Player Matchup

Arachne
Arachne
DaObliterator171
Arachne
Level 140
God Stats
2W - 2L
1,505 SR
Queue Stats
234W - 187L
1,642 Elo+
Party 1
Ymir
Ymir
TheDesimator171
Ymir
Level 124
God Stats
5W - 7L
1,618 SR
Queue Stats
274W - 218L
1,623 Elo+
Party 1
Ra
Ra
Uberly--
Ra
Level 68
God Stats
24W - 27L
1,508 SR
Queue Stats
326W - 366L
1,469 Elo+
Party 1
Team Averages
Level 111
1,544 SR
1,578 Elo+

VS

Team Averages
Level 107
1,595 SR
1,569 Elo+
Nox
Nox
EliSwagner
Nox
Level 107
God Stats
2W - 0L
1,696 SR
Queue Stats
15W - 14L
1,643 Elo+
Party 2
Xing Tian
Xing Tian
MitraMano
Xing Tian
Level 88
God Stats
8W - 9L
1,590 SR
Queue Stats
144W - 129L
1,473 Elo+
Solo
Medusa
Medusa
ProfessorMilkman
Medusa
Level 125
God Stats
13W - 3L
1,500 SR
Queue Stats
142W - 106L
1,589 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
8,106
624
4,286
11,188
4,844
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 2
7,568
582
4,301
13,433
9,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 5 / 2
8,025
617
5,106
9,181
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
8,583
660
6,837
4,967
1,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
MitraMano
Xing Tian
12
2 / 2 / 10
8,658
666
6,292
11,979
8,280
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 0 / 4
9,845
757
14,111
5,530
2,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
12
12
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
W
2
1
9
6.5
W
Xing Tian
MitraMano
Xing Tian
2
2
10
3.5
W
8
0
4
10
L
1
4
2
0.5
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,693
Damage
27,240
33,802
Taken
22,476
17,771
Mitigated
11,966
7,308
Healing
3,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,286
2,192
0
2,434
11,188
4,844
0
4,104
7,084
0
30,924
W
6,837
406
699
489
4,967
1,664
683
3,214
1,643
20,723
0
W
Xing Tian
MitraMano
Xing Tian
6,292
341
838
694
11,979
8,280
390
3,528
8,246
24,548
0
W
14,111
7,012
0
904
5,530
2,022
1,786
2,371
3,080
0
60,056
L
4,301
346
509
937
13,433
9,595
0
5,382
8,051
15,935
0
L
5,106
220
1,486
1,942
9,181
3,332
0
3,729
5,452
29,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,699
Gold Earned
27,086
134
Minions Killed
168
0
Camps Cleared
0
677,416
Distance Traveled
723,794
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,106
624
58
4
0
259,516
3
W
Nox
8,583
660
45
3
0
245,414
1
W
Xing Tian
8,658
666
22
2
0
227,700
2
W
Medusa
9,845
757
101
8
0
250,680
2
L
Ymir
7,568
582
18
1
0
206,015
1
L
Ra
8,025
617
58
4
0
211,885
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role