Player Matchup

Tiamat
Tiamat
Ajaxson
Tiamat
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 46L
1,686 Elo+
Solo
Artemis
Artemis
BroBarbossa
Artemis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 112L
1,527 Elo+
Solo
Set
Set
EVISUKORO
Set
Level 28
God Stats
23W - 24L
1,222 SR
Queue Stats
169W - 202L
1,473 Elo+
Solo
Cerberus
Cerberus
EricLeSauteur
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,369 Elo+
Solo
Athena
Athena
THELASTMELON482
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 49L
1,562 Elo+
Solo
Team Averages
Level 19
1,444 SR
1,523 Elo+

VS

Team Averages
Level 30
1,631 SR
1,691 Elo+
Sun Wukong
Sun Wukong
AYYLMAOGGEZ
Sun Wukong
Level 29
God Stats
6W - 5L
1,537 SR
Queue Stats
259W - 145L
1,723 Elo+
Party 1
Set
Set
EnVUprise
Set
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
322W - 298L
1,562 Elo+
Solo
Scylla
Scylla
ExtremePeach
Scylla
Level 39
God Stats
41W - 17L
1,734 SR
Queue Stats
277W - 150L
1,751 Elo+
Party 1
Athena
Athena
NotValorant
Athena
Level 28
God Stats
68W - 38L
1,662 SR
Queue Stats
218W - 123L
1,717 Elo+
Party 1
Danzaburou
Danzaburou
wheype
Danzaburou
Level 26
God Stats
45W - 18L
1,720 SR
Queue Stats
97W - 55L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ajaxson
Tiamat
18
5 / 5 / 2
10,938
521
15,675
14,149
10,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artemis
BroBarbossa
Artemis
15
5 / 7 / 2
9,289
442
6,384
11,018
4,548
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 5 / 4
9,223
439
4,195
12,482
6,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cerberus
EricLeSauteur
Cerberus
14
2 / 4 / 8
9,096
433
5,990
13,337
7,938
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 2 / 7
10,820
515
16,557
19,214
17,531
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AYYLMAOGGEZ
Sun Wukong
19
3 / 3 / 4
12,022
572
10,063
16,150
8,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
1 / 5 / 9
10,173
484
7,764
16,704
7,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
20
8 / 2 / 6
13,424
639
18,590
13,076
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
16
6 / 4 / 9
11,575
551
6,474
17,269
12,810
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
wheype
Danzaburou
18
5 / 3 / 6
11,747
559
9,294
12,193
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
57
17
Kills
23
23
Deaths
17
23
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
AYYLMAOGGEZ
Sun Wukong
3
3
4
1.67
L
Tiamat
Ajaxson
Tiamat
5
5
2
1.2
L
Artemis
BroBarbossa
Artemis
5
7
2
0.86
L
0
5
4
0.4
W
1
5
9
1.1
L
Cerberus
EricLeSauteur
Cerberus
2
4
8
1.5
W
Scylla
8
2
6
5.5
W
Athena
6
4
9
2.63
L
5
2
7
4.25
W
Danzaburou
wheype
Danzaburou
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,801
Damage
52,185
70,200
Taken
75,392
46,670
Mitigated
38,463
15,614
Healing
22,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
AYYLMAOGGEZ
Sun Wukong
10,063
2,852
0
5,229
16,150
8,984
148
9,538
6,541
0
82,790
L
Tiamat
Ajaxson
Tiamat
15,675
2,006
0
4,769
14,149
10,585
0
7,807
6,106
76,246
0
L
Artemis
BroBarbossa
Artemis
6,384
2,901
0
1,488
11,018
4,548
750
3,982
6,994
0
45,477
L
4,195
1,694
0
1,020
12,482
6,068
0
3,759
8,386
0
64,795
W
7,764
3,286
0
5,868
16,704
7,240
0
5,769
10,813
0
63,024
L
Cerberus
EricLeSauteur
Cerberus
5,990
263
0
3,112
13,337
7,938
556
5,817
7,422
32,303
0
W
Scylla
18,590
2,241
0
6,884
13,076
4,657
2,262
8,382
4,378
101,465
0
W
Athena
6,474
1,922
0
1,437
17,269
12,810
0
8,682
8,447
27,561
0
L
16,557
4,971
0
5,225
19,214
17,531
0
3,179
15,308
69,737
0
W
Danzaburou
wheype
Danzaburou
9,294
3,860
0
3,439
12,193
4,772
667
5,118
6,991
0
87,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,366
Gold Earned
58,941
539
Minions Killed
650
0
Camps Cleared
0
1,844,514
Distance Traveled
1,957,241
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,022
572
177
8
0
397,565
5
L
Tiamat
10,938
521
150
7
0
340,002
8
L
Artemis
9,289
442
93
4
0
302,012
0
L
Set
9,223
439
104
5
0
395,398
0
W
Set
10,173
484
95
5
0
372,176
0
L
Cerberus
9,096
433
70
3
0
374,044
0
W
Scylla
13,424
639
200
10
0
379,709
2
W
Athena
11,575
551
30
1
0
411,878
6
L
Athena
10,820
515
122
6
0
433,058
14
W
Danzaburou
11,747
559
148
7
0
395,913
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role