Player Matchup

Ullr
Ullr
ClearerLamp1676
Ullr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 24L
1,690 Elo+
Solo
Vulcan
Vulcan
I-AMvictor
Vulcan
Level 94
God Stats
3W - 6L
1,876 SR
Queue Stats
99W - 75L
1,615 Elo+
Party 1
Odin
Odin
Sneezy_Me
Odin
Level 12
God Stats
4W - 2L
1,987 SR
Queue Stats
19W - 17L
1,625 Elo+
Party 1
Anubis
Anubis
Thundergod55
Anubis
Level 29
God Stats
16W - 9L
1,743 SR
Queue Stats
173W - 168L
1,548 Elo+
Solo
Jormungandr
Jormungandr
hybrid_sonnet4
Jormungandr
Level 5
God Stats
0W - 1L
1,301 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 31
1,681 SR
1,596 Elo+

VS

Team Averages
Level 38
1,636 SR
1,599 Elo+
Sylvanus
Sylvanus
Apollo__MCMXCIII
Sylvanus
Level 26
God Stats
5W - 0L
1,722 SR
Queue Stats
51W - 46L
1,619 Elo+
Party 2
Zeus
Zeus
ILL CEREBRAL
Zeus
Level 15
God Stats
11W - 16L
1,541 SR
Queue Stats
63W - 70L
1,542 Elo+
Solo
Khepri
Khepri
KakarotBoom
Khepri
Level 106
God Stats
2W - 0L
1,778 SR
Queue Stats
36W - 31L
1,632 Elo+
Party 2
Danzaburou
Danzaburou
MistaGordeaux
Danzaburou
Level 28
God Stats
166W - 126L
1,588 SR
Queue Stats
225W - 192L
1,555 Elo+
Solo
Chaac
Chaac
Stratovarius2021
Chaac
Level 16
God Stats
4W - 2L
1,551 SR
Queue Stats
37W - 27L
1,649 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 2
14,643
1,046
20,898
8,209
4,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
I-AMvictor
Vulcan
19
2 / 8 / 8
12,737
910
18,469
13,292
6,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
19
2 / 9 / 9
13,209
944
14,507
30,227
21,591
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
19
3 / 4 / 10
13,499
964
21,009
19,796
9,965
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
hybrid_sonnet4
Jormungandr
19
1 / 17 / 9
12,427
888
11,110
34,885
19,407
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 26
13,170
941
13,796
22,279
23,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
7 / 4 / 19
13,104
936
20,966
8,886
3,849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Khepri
20
5 / 2 / 17
13,027
931
8,689
21,740
26,229
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
MistaGordeaux
Danzaburou
20
23 / 6 / 7
16,993
1,214
36,544
16,595
8,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 2 / 20
13,415
958
17,878
24,055
26,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
127
15
Kills
38
38
Deaths
16
38
Assists
89
Player
Kills
Deaths
Assists
KDA
W
1
2
26
7
L
7
0
2
8
L
Vulcan
I-AMvictor
Vulcan
2
8
8
0.75
W
7
4
19
4.13
W
Khepri
5
2
17
6.75
W
Danzaburou
MistaGordeaux
Danzaburou
23
6
7
4.42
L
Odin
2
9
9
0.72
W
2
2
20
6
L
Anubis
3
4
10
2
L
Jormungandr
hybrid_sonnet4
Jormungandr
1
17
9
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,993
Damage
97,873
106,409
Taken
93,555
61,543
Mitigated
88,106
10,002
Healing
37,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,796
3,340
11,249
10,667
22,279
23,303
0
16,006
6,273
24,725
0
L
20,898
7,902
0
332
8,209
4,243
0
4,177
4,032
0
51,762
L
Vulcan
I-AMvictor
Vulcan
18,469
5,631
345
788
13,292
6,337
0
4,574
8,718
44,031
0
W
20,966
5,282
0
0
8,886
3,849
0
5,733
3,153
40,338
0
W
Khepri
8,689
947
1,488
2,028
21,740
26,229
0
8,932
12,808
21,869
0
W
Danzaburou
MistaGordeaux
Danzaburou
36,544
18,650
0
3,824
16,595
8,335
0
5,470
11,125
0
70,012
L
Odin
14,507
3,193
0
1,621
30,227
21,591
0
11,037
19,190
0
26,129
W
17,878
2,582
1,249
7,073
24,055
26,390
0
14,447
9,608
0
60,742
L
Anubis
21,009
208
1,801
4,172
19,796
9,965
0
6,387
13,409
65,827
0
L
Jormungandr
hybrid_sonnet4
Jormungandr
11,110
3,421
0
943
34,885
19,407
0
17,276
15,453
25,334
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,515
Gold Earned
69,709
314
Minions Killed
288
13
Camps Cleared
3
1,245,135
Distance Traveled
1,262,313
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
13,170
941
45
3
0
231,020
1
L
Ullr
14,643
1,046
66
5
11
279,428
1
L
Vulcan
12,737
910
67
5
0
233,842
0
W
Zeus
13,104
936
53
4
0
236,639
0
W
Khepri
13,027
931
19
1
1
262,042
0
W
Danzaburou
16,993
1,214
74
5
1
244,996
0
L
Odin
13,209
944
34
2
1
275,430
0
W
Chaac
13,415
958
97
7
1
287,616
0
L
Anubis
13,499
964
128
9
1
235,384
0
L
Jormungandr
12,427
888
19
1
0
221,051
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role