Player Matchup

Izanami
Izanami
DeathCharge30
Izanami
Level 27
God Stats
36W - 30L
1,490 SR
Queue Stats
456W - 495L
1,376 Elo+
Party 2
Odin
Odin
Father_McHale
Odin
Level 24
God Stats
100W - 61L
1,518 SR
Queue Stats
403W - 429L
1,324 Elo+
Party 2
Tiamat
Tiamat
GroovierSpy97
Tiamat
Level 23
God Stats
2W - 0L
1,809 SR
Queue Stats
25W - 32L
1,335 Elo+
Party 1
Ne Zha
Ne Zha
Halfgiant33
Ne Zha
Level 27
God Stats
2W - 0L
1,362 SR
Queue Stats
27W - 38L
1,332 Elo+
Party 1
Heimdallr
Heimdallr
deathy101
Heimdallr
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,138 Elo+
Solo
Team Averages
Level 21
1,536 SR
1,301 Elo+

VS

Team Averages
Level 20
1,499 SR
1,267 Elo+
Merlin
Merlin
Jeribu
Merlin
Level 7
God Stats
0W - 2L
1,289 SR
Queue Stats
7W - 12L
989 Elo+
Solo
Cthulhu
Cthulhu
LoST TiG3r
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 48L
1,398 Elo+
Solo
Thoth
Thoth
SLOWMO_J0NII
Thoth
Level 29
God Stats
3W - 3L
1,716 SR
Queue Stats
91W - 132L
1,373 Elo+
Party 3
Bellona
Bellona
chini12
Bellona
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
41W - 65L
1,297 Elo+
Party 3
Guan Yu
Guan Yu
cynical_panda99
Guan Yu
Level 25
God Stats
12W - 11L
1,491 SR
Queue Stats
148W - 176L
1,280 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
18
7 / 3 / 27
11,974
1,197
26,515
10,531
3,672
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
20 / 3 / 20
14,224
1,422
25,878
13,902
7,700
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
4 / 1 / 34
11,745
1,175
17,130
9,063
6,646
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
20
15 / 2 / 17
13,645
1,365
18,127
13,500
5,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
deathy101
Heimdallr
17
1 / 3 / 27
10,459
1,046
7,941
8,462
3,425
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

242

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jeribu
Merlin
17
3 / 16 / 5
10,873
1,087
9,848
21,294
8,380
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
LoST TiG3r
Cthulhu
16
0 / 5 / 7
9,627
963
10,903
23,446
16,850
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 3
10,916
1,092
8,427
17,219
6,042
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
chini12
Bellona
16
0 / 10 / 5
9,550
955
7,560
23,253
23,710
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 7 / 6
11,541
1,154
11,682
23,178
27,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

172
Kill Participation
38
47
Kills
12
12
Deaths
47
125
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Izanami
7
3
27
6.83
W
20
3
20
10
W
4
1
34
21
W
Ne Zha
15
2
17
11.75
L
Merlin
Jeribu
Merlin
3
16
5
0.34
L
Cthulhu
LoST TiG3r
Cthulhu
0
5
7
0.7
L
4
9
3
0.61
L
Bellona
chini12
Bellona
0
10
5
0.25
L
5
7
6
1.14
W
Heimdallr
deathy101
Heimdallr
1
3
27
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,591
Damage
48,420
55,458
Taken
108,390
27,203
Mitigated
82,073
9,588
Healing
14,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
26,515
17,611
0
0
10,531
3,672
0
6,088
4,443
0
52,491
W
25,878
5,502
0
0
13,902
7,700
0
7,703
6,199
0
37,930
W
17,130
1,860
340
5,413
9,063
6,646
0
4,593
4,470
34,191
0
W
Ne Zha
18,127
9,717
0
3,447
13,500
5,760
0
6,417
7,083
0
48,389
L
Merlin
Jeribu
Merlin
9,848
1,815
0
0
21,294
8,380
0
3,216
18,078
26,614
0
L
Cthulhu
LoST TiG3r
Cthulhu
10,903
756
0
4,636
23,446
16,850
0
4,367
19,079
29,447
0
L
8,427
2,150
0
1,926
17,219
6,042
0
3,860
13,359
21,477
0
L
Bellona
chini12
Bellona
7,560
3,181
0
1,417
23,253
23,710
0
1,995
21,258
0
31,096
L
11,682
1,853
2,179
4,050
23,178
27,091
0
3,692
19,486
469
26,057
W
Heimdallr
deathy101
Heimdallr
7,941
5,285
0
388
8,462
3,425
0
4,846
3,616
0
15,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,047
Gold Earned
52,507
209
Minions Killed
179
13
Camps Cleared
2
860,768
Distance Traveled
877,346
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,974
1,197
75
8
3
149,462
1
W
Odin
14,224
1,422
24
2
0
216,251
0
W
Tiamat
11,745
1,175
28
3
1
176,671
0
W
Ne Zha
13,645
1,365
62
6
9
192,196
0
L
Merlin
10,873
1,087
42
4
1
153,655
0
L
Cthulhu
9,627
963
30
3
1
170,630
0
L
Thoth
10,916
1,092
27
3
0
162,833
1
L
Bellona
9,550
955
57
6
0
140,989
0
L
Guan Yu
11,541
1,154
23
2
0
249,239
0
W
Heimdallr
10,459
1,046
20
2
0
126,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role