Player Matchup

Jing Wei
Jing Wei
FrozenMaIIet
Jing Wei
Level 72
God Stats
5W - 2L
1,482 SR
Queue Stats
27W - 28L
1,515 Elo+
Party 1
Mercury
Mercury
Grothnar
Mercury
Level 112
God Stats
1W - 2L
1,360 SR
Queue Stats
190W - 173L
1,533 Elo+
Party 1
Zeus
Zeus
MelloToasty
Zeus
Level 126
God Stats
8W - 9L
1,514 SR
Queue Stats
310W - 303L
1,485 Elo+
Party 1
Sylvanus
Sylvanus
Thepekе
Sylvanus
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 14L
1,468 Elo+
Solo
Sol
Sol
ushavenbaton54
Sol
Level 15
God Stats
2W - 3L
1,718 SR
Queue Stats
21W - 27L
1,572 Elo+
Party 1
Team Averages
Level 84
1,515 SR
1,515 Elo+

VS

Team Averages
Level 103
1,626 SR
1,583 Elo+
Anubis
Anubis
Bwingo
Anubis
Level 100
God Stats
23W - 16L
1,702 SR
Queue Stats
34W - 29L
1,630 Elo+
Solo
Merlin
Merlin
KrrikSonYawgmoth
Merlin
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 13L
1,684 Elo+
Solo
Khepri
Khepri
LordBirdley
Khepri
Level 108
God Stats
3W - 4L
1,950 SR
Queue Stats
246W - 217L
1,579 Elo+
Party 2
Ratatoskr
Ratatoskr
NotTheNegrodamus
Ratatoskr
Level 63
God Stats
3W - 5L
1,478 SR
Queue Stats
238W - 203L
1,577 Elo+
Party 2
Chernobog
Chernobog
dk420tao
Chernobog
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
101W - 136L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
FrozenMaIIet
Jing Wei
5
1 / 0 / 0
3,327
665
1,890
2,430
508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mercury
Grothnar
Mercury
5
1 / 0 / 1
3,624
725
996
2,929
601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 1 / 1
4,104
821
1,038
1,537
425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sylvanus
Thepekе
Sylvanus
5
0 / 0 / 1
3,370
674
1,401
3,543
1,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
0 / 1 / 0
3,499
700
2,265
2,959
657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bwingo
Anubis
2
0 / 2 / 0
2,657
531
929
2,106
869
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

1
0 / 0 / 0
957
191
0
0
0
Khepri
3
0 / 1 / 1
3,046
609
1,342
3,382
1,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ratatoskr
5
1 / 0 / 0
3,005
601
1,858
2,463
693
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chernobog
dk420tao
Chernobog
5
0 / 0 / 1
3,227
645
2,225
2,358
635
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
3
Kills
1
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bwingo
Anubis
0
2
0
0
W
Jing Wei
FrozenMaIIet
Jing Wei
1
0
0
1
W
Mercury
Grothnar
Mercury
1
0
1
1.5
L
0
0
0
0
L
Khepri
0
1
1
0.5
W
1
1
1
1.5
L
Ratatoskr
1
0
0
1
W
Sylvanus
Thepekе
Sylvanus
0
0
1
0.5
L
Chernobog
dk420tao
Chernobog
0
0
1
0.5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,590
Damage
6,354
13,398
Taken
10,309
3,414
Mitigated
3,595
6,646
Healing
3,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bwingo
Anubis
929
0
0
398
2,106
869
0
1,034
1,072
4,663
0
W
Jing Wei
FrozenMaIIet
Jing Wei
1,890
1,588
345
777
2,430
508
0
608
1,822
0
8,811
W
Mercury
Grothnar
Mercury
996
741
0
250
2,929
601
0
540
2,389
0
9,327
L
0
0
0
0
0
0
0
0
0
0
0
L
Khepri
1,342
19
0
1,608
3,382
1,398
0
1,358
2,024
4,701
0
W
1,038
525
0
435
1,537
425
280
346
1,191
15,008
938
L
Ratatoskr
1,858
596
0
554
2,463
693
0
1,234
1,229
0
6,672
W
Sylvanus
Thepekе
Sylvanus
1,401
639
1,126
2,308
3,543
1,223
0
583
2,960
7,205
0
L
Chernobog
dk420tao
Chernobog
2,225
1,470
99
1,165
2,358
635
0
984
1,374
0
14,684
W
2,265
1,021
111
1,294
2,959
657
698
194
2,765
12,229
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,924
Gold Earned
12,892
111
Minions Killed
54
0
Camps Cleared
0
474,286
Distance Traveled
350,401
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
2,657
531
2
0
0
64,523
1
W
Jing Wei
3,327
665
18
4
0
97,753
0
W
Mercury
3,624
725
17
3
0
123,560
3
L
Merlin
957
191
0
0
0
0
0
L
Khepri
3,046
609
4
1
0
99,964
1
W
Zeus
4,104
821
37
7
0
64,611
1
L
Ratatoskr
3,005
601
15
3
0
98,004
1
W
Sylvanus
3,370
674
15
3
0
105,539
1
L
Chernobog
3,227
645
33
7
0
87,910
0
W
Sol
3,499
700
24
5
0
82,823
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role