Player Matchup

Fenrir
Fenrir
AgCaluz_floydian
Fenrir
Level 140
God Stats
8W - 11L
1,416 SR
Queue Stats
127W - 143L
1,341 Elo+
Party 1
Sylvanus
Sylvanus
Fpmedeiros2
Sylvanus
Level 58
God Stats
40W - 47L
1,525 SR
Queue Stats
183W - 233L
1,396 Elo+
Party 1
Cthulhu
Cthulhu
PalmitodeOculos
Cthulhu
Level 159
God Stats
7W - 7L
1,518 SR
Queue Stats
147W - 168L
1,358 Elo+
Party 1
Tiamat
Tiamat
Vul-vasore
Tiamat
Level 67
God Stats
13W - 12L
1,650 SR
Queue Stats
295W - 281L
1,487 Elo+
Party 3
Neith
Neith
muhaust23
Neith
Level 97
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 12L
1,283 Elo+
Party 3
Team Averages
Level 104
1,522 SR
1,373 Elo+

VS

Team Averages
Level 81
1,550 SR
1,451 Elo+
Danzaburou
Danzaburou
BourgeiBabo
Danzaburou
Level 148
God Stats
2W - 0L
1,677 SR
Queue Stats
136W - 131L
1,473 Elo+
Solo
Cthulhu
Cthulhu
Nonamepandaz
Cthulhu
Level 69
God Stats
11W - 6L
1,616 SR
Queue Stats
148W - 132L
1,501 Elo+
Solo
Arachne
Arachne
TheUggy
Arachne
Level 62
God Stats
72W - 72L
1,460 SR
Queue Stats
282W - 341L
1,377 Elo+
Party 2
Yemoja
Yemoja
TheeButterz
Yemoja
Level 68
God Stats
71W - 77L
1,495 SR
Queue Stats
417W - 449L
1,403 Elo+
Party 2
Baron Samedi
Baron Samedi
gameboy2008
Baron Samedi
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 1
4,818
482
2,090
6,718
2,004
Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Fpmedeiros2
Sylvanus
10
1 / 2 / 0
5,704
570
4,406
8,093
3,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

7
0 / 1 / 0
4,462
446
1,750
3,770
1,996
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
Vul-vasore
Tiamat
9
0 / 4 / 1
5,103
510
2,364
4,900
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Neith
muhaust23
Neith
8
1 / 3 / 0
4,896
490
3,043
6,030
1,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BourgeiBabo
Danzaburou
9
2 / 0 / 4
5,392
539
5,093
4,911
1,414
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
Nonamepandaz
Cthulhu
10
2 / 0 / 2
5,898
590
5,672
6,158
2,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Arachne
TheUggy
Arachne
10
5 / 1 / 4
6,113
611
4,071
5,774
2,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
9
2 / 1 / 3
5,574
557
1,826
4,388
2,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Baron Samedi
gameboy2008
Baron Samedi
9
1 / 0 / 0
4,909
491
1,490
3,492
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
25
2
Kills
12
12
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Danzaburou
BourgeiBabo
Danzaburou
2
0
4
4
L
Sylvanus
Fpmedeiros2
Sylvanus
1
2
0
0.5
W
Cthulhu
Nonamepandaz
Cthulhu
2
0
2
3
L
0
1
0
0
W
Arachne
TheUggy
Arachne
5
1
4
7
W
Yemoja
2
1
3
3.5
L
Tiamat
Vul-vasore
Tiamat
0
4
1
0.13
W
Baron Samedi
gameboy2008
Baron Samedi
1
0
0
1
L
Neith
muhaust23
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,653
Damage
18,152
29,511
Taken
24,723
11,210
Mitigated
9,641
11,545
Healing
9,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,090
91
135
3,579
6,718
2,004
0
982
5,736
0
20,793
W
Danzaburou
BourgeiBabo
Danzaburou
5,093
2,183
0
1,383
4,911
1,414
0
1,067
3,844
0
27,523
L
Sylvanus
Fpmedeiros2
Sylvanus
4,406
1,504
166
4,060
8,093
3,259
0
4,585
3,508
26,145
0
W
Cthulhu
Nonamepandaz
Cthulhu
5,672
413
116
3,065
6,158
2,894
0
4,275
1,875
29,654
0
L
1,750
0
38
585
3,770
1,996
0
507
3,263
15,630
0
W
Arachne
TheUggy
Arachne
4,071
2,843
0
1,338
5,774
2,147
0
1,340
4,318
0
28,245
W
Yemoja
1,826
372
657
1,587
4,388
2,198
0
724
3,654
14,187
0
L
Tiamat
Vul-vasore
Tiamat
2,364
204
0
478
4,900
2,495
17
1,630
2,977
23,371
0
W
Baron Samedi
gameboy2008
Baron Samedi
1,490
31
0
1,101
3,492
988
99
862
2,512
18,560
0
L
Neith
muhaust23
Neith
3,043
1,295
0
2,504
6,030
1,456
84
991
5,039
0
22,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,983
Gold Earned
27,886
212
Minions Killed
225
0
Camps Cleared
0
878,258
Distance Traveled
967,463
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
4,818
482
48
5
0
205,393
2
W
Danzaburou
5,392
539
48
5
0
184,271
2
L
Sylvanus
5,704
570
58
6
0
148,686
1
W
Cthulhu
5,898
590
62
6
0
197,725
3
L
Cthulhu
4,462
446
23
2
0
183,354
4
W
Arachne
6,113
611
55
6
0
226,745
0
W
Yemoja
5,574
557
28
3
0
179,836
5
L
Tiamat
5,103
510
43
4
0
168,669
5
W
Baron Samedi
4,909
491
32
3
0
178,886
1
L
Neith
4,896
490
40
4
0
172,156
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role