0
W
Danzaburou
16,276
1,085
76
5
1
267,388
1
W
Raijin
14,354
957
67
4
0
228,014
0
L
Fenrir
16,782
1,119
54
4
11
272,784
2
W
Neith
12,018
801
28
2
0
159,555
1
L
Sun Wukong
12,760
851
32
2
0
219,880
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role