Player Matchup

Cerberus
Cerberus
Brousseau69
Cerberus
Level 65
God Stats
31W - 32L
1,395 SR
Queue Stats
88W - 83L
1,375 Elo+
Party 2
Merlin
Merlin
GreasyCakes
Merlin
Level 26
God Stats
40W - 39L
1,426 SR
Queue Stats
68W - 78L
1,314 Elo+
Party 2
Xbalanque
Xbalanque
shonkgold
Xbalanque
Level 59
God Stats
10W - 2L
1,752 SR
Queue Stats
30W - 27L
1,426 Elo+
Party 2
Team Averages
Level 50
1,524 SR
1,372 Elo+

VS

Team Averages
Level 38
1,445 SR
1,448 Elo+
Nu Wa
Nu Wa
Buffet4One93
Nu Wa
Level 29
God Stats
1W - 5L
1,406 SR
Queue Stats
52W - 80L
1,347 Elo+
Party 1
Ullr
Ullr
NeonNinjaIsBae
Ullr
Level 24
God Stats
5W - 7L
1,500 SR
Queue Stats
6W - 7L
1,647 Elo+
Solo
Chaac
Chaac
cdx-llo
Chaac
Level 60
God Stats
2W - 11L
1,429 SR
Queue Stats
49W - 76L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Brousseau69
Cerberus
14
7 / 0 / 5
10,289
735
14,955
13,994
13,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
12
2 / 1 / 7
9,111
651
10,450
7,688
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
shonkgold
Xbalanque
13
3 / 0 / 6
9,729
695
14,474
8,197
2,729
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
7,940
567
8,277
8,427
1,790
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
1 / 4 / 0
8,322
594
7,280
11,523
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
cdx-llo
Chaac
11
0 / 4 / 1
8,100
579
5,573
25,700
10,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
12
Kills
1
1
Deaths
12
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Brousseau69
Cerberus
7
0
5
9.5
L
0
4
0
0
W
Merlin
2
1
7
5.5
L
1
4
0
0.25
L
Chaac
cdx-llo
Chaac
0
4
1
0.13
W
Xbalanque
shonkgold
Xbalanque
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,879
Damage
21,130
29,879
Taken
45,650
20,842
Mitigated
16,343
11,651
Healing
13,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Brousseau69
Cerberus
14,955
563
1,375
7,024
13,994
13,796
421
4,330
9,664
46,705
0
L
8,277
2,529
878
868
8,427
1,790
0
6,332
2,095
39,942
0
W
Merlin
10,450
575
652
1,440
7,688
4,317
1,064
2,165
5,523
38,323
0
L
7,280
2,768
0
317
11,523
3,597
0
6,347
5,176
0
21,854
L
Chaac
cdx-llo
Chaac
5,573
573
598
10,449
25,700
10,956
230
12,754
12,946
0
20,604
W
Xbalanque
shonkgold
Xbalanque
14,474
6,326
0
1,160
8,197
2,729
1,359
1,826
6,371
0
67,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,129
Gold Earned
24,362
240
Minions Killed
100
0
Camps Cleared
0
780,751
Distance Traveled
797,031
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,289
735
90
6
0
280,323
0
L
Nu Wa
7,940
567
53
4
0
262,308
1
W
Merlin
9,111
651
55
4
0
240,208
0
L
Ullr
8,322
594
30
2
0
238,879
0
L
Chaac
8,100
579
17
1
0
295,844
1
W
Xbalanque
9,729
695
95
7
0
260,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role