Player Matchup

Ah Puch
Ah Puch
Bubblemaster7x7
Ah Puch
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 97L
1,847 Elo+
Party 2
Freya
Freya
LazyMay
Freya
Level 142
God Stats
3W - 1L
2,049 SR
Queue Stats
262W - 67L
1,886 Elo+
Party 2
Ra
Ra
WhiteEyes2265
Ra
Level 144
God Stats
2W - 3L
1,500 SR
Queue Stats
113W - 54L
1,833 Elo+
Party 2
Team Averages
Level 145
1,683 SR
1,855 Elo+

VS

Team Averages
Level 77
1,511 SR
1,492 Elo+
Vamana
Vamana
DirtyGriff
Vamana
Level 62
God Stats
16W - 12L
1,607 SR
Queue Stats
93W - 95L
1,488 Elo+
Party 1
Bacchus
Bacchus
DirtyMully
Bacchus
Level 48
God Stats
5W - 6L
1,514 SR
Queue Stats
115W - 114L
1,474 Elo+
Party 1
Danzaburou
Danzaburou
DirtyRon
Danzaburou
Level 121
God Stats
23W - 13L
1,412 SR
Queue Stats
103W - 97L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
8,851
805
9,376
7,772
6,261
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Freya
LazyMay
Freya
13
8 / 0 / 6
9,257
842
10,008
10,745
4,383
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

PASSIVE - Enemy gods hit by your Basic Attacks have 20% reduced Healing for 5s.

13
2 / 0 / 11
8,413
765
7,250
5,239
2,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
DirtyGriff
Vamana
10
2 / 3 / 0
7,098
645
6,319
12,330
11,018
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bacchus
DirtyMully
Bacchus
9
0 / 6 / 2
7,129
648
3,672
10,376
12,327
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
DirtyRon
Danzaburou
9
0 / 5 / 2
6,659
605
6,162
9,189
3,668
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
2
8
4
L
Vamana
DirtyGriff
Vamana
2
3
0
0.67
L
Bacchus
DirtyMully
Bacchus
0
6
2
0.17
L
Danzaburou
DirtyRon
Danzaburou
0
5
2
0.2
W
Freya
LazyMay
Freya
8
0
6
11
W
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,634
Damage
16,153
23,756
Taken
31,895
13,092
Mitigated
27,013
12,278
Healing
5,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,376
774
0
2,145
7,772
6,261
400
1,783
5,989
37,549
0
L
Vamana
DirtyGriff
Vamana
6,319
1,910
0
3,246
12,330
11,018
0
10,193
1,893
0
22,184
L
Bacchus
DirtyMully
Bacchus
3,672
198
0
1,116
10,376
12,327
0
7,990
2,025
13,241
0
L
Danzaburou
DirtyRon
Danzaburou
6,162
2,250
0
1,148
9,189
3,668
0
7,734
1,311
0
33,773
W
Freya
LazyMay
Freya
10,008
3,945
0
6,713
10,745
4,383
1,357
1,808
8,937
42,632
0
W
7,250
799
1,506
1,914
5,239
2,448
1,153
487
4,752
33,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
20,886
159
Minions Killed
125
0
Camps Cleared
0
613,777
Distance Traveled
618,755
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,851
805
53
5
0
188,671
1
L
Vamana
7,098
645
41
4
0
232,559
1
L
Bacchus
7,129
648
10
1
0
203,001
2
L
Danzaburou
6,659
605
74
7
0
183,195
3
W
Freya
9,257
842
41
4
0
207,422
2
W
Ra
8,413
765
65
6
0
217,684
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role