Player Matchup

Anhur
Anhur
AshenAnri
Anhur
Level 46
God Stats
0W - 2L
1,284 SR
Queue Stats
180W - 205L
1,321 Elo+
Party 1
Yemoja
Yemoja
PrincessBry
Yemoja
Level 27
God Stats
10W - 11L
1,543 SR
Queue Stats
174W - 210L
1,306 Elo+
Party 1
Nemesis
Nemesis
XxXKarol343XxX
Nemesis
Level 4
God Stats
0W - 1L
1,731 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 26
1,519 SR
1,376 Elo+

VS

Team Averages
Level 38
1,229 SR
1,328 Elo+
Da Ji
Da Ji
Naughtyninj56
Da Ji
Level 47
God Stats
9W - 13L
1,448 SR
Queue Stats
77W - 108L
1,319 Elo+
Solo
Fafnir
Fafnir
Ra7200
Fafnir
Level 29
God Stats
4W - 6L
1,150 SR
Queue Stats
110W - 133L
1,310 Elo+
Party 2
Janus
Janus
SkyburnersFear
Janus
Level 39
God Stats
1W - 2L
1,089 SR
Queue Stats
169W - 140L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AshenAnri
Anhur
13
6 / 9 / 1
10,728
715
10,078
15,890
5,533
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
14
1 / 4 / 6
10,177
678
6,291
14,310
12,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 8 / 3
8,168
545
3,946
12,575
4,319
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 5 / 6
12,358
824
16,088
14,509
5,190
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Ra7200
Fafnir
15
1 / 1 / 17
11,675
778
5,179
8,032
7,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
9 / 1 / 8
11,935
796
15,203
9,579
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
52
7
Kills
21
21
Deaths
7
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
AshenAnri
Anhur
6
9
1
0.72
W
11
5
6
2.8
L
Yemoja
1
4
6
1
W
Fafnir
Ra7200
Fafnir
1
1
17
9.5
W
9
1
8
13
L
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,315
Damage
36,470
42,775
Taken
32,120
22,163
Mitigated
15,855
6,634
Healing
12,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
AshenAnri
Anhur
10,078
4,227
394
2,452
15,890
5,533
47
6,135
9,481
0
39,693
W
16,088
5,312
186
3,431
14,509
5,190
108
1,720
12,789
0
62,553
L
Yemoja
6,291
911
1,606
1,655
14,310
12,311
0
7,005
6,881
27,980
0
W
Fafnir
Ra7200
Fafnir
5,179
1,296
195
2,877
8,032
7,806
1,262
2,151
5,881
19,087
0
W
15,203
1,295
612
4,786
9,579
2,859
620
2,684
6,895
50,558
0
L
3,946
1,313
0
527
12,575
4,319
0
6,336
6,023
0
15,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,073
Gold Earned
35,968
116
Minions Killed
149
0
Camps Cleared
0
740,064
Distance Traveled
824,153
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,728
715
64
4
0
214,760
3
W
Da Ji
12,358
824
55
4
0
256,803
0
L
Yemoja
10,177
678
36
2
0
250,699
0
W
Fafnir
11,675
778
17
1
0
279,882
0
W
Janus
11,935
796
77
5
0
287,468
1
L
Nemesis
8,168
545
16
1
0
274,605
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role