Player Matchup

Nox
Nox
JesusLoinJuice
Nox
Level 41
God Stats
11W - 7L
1,311 SR
Queue Stats
38W - 26L
1,521 Elo+
Party 1
Anubis
Anubis
Nutrion
Anubis
Level 70
God Stats
3W - 3L
1,472 SR
Queue Stats
46W - 33L
1,531 Elo+
Party 1
Cthulhu
Cthulhu
Papa_Clean
Cthulhu
Level 28
God Stats
4W - 11L
1,084 SR
Queue Stats
29W - 41L
1,350 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Papa_Rose12
Tsukuyomi
Level 52
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 147L
1,463 Elo+
Party 2
Izanami
Izanami
TantumVIBE
Izanami
Level 80
God Stats
1W - 1L
1,820 SR
Queue Stats
10W - 6L
1,602 Elo+
Party 1
Team Averages
Level 54
1,438 SR
1,493 Elo+

VS

Team Averages
Level 57
1,487 SR
1,311 Elo+
Merlin
Merlin
Aldaeviri
Merlin
Level 29
God Stats
3W - 1L
1,348 SR
Queue Stats
36W - 26L
1,288 Elo+
Party 3
Guan Yu
Guan Yu
Dudenicetry
Guan Yu
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Evopog
Nike
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
35W - 36L
1,242 Elo+
Party 3
Horus
Horus
Noopledoop
Horus
Level 68
God Stats
4W - 2L
1,500 SR
Queue Stats
37W - 33L
1,224 Elo+
Party 3
Anhur
Anhur
PlaerOne
Anhur
Level 98
God Stats
1W - 4L
1,588 SR
Queue Stats
22W - 16L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 0
5,568
506
3,596
4,578
2,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Nutrion
Anubis
10
2 / 5 / 3
5,749
523
4,576
6,094
1,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Papa_Clean
Cthulhu
7
0 / 4 / 0
4,432
403
3,027
6,499
2,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Papa_Rose12
Tsukuyomi
9
0 / 4 / 2
5,407
492
3,662
8,532
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Izanami
TantumVIBE
Izanami
7
0 / 5 / 0
4,701
427
2,224
5,425
453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aldaeviri
Merlin
11
4 / 2 / 3
7,210
655
4,383
4,435
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Dudenicetry
Guan Yu
12
3 / 2 / 1
6,521
593
3,446
7,579
3,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nike
Evopog
Nike
10
2 / 2 / 4
6,159
560
2,391
6,966
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Horus
9
4 / 0 / 7
5,774
525
4,206
7,282
4,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
PlaerOne
Anhur
12
7 / 0 / 6
7,186
653
7,409
6,722
1,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
20
20
Deaths
6
5
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Merlin
Aldaeviri
Merlin
4
2
3
2.75
W
Guan Yu
Dudenicetry
Guan Yu
3
2
1
1.75
W
Nike
Evopog
Nike
2
2
4
2
L
3
2
0
1.5
W
Horus
4
0
7
7.5
L
Anubis
Nutrion
Anubis
2
5
3
0.7
L
Cthulhu
Papa_Clean
Cthulhu
0
4
0
0
L
Tsukuyomi
Papa_Rose12
Tsukuyomi
0
4
2
0.25
W
Anhur
PlaerOne
Anhur
7
0
6
10
L
Izanami
TantumVIBE
Izanami
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,085
Damage
21,835
31,128
Taken
32,984
8,793
Mitigated
12,295
8,657
Healing
13,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Aldaeviri
Merlin
4,383
310
0
1,983
4,435
1,073
918
1,934
2,501
31,873
0
W
Guan Yu
Dudenicetry
Guan Yu
3,446
686
324
2,576
7,579
3,153
1,870
2,959
4,595
0
28,997
W
Nike
Evopog
Nike
2,391
319
0
2,022
6,966
1,880
0
1,856
5,110
0
24,204
L
3,596
643
0
1,782
4,578
2,064
0
1,046
3,318
14,163
0
W
Horus
4,206
1,796
344
2,723
7,282
4,236
139
2,759
4,420
0
11,246
L
Anubis
Nutrion
Anubis
4,576
710
0
1,461
6,094
1,917
405
2,500
3,342
28,924
0
L
Cthulhu
Papa_Clean
Cthulhu
3,027
173
0
1,008
6,499
2,268
0
0
6,394
10,800
0
L
Tsukuyomi
Papa_Rose12
Tsukuyomi
3,662
723
0
3,596
8,532
2,091
0
375
8,093
0
29,193
W
Anhur
PlaerOne
Anhur
7,409
2,606
0
3,954
6,722
1,953
731
1,438
5,159
0
41,482
L
Izanami
TantumVIBE
Izanami
2,224
1,340
0
810
5,425
453
0
0
5,325
0
19,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
32,850
207
Minions Killed
272
0
Camps Cleared
0
909,525
Distance Traveled
1,072,878
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,210
655
75
7
0
220,619
4
W
Guan Yu
6,521
593
57
5
0
219,952
0
W
Nike
6,159
560
55
5
0
213,787
0
L
Nox
5,568
506
30
3
0
193,567
0
W
Horus
5,774
525
14
1
0
227,511
3
L
Anubis
5,749
523
48
4
0
174,238
0
L
Cthulhu
4,432
403
17
2
0
158,740
0
L
Tsukuyomi
5,407
492
69
6
0
221,567
1
W
Anhur
7,186
653
71
6
0
191,009
2
L
Izanami
4,701
427
43
4
0
161,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role