Player Matchup

Mercury
Mercury
ElCochinoPorro
Mercury
Level 27
God Stats
6W - 9L
1,328 SR
Queue Stats
94W - 110L
1,346 Elo+
Solo
Bellona
Bellona
GGrimes
Bellona
Level 18
God Stats
2W - 4L
1,471 SR
Queue Stats
15W - 14L
1,374 Elo+
Party 1
Ah Puch
Ah Puch
TravisScxxT
Ah Puch
Level 28
God Stats
14W - 11L
1,506 SR
Queue Stats
253W - 272L
1,467 Elo+
Solo
Neith
Neith
Vivangola
Neith
Level 27
God Stats
2W - 2L
1,505 SR
Queue Stats
39W - 35L
1,420 Elo+
Party 1
Ares
Ares
nahuelfederico
Ares
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
235W - 226L
1,409 Elo+
Solo
Team Averages
Level 26
1,462 SR
1,403 Elo+

VS

Team Averages
Level 27
1,467 SR
1,374 Elo+
Hachiman
Hachiman
Foxh1s
Hachiman
Level 28
God Stats
0W - 2L
1,555 SR
Queue Stats
78W - 161L
1,256 Elo+
Party 2
Mercury
Mercury
ItzBatPlayer
Mercury
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Poseidon
Poseidon
Lautaro1123
Poseidon
Level 27
God Stats
11W - 19L
1,423 SR
Queue Stats
93W - 169L
1,332 Elo+
Party 2
Zhong Kui
Zhong Kui
Tatojr23
Zhong Kui
Level 16
God Stats
5W - 5L
1,244 SR
Queue Stats
34W - 28L
1,360 Elo+
Party 3
Vamana
Vamana
temp-413312
Vamana
Level 46
God Stats
6W - 9L
1,615 SR
Queue Stats
31W - 42L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 8
14,179
616
19,152
17,525
8,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
GGrimes
Bellona
19
5 / 5 / 3
12,051
524
17,674
17,032
16,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
TravisScxxT
Ah Puch
17
7 / 7 / 5
12,368
538
12,996
16,490
6,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Vivangola
Neith
19
7 / 6 / 8
12,265
533
13,610
15,021
7,258
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 2 / 15
10,893
474
6,501
14,327
15,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Foxh1s
Hachiman
14
1 / 8 / 3
8,506
370
4,897
11,497
3,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
ItzBatPlayer
Mercury
20
11 / 5 / 3
12,263
533
15,716
21,245
8,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Poseidon
Lautaro1123
Poseidon
17
5 / 10 / 4
10,945
476
9,095
13,030
4,901
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Tatojr23
Zhong Kui
15
4 / 8 / 5
10,132
441
15,522
21,260
12,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
16
1 / 4 / 6
10,153
441
8,940
21,001
18,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
43
35
Kills
22
23
Deaths
35
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
14
3
8
6
L
Hachiman
Foxh1s
Hachiman
1
8
3
0.31
W
Bellona
GGrimes
Bellona
5
5
3
1.3
L
Mercury
ItzBatPlayer
Mercury
11
5
3
2.5
L
Poseidon
Lautaro1123
Poseidon
5
10
4
0.7
L
Zhong Kui
Tatojr23
Zhong Kui
4
8
5
0.81
W
Ah Puch
TravisScxxT
Ah Puch
7
7
5
1.36
W
Neith
Vivangola
Neith
7
6
8
1.83
W
2
2
15
4.75
L
Vamana
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,933
Damage
54,170
80,395
Taken
88,033
55,209
Mitigated
48,170
18,502
Healing
18,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,152
9,288
0
4,817
17,525
8,822
844
4,732
12,699
0
94,367
L
Hachiman
Foxh1s
Hachiman
4,897
2,468
0
1,309
11,497
3,405
330
3,221
8,276
0
35,660
W
Bellona
GGrimes
Bellona
17,674
9,172
0
2,157
17,032
16,485
3,133
1,944
15,052
0
75,746
L
Mercury
ItzBatPlayer
Mercury
15,716
8,265
0
5,723
21,245
8,797
0
2,843
18,402
0
96,863
L
Poseidon
Lautaro1123
Poseidon
9,095
631
0
1,659
13,030
4,901
334
6,741
6,289
49,912
0
L
Zhong Kui
Tatojr23
Zhong Kui
15,522
1,944
87
7,291
21,260
12,371
747
3,797
17,463
58,790
0
W
Ah Puch
TravisScxxT
Ah Puch
12,996
294
0
5,475
16,490
6,885
1,408
6,766
9,272
71,473
0
W
Neith
Vivangola
Neith
13,610
7,359
0
3,372
15,021
7,258
2,920
4,749
10,254
0
68,697
W
6,501
1,115
0
2,681
14,327
15,759
268
5,786
8,501
33,201
0
L
Vamana
8,940
3,375
0
2,851
21,001
18,696
0
2,895
18,106
0
51,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,756
Gold Earned
51,999
522
Minions Killed
512
0
Camps Cleared
0
2,019,145
Distance Traveled
1,905,188
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
14,179
616
113
5
0
487,918
5
L
Hachiman
8,506
370
69
3
0
352,596
3
W
Bellona
12,051
524
136
6
0
445,018
0
L
Mercury
12,263
533
142
6
0
407,353
2
L
Poseidon
10,945
476
107
5
0
346,601
0
L
Zhong Kui
10,132
441
99
4
0
368,077
1
W
Ah Puch
12,368
538
134
6
0
338,662
2
W
Neith
12,265
533
103
4
0
375,004
4
W
Ares
10,893
474
36
2
0
372,543
2
L
Vamana
10,153
441
95
4
0
430,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role