Player Matchup

Vamana
Vamana
CℓashMain
Vamana
Level 66
God Stats
6W - 3L
1,878 SR
Queue Stats
590W - 176L
1,838 Elo+
Party 1
Merlin
Merlin
Im Sundance
Merlin
Level 145
God Stats
13W - 6L
1,631 SR
Queue Stats
136W - 157L
1,586 Elo+
Party 1
Anhur
Anhur
MenaceSZN
Anhur
Level 108
God Stats
2W - 1L
1,688 SR
Queue Stats
605W - 231L
1,820 Elo+
Party 1
Cthulhu
Cthulhu
MnMerkz
Cthulhu
Level 144
God Stats
10W - 3L
1,666 SR
Queue Stats
103W - 110L
1,654 Elo+
Party 1
Ymir
Ymir
WulffJay
Ymir
Level 149
God Stats
9W - 1L
2,041 SR
Queue Stats
1,299W - 458L
1,839 Elo+
Party 1
Team Averages
Level 122
1,781 SR
1,747 Elo+

VS

Team Averages
Level 143
1,549 SR
1,624 Elo+
Tiamat
Tiamat
Elucyd
Tiamat
Level 154
God Stats
0W - 6L
1,343 SR
Queue Stats
81W - 66L
1,555 Elo+
Solo
Neith
Neith
Fizans
Neith
Level 131
God Stats
4W - 4L
1,399 SR
Queue Stats
79W - 71L
1,663 Elo+
Solo
Kukulkan
Kukulkan
FullOnBrick
Kukulkan
Level 144
God Stats
15W - 10L
1,920 SR
Queue Stats
53W - 49L
1,659 Elo+
Solo
Awilix
Awilix
THESOSA
Awilix
Level 160
God Stats
23W - 14L
1,514 SR
Queue Stats
238W - 228L
1,634 Elo+
Solo
Sobek
Sobek
VGC Churro
Sobek
Level 127
God Stats
53W - 68L
1,566 SR
Queue Stats
615W - 598L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
18
4 / 2 / 16
11,716
781
13,142
18,815
11,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
19
3 / 4 / 10
11,394
760
13,465
11,815
5,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
MenaceSZN
Anhur
19
8 / 2 / 6
12,285
819
10,968
10,376
5,164
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Cthulhu
MnMerkz
Cthulhu
18
2 / 2 / 12
11,356
757
12,287
15,088
12,238
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ymir
18
4 / 2 / 12
12,721
848
8,118
19,069
20,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Elucyd
Tiamat
17
2 / 4 / 9
10,572
705
11,268
10,735
11,420
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Fizans
Neith
16
2 / 4 / 5
9,489
633
10,831
11,064
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
FullOnBrick
Kukulkan
19
2 / 3 / 4
10,989
733
14,649
10,191
4,712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
THESOSA
Awilix
17
5 / 3 / 5
11,145
743
12,761
11,563
10,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
15
1 / 7 / 5
8,991
599
2,878
20,548
17,181
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
40
21
Kills
12
12
Deaths
21
56
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
2
16
6
L
Tiamat
Elucyd
Tiamat
2
4
9
1.63
L
Neith
Fizans
Neith
2
4
5
1.13
L
Kukulkan
FullOnBrick
Kukulkan
2
3
4
1.33
W
Merlin
3
4
10
2
W
Anhur
MenaceSZN
Anhur
8
2
6
5.5
W
Cthulhu
MnMerkz
Cthulhu
2
2
12
4
L
Awilix
THESOSA
Awilix
5
3
5
2.5
L
Sobek
1
7
5
0.5
W
Ymir
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,980
Damage
52,387
75,163
Taken
64,101
54,822
Mitigated
47,796
21,090
Healing
8,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
13,142
5,347
830
4,361
18,815
11,879
0
8,627
9,943
0
33,153
L
Tiamat
Elucyd
Tiamat
11,268
1,521
0
1,719
10,735
11,420
0
5,853
4,581
30,301
0
L
Neith
Fizans
Neith
10,831
3,786
0
2,259
11,064
4,332
0
6,021
4,733
0
37,263
L
Kukulkan
FullOnBrick
Kukulkan
14,649
727
0
1,378
10,191
4,712
0
5,329
4,660
64,943
0
W
Merlin
13,465
313
560
2,020
11,815
5,402
1,040
6,663
4,907
62,395
0
W
Anhur
MenaceSZN
Anhur
10,968
4,916
0
4,071
10,376
5,164
4,193
4,277
5,936
0
56,144
W
Cthulhu
MnMerkz
Cthulhu
12,287
310
2,730
2,012
15,088
12,238
91
3,873
11,015
38,694
0
L
Awilix
THESOSA
Awilix
12,761
4,761
0
462
11,563
10,151
0
5,087
6,090
0
24,270
L
Sobek
2,878
100
0
3,150
20,548
17,181
0
10,144
9,812
12,754
0
W
Ymir
8,118
1,892
0
4,506
19,069
20,139
160
5,123
13,697
15,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,472
Gold Earned
51,186
386
Minions Killed
327
10
Camps Cleared
8
1,418,188
Distance Traveled
1,317,538
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,716
781
47
3
3
326,691
3
L
Tiamat
10,572
705
53
4
5
282,102
1
L
Neith
9,489
633
76
5
0
224,472
4
L
Kukulkan
10,989
733
154
10
2
272,158
4
W
Merlin
11,394
760
126
8
5
260,930
3
W
Anhur
12,285
819
107
7
1
271,839
3
W
Cthulhu
11,356
757
86
6
0
285,856
2
L
Awilix
11,145
743
21
1
0
289,335
3
L
Sobek
8,991
599
23
2
1
249,471
3
W
Ymir
12,721
848
20
1
1
272,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role