Player Matchup

Janus
Janus
Robber297
Janus
Level 60
God Stats
19W - 20L
1,147 SR
Queue Stats
283W - 213L
1,641 Elo+
Party 2
Heimdallr
Heimdallr
xxF3ARxx U BAD
Heimdallr
Level 102
God Stats
16W - 11L
1,651 SR
Queue Stats
294W - 243L
1,593 Elo+
Party 2
Sun Wukong
Sun Wukong
xxF3ARxx U SAD
Sun Wukong
Level 67
God Stats
4W - 3L
1,798 SR
Queue Stats
51W - 48L
1,546 Elo+
Party 2
Team Averages
Level 76
1,532 SR
1,593 Elo+

VS

Team Averages
Level 89
1,665 SR
1,555 Elo+
Neith
Neith
AceIsRoyalty
Neith
Level 107
God Stats
2W - 0L
1,715 SR
Queue Stats
337W - 216L
1,522 Elo+
Party 1
Danzaburou
Danzaburou
Mki8423
Danzaburou
Level 45
God Stats
22W - 15L
1,601 SR
Queue Stats
175W - 112L
1,595 Elo+
Party 1
Skadi
Skadi
Mystery IV8005
Skadi
Level 114
God Stats
3W - 2L
1,678 SR
Queue Stats
229W - 146L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Robber297
Janus
18
3 / 4 / 6
14,138
589
14,440
11,868
3,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
xxF3ARxx U BAD
Heimdallr
17
2 / 5 / 8
13,844
577
22,082
21,116
11,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
xxF3ARxx U SAD
Sun Wukong
18
8 / 4 / 4
15,216
634
11,978
25,795
42,458
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 2 / 8
14,788
616
20,641
19,660
8,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
Mki8423
Danzaburou
19
7 / 3 / 6
15,994
666
11,669
18,051
7,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 8 / 7
15,441
643
16,829
21,484
7,104
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
33
13
Kills
12
13
Deaths
13
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
W
Danzaburou
Mki8423
Danzaburou
7
3
6
3.33
W
3
8
7
0.81
L
Janus
Robber297
Janus
3
4
6
1.5
L
Heimdallr
xxF3ARxx U BAD
Heimdallr
2
5
8
1.2
L
Sun Wukong
xxF3ARxx U SAD
Sun Wukong
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,500
Damage
49,139
58,779
Taken
59,195
56,964
Mitigated
22,975
6,852
Healing
18,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,641
7,783
0
5,891
19,660
8,388
1,809
4,208
15,174
177
119,619
W
Danzaburou
Mki8423
Danzaburou
11,669
5,079
0
5,949
18,051
7,483
1,420
5,319
12,380
0
64,597
W
16,829
8,370
0
6,429
21,484
7,104
446
4,399
16,803
0
87,184
L
Janus
Robber297
Janus
14,440
72
0
250
11,868
3,211
165
165
11,703
78,401
0
L
Heimdallr
xxF3ARxx U BAD
Heimdallr
22,082
7,040
0
2,863
21,116
11,295
442
22
21,094
0
80,093
L
Sun Wukong
xxF3ARxx U SAD
Sun Wukong
11,978
1,330
0
3,739
25,795
42,458
72
88
25,707
0
47,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,198
Gold Earned
46,223
264
Minions Killed
330
0
Camps Cleared
0
1,260,056
Distance Traveled
1,345,227
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,788
616
138
6
0
456,698
6
W
Danzaburou
15,994
666
87
4
0
455,804
2
W
Skadi
15,441
643
105
4
0
432,725
1
L
Janus
14,138
589
110
5
0
424,005
1
L
Heimdallr
13,844
577
99
4
0
393,039
4
L
Sun Wukong
15,216
634
55
2
0
443,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role