Player Matchup

Ra
Ra
B0urbaki
Ra
Level 22
God Stats
1W - 3L
1,592 SR
Queue Stats
3W - 4L
1,397 Elo+
Party 1
Ymir
Ymir
I Some Guy 1
Ymir
Level 70
God Stats
1W - 2L
1,293 SR
Queue Stats
45W - 47L
1,489 Elo+
Party 2
Nike
Nike
Tecito
Nike
Level 86
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 13L
1,456 Elo+
Party 1
Medusa
Medusa
WEWxLAD
Medusa
Level 85
God Stats
1W - 6L
1,351 SR
Queue Stats
142W - 117L
1,523 Elo+
Party 2
Loki
Loki
kloustorm
Loki
Level 130
God Stats
1W - 1L
1,862 SR
Queue Stats
9W - 12L
1,477 Elo+
Party 1
Team Averages
Level 79
1,520 SR
1,468 Elo+

VS

Team Averages
Level 113
1,441 SR
1,452 Elo+
Ne Zha
Ne Zha
Gammachi
Ne Zha
Level 77
God Stats
12W - 13L
1,517 SR
Queue Stats
495W - 527L
1,427 Elo+
Party 4
Sun Wukong
Sun Wukong
McBingi
Sun Wukong
Level 124
God Stats
11W - 6L
1,346 SR
Queue Stats
842W - 881L
1,449 Elo+
Party 4
Ah Puch
Ah Puch
Mistmouth
Ah Puch
Level 107
God Stats
12W - 4L
1,659 SR
Queue Stats
481W - 517L
1,390 Elo+
Party 4
Apollo
Apollo
SiN210
Apollo
Level 157
God Stats
1W - 0L
1,387 SR
Queue Stats
286W - 260L
1,461 Elo+
Party 3
Geb
Geb
cchitta
Geb
Level 100
God Stats
1W - 0L
1,295 SR
Queue Stats
17W - 16L
1,531 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 9 / 1
10,688
509
6,763
12,315
4,176
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 9 / 7
8,782
418
7,372
21,216
11,570
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nike
Tecito
Nike
14
3 / 2 / 7
9,682
461
10,606
14,526
11,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
WEWxLAD
Medusa
14
7 / 6 / 5
9,576
456
12,728
17,655
6,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
14
2 / 7 / 5
8,992
428
5,932
13,772
4,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Gammachi
Ne Zha
17
13 / 7 / 7
12,038
573
16,359
18,863
7,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
McBingi
Sun Wukong
16
6 / 4 / 7
10,463
498
12,648
15,346
11,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
Mistmouth
Ah Puch
16
2 / 4 / 12
10,421
496
19,426
11,560
4,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
SiN210
Apollo
17
9 / 5 / 3
11,557
550
9,967
15,084
5,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
16
3 / 1 / 13
10,994
524
6,380
15,632
10,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
20
Kills
33
33
Deaths
21
25
Assists
42
Player
Kills
Deaths
Assists
KDA
L
5
9
1
0.61
W
Ne Zha
Gammachi
Ne Zha
13
7
7
2.36
L
3
9
7
0.72
W
Sun Wukong
McBingi
Sun Wukong
6
4
7
2.38
W
Ah Puch
Mistmouth
Ah Puch
2
4
12
2
W
Apollo
SiN210
Apollo
9
5
3
2.1
L
Nike
Tecito
Nike
3
2
7
3.25
L
Medusa
WEWxLAD
Medusa
7
6
5
1.58
W
Geb
3
1
13
9.5
L
Loki
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,401
Damage
64,780
79,484
Taken
76,485
38,318
Mitigated
40,505
13,723
Healing
16,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,763
759
960
1,747
12,315
4,176
1,652
3,266
9,049
47,633
0
W
Ne Zha
Gammachi
Ne Zha
16,359
7,966
0
5,198
18,863
7,589
0
5,105
13,608
0
67,345
L
7,372
2,038
204
1,448
21,216
11,570
279
9,802
11,414
32,410
0
W
Sun Wukong
McBingi
Sun Wukong
12,648
3,622
0
2,879
15,346
11,835
804
1,813
13,133
0
52,245
W
Ah Puch
Mistmouth
Ah Puch
19,426
349
0
3,614
11,560
4,463
546
2,544
8,966
72,682
0
W
Apollo
SiN210
Apollo
9,967
6,229
0
4,069
15,084
5,997
3,262
3,216
11,843
0
72,274
L
Nike
Tecito
Nike
10,606
1,849
0
971
14,526
11,854
0
4,238
10,288
5,393
38,116
L
Medusa
WEWxLAD
Medusa
12,728
6,367
0
4,743
17,655
6,346
869
6,653
11,002
0
51,091
W
Geb
6,380
1,059
0
593
15,632
10,621
0
3,550
11,957
26,825
0
L
Loki
5,932
1,106
0
3,650
13,772
4,372
0
1,847
11,925
0
58,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,720
Gold Earned
55,473
386
Minions Killed
458
0
Camps Cleared
0
1,878,192
Distance Traveled
2,060,039
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,688
509
93
4
0
328,293
7
W
Ne Zha
12,038
573
100
5
0
400,505
0
L
Ymir
8,782
418
43
2
0
361,651
4
W
Sun Wukong
10,463
498
89
4
0
401,280
5
W
Ah Puch
10,421
496
117
6
0
389,963
6
W
Apollo
11,557
550
128
6
0
396,751
0
L
Nike
9,682
461
87
4
0
410,009
2
L
Medusa
9,576
456
80
4
0
363,244
2
W
Geb
10,994
524
24
1
0
471,540
6
L
Loki
8,992
428
83
4
0
414,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role