Player Matchup

Xing Tian
Xing Tian
DarthHallic
Xing Tian
Level 28
God Stats
6W - 7L
1,105 SR
Queue Stats
298W - 324L
1,455 Elo+
Solo
Tiamat
Tiamat
Jevpz
Tiamat
Level 16
God Stats
1W - 1L
1,775 SR
Queue Stats
146W - 150L
1,424 Elo+
Party 2
Izanami
Izanami
Sn1qz
Izanami
Level 14
God Stats
8W - 1L
1,940 SR
Queue Stats
15W - 11L
1,531 Elo+
Party 2
Apollo
Apollo
ZMonay
Apollo
Level 29
God Stats
5W - 7L
1,500 SR
Queue Stats
302W - 292L
1,505 Elo+
Solo
Da Ji
Da Ji
aidencadair
Da Ji
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
27W - 34L
1,400 Elo+
Solo
Team Averages
Level 21
1,609 SR
1,463 Elo+

VS

Team Averages
Level 27
1,600 SR
1,506 Elo+
Anubis
Anubis
A_CUPOF_YOGURT9
Anubis
Level 29
God Stats
8W - 7L
1,390 SR
Queue Stats
177W - 175L
1,507 Elo+
Solo
King Arthur
King Arthur
Thickmick
King Arthur
Level 46
God Stats
2W - 1L
1,799 SR
Queue Stats
30W - 22L
1,504 Elo+
Party 1
Neith
Neith
drdavid69
Neith
Level 7
God Stats
2W - 2L
1,810 SR
Queue Stats
7W - 4L
1,635 Elo+
Party 1
Cerberus
Cerberus
fenrir9588
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,439 Elo+
Solo
Kali
Kali
patrick423
Kali
Level 23
God Stats
3W - 2L
1,500 SR
Queue Stats
168W - 189L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarthHallic
Xing Tian
7
0 / 1 / 1
5,016
456
2,048
8,368
3,291
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Jevpz
Tiamat
10
0 / 5 / 0
5,329
484
3,152
7,275
3,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
Sn1qz
Izanami
10
1 / 2 / 0
5,484
499
3,690
5,962
1,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
ZMonay
Apollo
7
4 / 4 / 0
5,297
482
6,904
6,250
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 5 / 0
4,158
378
1,697
5,771
1,499
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 1
7,079
644
4,963
5,331
2,333
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
Thickmick
King Arthur
11
4 / 1 / 1
6,208
564
5,574
7,074
4,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
drdavid69
Neith
9
3 / 3 / 2
5,557
505
4,294
5,706
1,377
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cerberus
fenrir9588
Cerberus
9
2 / 1 / 3
5,716
520
4,917
8,157
3,148
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 4
6,214
565
2,939
6,170
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
17
17
Deaths
5
1
Assists
11
Player
Kills
Deaths
Assists
KDA
W
5
0
1
5.5
L
Xing Tian
DarthHallic
Xing Tian
0
1
1
0.5
L
Tiamat
Jevpz
Tiamat
0
5
0
0
L
Izanami
Sn1qz
Izanami
1
2
0
0.5
W
King Arthur
Thickmick
King Arthur
4
1
1
4.5
L
Apollo
ZMonay
Apollo
4
4
0
1
L
0
5
0
0
W
Neith
drdavid69
Neith
3
3
2
1.33
W
Cerberus
fenrir9588
Cerberus
2
1
3
3.5
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,491
Damage
22,687
33,626
Taken
32,438
11,561
Mitigated
13,577
7,647
Healing
14,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,963
38
0
2,805
5,331
2,333
891
2,705
2,384
41,116
0
L
Xing Tian
DarthHallic
Xing Tian
2,048
269
0
2,423
8,368
3,291
0
2,402
5,966
15,665
0
L
Tiamat
Jevpz
Tiamat
3,152
772
0
2,076
7,275
3,548
56
4,062
3,213
28,071
0
L
Izanami
Sn1qz
Izanami
3,690
2,507
0
1,626
5,962
1,677
475
0
5,720
0
29,641
W
King Arthur
Thickmick
King Arthur
5,574
271
0
2,347
7,074
4,233
100
0
7,074
0
26,120
L
Apollo
ZMonay
Apollo
6,904
4,211
0
1,522
6,250
1,546
81
2,853
3,397
0
24,503
L
1,697
290
0
0
5,771
1,499
38
563
5,108
0
7,374
W
Neith
drdavid69
Neith
4,294
2,621
0
948
5,706
1,377
480
658
5,048
0
20,536
W
Cerberus
fenrir9588
Cerberus
4,917
442
216
3,596
8,157
3,148
0
1,183
6,974
20,639
0
W
2,939
787
441
3,796
6,170
2,486
0
344
5,758
0
28,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,284
Gold Earned
30,774
197
Minions Killed
293
0
Camps Cleared
0
990,577
Distance Traveled
1,050,648
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,079
644
93
8
0
176,473
0
L
Xing Tian
5,016
456
20
2
0
205,580
3
L
Tiamat
5,329
484
57
5
0
183,787
1
L
Izanami
5,484
499
66
6
0
193,317
1
W
King Arthur
6,208
564
53
5
0
220,176
1
L
Apollo
5,297
482
41
4
0
193,638
0
L
Da Ji
4,158
378
13
1
0
214,255
0
W
Neith
5,557
505
31
3
0
218,000
0
W
Cerberus
5,716
520
54
5
0
214,813
1
W
Kali
6,214
565
62
6
0
221,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role