Player Matchup

Thanatos
Thanatos
ILongLive24I
Thanatos
Level 68
God Stats
1W - 1L
1,277 SR
Queue Stats
15W - 10L
1,457 Elo+
Party 3
Jormungandr
Jormungandr
IPlaTiNuuMZzz
Jormungandr
Level 75
God Stats
4W - 3L
1,602 SR
Queue Stats
318W - 280L
1,526 Elo+
Party 1
Nu Wa
Nu Wa
ImmaGankk
Nu Wa
Level 86
God Stats
2W - 1L
1,591 SR
Queue Stats
33W - 38L
1,479 Elo+
Party 3
Danzaburou
Danzaburou
LilUziDeep
Danzaburou
Level 46
God Stats
7W - 3L
1,366 SR
Queue Stats
8W - 7L
1,312 Elo+
Party 3
Sun Wukong
Sun Wukong
QcVlad
Sun Wukong
Level 45
God Stats
4W - 1L
1,256 SR
Queue Stats
170W - 196L
1,507 Elo+
Party 1
Team Averages
Level 64
1,418 SR
1,457 Elo+

VS

Team Averages
Level 66
1,529 SR
1,507 Elo+
King Arthur
King Arthur
Hyuxnie
King Arthur
Level 100
God Stats
15W - 30L
1,521 SR
Queue Stats
550W - 515L
1,562 Elo+
Party 2
Thanatos
Thanatos
KoyomiAraragi_-
Thanatos
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,650 Elo+
Solo
Rama
Rama
Syoma360
Rama
Level 87
God Stats
5W - 6L
1,490 SR
Queue Stats
126W - 152L
1,454 Elo+
Party 2
Jormungandr
Jormungandr
arcer260
Jormungandr
Level 27
God Stats
23W - 25L
1,382 SR
Queue Stats
967W - 912L
1,425 Elo+
Party 2
Hades
Hades
xX_Th3b3ast_Xx12
Hades
Level 76
God Stats
3W - 7L
1,750 SR
Queue Stats
252W - 292L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ILongLive24I
Thanatos
17
6 / 3 / 2
10,406
578
8,580
16,258
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Jormungandr
IPlaTiNuuMZzz
Jormungandr
15
8 / 1 / 8
10,236
569
11,753
12,755
7,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
ImmaGankk
Nu Wa
16
4 / 3 / 11
9,628
535
15,668
6,539
1,938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
LilUziDeep
Danzaburou
15
3 / 3 / 4
9,565
531
5,364
8,278
2,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
QcVlad
Sun Wukong
16
1 / 0 / 8
9,314
517
6,095
8,868
8,433
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Hyuxnie
King Arthur
12
0 / 4 / 0
7,580
421
4,966
15,938
7,504
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
12
3 / 6 / 0
8,110
451
5,017
13,737
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
16
5 / 4 / 2
9,777
543
7,169
10,887
3,949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
arcer260
Jormungandr
13
0 / 3 / 3
8,311
462
3,303
13,498
9,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 5 / 4
7,690
427
4,960
11,763
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
22
Kills
10
10
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Hyuxnie
King Arthur
0
4
0
0
W
Thanatos
ILongLive24I
Thanatos
6
3
2
2.33
W
Jormungandr
IPlaTiNuuMZzz
Jormungandr
8
1
8
12
W
Nu Wa
ImmaGankk
Nu Wa
4
3
11
3.17
L
Thanatos
3
6
0
0.5
W
Danzaburou
LilUziDeep
Danzaburou
3
3
4
1.67
W
Sun Wukong
QcVlad
Sun Wukong
1
0
8
5
L
Rama
5
4
2
1.5
L
Jormungandr
arcer260
Jormungandr
0
3
3
0.5
L
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,460
Damage
25,415
52,698
Taken
65,823
27,562
Mitigated
30,393
21,876
Healing
17,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Hyuxnie
King Arthur
4,966
581
0
1,484
15,938
7,504
0
5,398
10,255
0
38,526
W
Thanatos
ILongLive24I
Thanatos
8,580
1,581
0
14,507
16,258
6,495
45
2,553
13,705
0
70,137
W
Jormungandr
IPlaTiNuuMZzz
Jormungandr
11,753
3,039
0
2,805
12,755
7,709
89
1,798
10,957
48,054
0
W
Nu Wa
ImmaGankk
Nu Wa
15,668
3,857
197
1,524
6,539
1,938
2,199
1,411
5,128
63,793
0
L
Thanatos
5,017
1,022
0
8,978
13,737
4,224
0
5,884
7,649
0
35,012
W
Danzaburou
LilUziDeep
Danzaburou
5,364
2,708
0
2,511
8,278
2,987
4,137
1,856
6,422
0
55,447
W
Sun Wukong
QcVlad
Sun Wukong
6,095
996
0
332
8,868
8,433
467
645
8,223
0
50,358
L
Rama
7,169
4,071
0
2,774
10,887
3,949
1,668
4,455
6,160
0
59,009
L
Jormungandr
arcer260
Jormungandr
3,303
1,038
0
2,205
13,498
9,863
10
5,236
8,038
31,124
0
L
4,960
88
140
2,282
11,763
4,853
96
5,150
6,300
27,567
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,149
Gold Earned
41,468
472
Minions Killed
355
0
Camps Cleared
0
1,788,982
Distance Traveled
1,711,640
3
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,580
421
71
4
0
349,905
6
W
Thanatos
10,406
578
126
7
0
360,854
1
W
Jormungandr
10,236
569
71
4
0
385,152
0
W
Nu Wa
9,628
535
76
4
0
322,650
1
L
Thanatos
8,110
451
69
4
0
389,454
6
W
Danzaburou
9,565
531
105
6
0
315,256
1
W
Sun Wukong
9,314
517
94
5
0
405,070
0
L
Rama
9,777
543
113
6
0
324,112
10
L
Jormungandr
8,311
462
55
3
0
345,317
5
L
Hades
7,690
427
47
3
0
302,852
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role