Player Matchup

Ymir
Ymir
DiverseCurve180
Ymir
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Neith
Neith
GirxaffeGuy
Neith
Level 7
God Stats
3W - 6L
1,500 SR
Queue Stats
18W - 21L
1,500 Elo+
Party 1
Anubis
Anubis
Latine
Anubis
Level 29
God Stats
7W - 14L
1,402 SR
Queue Stats
157W - 209L
1,346 Elo+
Solo
Tiamat
Tiamat
bixity
Tiamat
Level 4
God Stats
1W - 3L
1,149 SR
Queue Stats
1W - 4L
1,025 Elo+
Solo
Hera
Hera
griembra
Hera
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 13
1,410 SR
1,374 Elo+

VS

Team Averages
Level 17
1,380 SR
1,258 Elo+
Chernobog
Chernobog
DaddyReflex
Chernobog
Level 13
God Stats
1W - 4L
1,065 SR
Queue Stats
3W - 8L
1,151 Elo+
Party 2
Izanami
Izanami
Ike1397
Izanami
Level 25
God Stats
8W - 3L
1,634 SR
Queue Stats
105W - 90L
1,433 Elo+
Solo
Hachiman
Hachiman
Mushking
Hachiman
Level 23
God Stats
20W - 27L
1,445 SR
Queue Stats
252W - 249L
1,445 Elo+
Solo
Set
Set
SinCardigan
Set
Level 17
God Stats
1W - 0L
1,256 SR
Queue Stats
21W - 34L
1,201 Elo+
Party 2
Cthulhu
Cthulhu
sn1pehunter
Cthulhu
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 6L
1,061 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 1 / 1
3,424
380
219
2,013
561
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

5
0 / 1 / 1
3,779
420
472
1,706
395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
Latine
Anubis
7
2 / 4 / 0
3,935
437
1,503
5,011
1,660
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tiamat
bixity
Tiamat
1
0 / 1 / 0
3,157
351
29
578
105
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hera
2
0 / 0 / 1
3,307
367
130
749
88
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DaddyReflex
Chernobog
8
3 / 1 / 0
5,117
569
3,330
1,908
511
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Ike1397
Izanami
9
2 / 0 / 3
5,640
627
2,325
3,222
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
Mushking
Hachiman
11
2 / 0 / 0
6,578
731
1,568
3,866
1,169
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
0 / 2 / 0
5,575
619
0
4,310
2,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
sn1pehunter
Cthulhu
6
0 / 3 / 1
4,306
478
975
3,530
1,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
7
7
Deaths
6
3
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chernobog
DaddyReflex
Chernobog
3
1
0
3
L
0
1
1
0.5
L
0
1
1
0.5
W
Izanami
Ike1397
Izanami
2
0
3
3.5
L
Anubis
Latine
Anubis
2
4
0
0.5
W
Hachiman
Mushking
Hachiman
2
0
0
2
W
0
2
0
0
L
Tiamat
bixity
Tiamat
0
1
0
0
L
Hera
0
0
1
0.5
W
Cthulhu
sn1pehunter
Cthulhu
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,353
Damage
8,198
10,057
Taken
16,836
2,809
Mitigated
5,924
877
Healing
5,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
DaddyReflex
Chernobog
3,330
1,316
0
0
1,908
511
1,104
325
1,583
0
15,687
L
219
0
0
37
2,013
561
0
69
1,919
2,974
0
L
472
56
0
184
1,706
395
0
84
1,597
0
5,032
W
Izanami
Ike1397
Izanami
2,325
1,482
0
1,926
3,222
863
1,836
132
3,090
0
35,685
L
Anubis
Latine
Anubis
1,503
44
0
514
5,011
1,660
0
617
4,319
7,537
0
W
Hachiman
Mushking
Hachiman
1,568
614
0
1,961
3,866
1,169
1,777
0
3,866
0
34,633
W
0
0
0
1,254
4,310
2,054
994
0
4,310
0
23,298
L
Tiamat
bixity
Tiamat
29
29
0
55
578
105
0
55
498
125
0
L
Hera
130
37
0
87
749
88
0
0
749
2,464
0
W
Cthulhu
sn1pehunter
Cthulhu
975
68
0
171
3,530
1,327
168
1,424
2,106
6,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,602
Gold Earned
27,216
32
Minions Killed
256
0
Camps Cleared
0
393,969
Distance Traveled
720,445
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,117
569
38
4
0
158,392
0
L
Ymir
3,424
380
4
0
0
98,290
0
L
Neith
3,779
420
10
1
0
77,373
1
W
Izanami
5,640
627
77
9
0
133,990
0
L
Anubis
3,935
437
14
2
0
153,745
0
W
Hachiman
6,578
731
76
8
0
151,817
0
W
Set
5,575
619
59
7
0
154,429
0
L
Tiamat
3,157
351
0
0
0
15,907
0
L
Hera
3,307
367
4
0
0
48,654
0
W
Cthulhu
4,306
478
6
1
0
121,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role