Player Matchup

Olorun
Olorun
KIamSlammin
Olorun
Level 9
God Stats
2W - 4L
1,723 SR
Queue Stats
371W - 402L
1,495 Elo+
Solo
Neith
Neith
PiffsBurgH
Neith
Level 6
God Stats
1W - 3L
1,398 SR
Queue Stats
2W - 5L
1,274 Elo+
Solo
Set
Set
humosanto
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 25L
1,485 Elo+
Solo
Ymir
Ymir
l FeeDz I
Ymir
Level 17
God Stats
4W - 5L
1,500 SR
Queue Stats
41W - 31L
1,530 Elo+
Solo
Bellona
Bellona
papiringo240277
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,457 Elo+
Solo
Team Averages
Level 11
1,524 SR
1,448 Elo+

VS

Team Averages
Level 20
1,382 SR
1,432 Elo+
Medusa
Medusa
Fadoraman789
Medusa
Level 16
God Stats
2W - 0L
1,386 SR
Queue Stats
5W - 3L
1,386 Elo+
Party 1
Bellona
Bellona
Heliosdragon22
Bellona
Level 26
God Stats
12W - 13L
1,556 SR
Queue Stats
23W - 28L
1,417 Elo+
Party 2
Olorun
Olorun
jupacope
Olorun
Level 28
God Stats
1W - 2L
1,197 SR
Queue Stats
43W - 44L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
nillocthegiant
Guan Yu
Level 5
God Stats
1W - 0L
1,487 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Mercury
Mercury
quantumdemon
Mercury
Level 26
God Stats
1W - 0L
1,283 SR
Queue Stats
3W - 1L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
18
6 / 9 / 3
11,053
442
18,290
21,950
10,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
16
4 / 7 / 4
10,114
405
12,062
12,998
5,351
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 7 / 1
9,789
392
3,927
12,445
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
17
3 / 8 / 3
10,553
422
7,941
21,331
21,146
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
2 / 4 / 0
7,457
298
994
6,367
3,624
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 4 / 4
11,102
444
7,516
8,880
3,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
23 / 1 / 3
16,279
651
25,532
26,420
22,384
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
jupacope
Olorun
20
9 / 3 / 5
13,675
547
17,605
20,681
9,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 9 / 5
8,351
334
944
12,822
8,675
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
quantumdemon
Mercury
15
1 / 3 / 5
10,112
404
4,284
14,033
4,913
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
17
Kills
34
35
Deaths
20
11
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
4
4
0.75
W
23
1
3
24.5
L
Olorun
6
9
3
0.83
L
Neith
4
7
4
0.86
L
2
7
1
0.36
W
Olorun
jupacope
Olorun
9
3
5
3.83
L
Ymir
3
8
3
0.56
W
0
9
5
0.28
L
2
4
0
0.5
W
Mercury
quantumdemon
Mercury
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,214
Damage
55,881
75,091
Taken
82,836
45,795
Mitigated
48,692
15,778
Healing
26,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
7,516
3,995
0
0
8,880
3,059
2,241
2,418
6,416
0
56,273
W
25,532
10,175
0
12,255
26,420
22,384
5,308
7,227
18,833
0
121,757
L
Olorun
18,290
8,876
39
8,548
21,950
10,356
693
5,834
16,116
66,729
0
L
Neith
12,062
5,629
0
2,363
12,998
5,351
550
1,909
11,089
0
58,868
L
3,927
1,612
0
2,250
12,445
5,318
398
973
11,472
0
38,936
W
Olorun
jupacope
Olorun
17,605
8,560
240
10,371
20,681
9,661
4,553
9,840
10,315
104,981
0
L
Ymir
7,941
1,907
0
1,850
21,331
21,146
48
6,482
14,849
52,620
0
W
944
495
85
866
12,822
8,675
11
3,326
9,332
0
12,482
L
994
230
0
728
6,367
3,624
70
2,407
3,960
0
9,251
W
Mercury
quantumdemon
Mercury
4,284
2,395
0
2,716
14,033
4,913
0
2,282
11,709
0
56,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,966
Gold Earned
59,519
372
Minions Killed
553
0
Camps Cleared
0
1,607,046
Distance Traveled
2,127,844
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,102
444
90
4
0
441,730
2
W
Bellona
16,279
651
194
8
0
485,510
0
L
Olorun
11,053
442
112
4
0
391,701
2
L
Neith
10,114
405
102
4
0
365,813
0
L
Set
9,789
392
63
3
0
321,409
3
W
Olorun
13,675
547
161
6
0
431,515
1
L
Ymir
10,553
422
76
3
0
403,040
1
W
Guan Yu
8,351
334
29
1
0
279,871
2
L
Bellona
7,457
298
19
1
0
125,083
0
W
Mercury
10,112
404
79
3
0
489,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role