Player Matchup

Bacchus
Bacchus
Coldwhisper
Bacchus
Level 141
God Stats
1W - 1L
1,307 SR
Queue Stats
96W - 69L
1,551 Elo+
Party 2
Neith
Neith
CycloneSkills
Neith
Level 158
God Stats
6W - 5L
1,500 SR
Queue Stats
409W - 409L
1,518 Elo+
Solo
Hun Batz
Hun Batz
TARTAGAL
Hun Batz
Level 81
God Stats
4W - 0L
1,733 SR
Queue Stats
151W - 91L
1,681 Elo+
Solo
Athena
Athena
olsayd
Athena
Level 145
God Stats
5W - 1L
1,305 SR
Queue Stats
405W - 348L
1,600 Elo+
Party 2
Eset
Eset
xVector20x
Eset
Level 128
God Stats
5W - 0L
1,727 SR
Queue Stats
100W - 71L
1,667 Elo+
Party 2
Team Averages
Level 131
1,514 SR
1,603 Elo+

VS

Team Averages
Level 70
1,511 SR
1,405 Elo+
Cthulhu
Cthulhu
AeroLincoln
Cthulhu
Level 17
God Stats
0W - 1L
1,657 SR
Queue Stats
2W - 4L
1,455 Elo+
Party 1
Cernunnos
Cernunnos
BellDama
Cernunnos
Level 35
God Stats
0W - 2L
1,291 SR
Queue Stats
11W - 20L
1,354 Elo+
Party 1
Fenrir
Fenrir
FromOblivionBr
Fenrir
Level 148
God Stats
3W - 1L
1,608 SR
Queue Stats
37W - 35L
1,521 Elo+
Party 1
Artio
Artio
MilleLee
Artio
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
Oliveira2198
Set
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Coldwhisper
Bacchus
17
5 / 1 / 27
9,830
894
7,931
14,209
21,836
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
7 / 2 / 18
9,649
877
14,167
12,318
6,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hun Batz
TARTAGAL
Hun Batz
19
11 / 4 / 28
11,572
1,052
25,102
12,366
6,814
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
olsayd
Athena
18
9 / 3 / 27
10,700
973
12,966
17,189
15,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 1 / 20
10,724
975
13,349
10,022
5,294
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AeroLincoln
Cthulhu
16
1 / 8 / 9
8,748
795
9,659
18,863
16,964
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
BellDama
Cernunnos
15
4 / 9 / 4
9,550
868
9,713
13,763
5,393
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
6 / 8 / 1
9,222
838
14,018
15,179
9,296
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Artio
MilleLee
Artio
13
0 / 9 / 8
7,262
660
2,953
20,288
20,936
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 8 / 6
7,467
679
5,502
12,213
8,797
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
39
42
Kills
11
11
Deaths
42
120
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AeroLincoln
Cthulhu
1
8
9
0.69
L
Cernunnos
BellDama
Cernunnos
4
9
4
0.67
W
Bacchus
Coldwhisper
Bacchus
5
1
27
18.5
W
7
2
18
8
L
6
8
1
0.81
L
Artio
MilleLee
Artio
0
9
8
0.44
L
0
8
6
0.38
W
Hun Batz
TARTAGAL
Hun Batz
11
4
28
6.25
W
Athena
olsayd
Athena
9
3
27
7.5
W
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,515
Damage
41,845
66,104
Taken
80,306
55,654
Mitigated
61,386
25,488
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AeroLincoln
Cthulhu
9,659
694
285
0
18,863
16,964
0
9,326
9,537
21,634
0
L
Cernunnos
BellDama
Cernunnos
9,713
4,044
0
432
13,763
5,393
159
5,555
8,208
0
19,903
W
Bacchus
Coldwhisper
Bacchus
7,931
1,345
1,886
2,366
14,209
21,836
1,142
3,543
10,528
12,310
0
W
14,167
4,777
2,726
4,281
12,318
6,439
1,694
2,474
9,644
0
28,950
L
14,018
4,201
1,042
1,776
15,179
9,296
71
5,360
9,819
0
19,348
L
Artio
MilleLee
Artio
2,953
452
2,237
2,278
20,288
20,936
0
8,802
11,486
6,272
0
L
5,502
1,993
195
646
12,213
8,797
0
5,203
7,010
0
11,443
W
Hun Batz
TARTAGAL
Hun Batz
25,102
9,021
1,682
1,430
12,366
6,814
1,456
1,664
10,527
0
49,425
W
Athena
olsayd
Athena
12,966
2,969
1,616
1,538
17,189
15,271
1,142
2,748
14,316
20,062
0
W
13,349
528
5,550
2,413
10,022
5,294
2,173
2,183
7,689
25,117
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,475
Gold Earned
42,249
127
Minions Killed
83
0
Camps Cleared
0
1,018,290
Distance Traveled
858,525
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,748
795
29
3
0
185,435
0
L
Cernunnos
9,550
868
33
3
0
147,922
0
W
Bacchus
9,830
894
12
1
0
215,934
0
W
Neith
9,649
877
25
2
0
153,655
0
L
Fenrir
9,222
838
7
1
0
176,144
0
L
Artio
7,262
660
2
0
0
188,348
0
L
Set
7,467
679
12
1
0
160,676
0
W
Hun Batz
11,572
1,052
56
5
0
216,606
0
W
Athena
10,700
973
14
1
0
211,906
0
W
Eset
10,724
975
20
2
0
220,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role