Player Matchup

Ares
Ares
LegionsOfJon
Ares
Level 18
God Stats
46W - 41L
1,542 SR
Queue Stats
436W - 427L
1,608 Elo+
Solo
Sol
Sol
Parsibala
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,380 Elo+
Solo
Poseidon
Poseidon
Syzygy7864
Poseidon
Level 29
God Stats
0W - 2L
1,221 SR
Queue Stats
417W - 356L
1,643 Elo+
Solo
Heimdallr
Heimdallr
astorgaRK
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,294 Elo+
Solo
Tyr
Tyr
uncut_japonica2
Tyr
Level 18
God Stats
21W - 18L
1,699 SR
Queue Stats
58W - 44L
1,708 Elo+
Solo
Team Averages
Level 14
1,492 SR
1,527 Elo+

VS

Team Averages
Level 33
1,620 SR
1,571 Elo+
Tsukuyomi
Tsukuyomi
AceEpix95
Tsukuyomi
Level 89
God Stats
5W - 7L
1,451 SR
Queue Stats
346W - 316L
1,600 Elo+
Party 1
Bellona
Bellona
Mykey225
Bellona
Level 17
God Stats
22W - 25L
1,548 SR
Queue Stats
31W - 35L
1,508 Elo+
Party 1
Tiamat
Tiamat
PuzySlayer696
Tiamat
Level 29
God Stats
6W - 2L
1,837 SR
Queue Stats
54W - 26L
1,793 Elo+
Solo
Chang'e
Chang'e
XxMrAllScopexX
Chang'e
Level 13
God Stats
2W - 1L
1,765 SR
Queue Stats
8W - 10L
1,464 Elo+
Party 1
Ares
Ares
dragonlance40
Ares
Level 18
God Stats
7W - 12L
1,500 SR
Queue Stats
27W - 40L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 6
9,118
396
5,772
17,470
14,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 13 / 1
9,672
421
5,100
16,727
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Poseidon
Syzygy7864
Poseidon
18
8 / 7 / 2
11,381
495
9,918
15,456
5,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
astorgaRK
Heimdallr
6
0 / 12 / 1
6,557
285
442
10,446
3,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

19
12 / 4 / 5
12,732
554
20,556
27,123
26,359
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AceEpix95
Tsukuyomi
18
13 / 4 / 4
11,819
514
15,187
15,196
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Mykey225
Bellona
15
2 / 7 / 1
9,385
408
7,607
17,187
13,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
17 / 1 / 7
13,695
595
31,599
13,691
12,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

14
3 / 10 / 7
9,501
413
7,073
11,340
5,429
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
4 / 4 / 9
9,326
405
5,775
14,525
14,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
67
25
Kills
39
42
Deaths
26
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AceEpix95
Tsukuyomi
13
4
4
3.75
L
2
6
6
0.83
W
Bellona
Mykey225
Bellona
2
7
1
0.36
L
3
13
1
0.27
W
17
1
7
20.5
L
Poseidon
Syzygy7864
Poseidon
8
7
2
1.29
W
3
10
7
0.65
L
Heimdallr
astorgaRK
Heimdallr
0
12
1
0.04
W
4
4
9
2.13
L
12
4
5
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,788
Damage
67,241
87,222
Taken
71,939
56,735
Mitigated
52,631
21,606
Healing
16,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AceEpix95
Tsukuyomi
15,187
4,912
0
5,636
15,196
6,866
583
3,524
11,672
0
80,191
L
5,772
136
376
3,368
17,470
14,629
0
11,364
6,084
19,549
0
W
Bellona
Mykey225
Bellona
7,607
2,601
0
1,037
17,187
13,236
24
2,366
14,796
0
62,838
L
5,100
1,699
0
2,696
16,727
6,404
803
11,131
5,492
37,330
1,198
W
31,599
4,538
0
7,062
13,691
12,919
315
4,326
9,340
89,981
0
L
Poseidon
Syzygy7864
Poseidon
9,918
1,702
0
4,688
15,456
5,742
26
6,571
8,831
98,823
0
W
7,073
462
1,474
1,355
11,340
5,429
0
5,358
5,982
22,610
0
L
Heimdallr
astorgaRK
Heimdallr
442
171
0
75
10,446
3,601
94
3,341
7,097
148
8,052
W
5,775
785
0
412
14,525
14,181
137
5,034
9,466
23,889
0
L
20,556
3,350
0
10,403
27,123
26,359
423
11,696
14,965
0
90,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,460
Gold Earned
53,726
442
Minions Killed
402
0
Camps Cleared
0
1,740,926
Distance Traveled
2,042,568
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,819
514
114
5
0
428,476
1
L
Ares
9,118
396
26
1
0
338,280
5
W
Bellona
9,385
408
90
4
0
449,928
0
L
Sol
9,672
421
76
3
0
326,054
1
W
Tiamat
13,695
595
135
6
0
443,365
4
L
Poseidon
11,381
495
163
7
0
415,342
1
W
Chang'e
9,501
413
33
1
0
352,651
0
L
Heimdallr
6,557
285
7
0
0
206,241
4
W
Ares
9,326
405
30
1
0
368,148
0
L
Tyr
12,732
554
170
7
0
455,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role