Player Matchup

Apollo
Apollo
Angelito00009
Apollo
Level 14
God Stats
2W - 1L
1,590 SR
Queue Stats
5W - 7L
1,452 Elo+
Party 2
Nemesis
Nemesis
CruzMG
Nemesis
Level 22
God Stats
18W - 15L
1,539 SR
Queue Stats
33W - 44L
1,423 Elo+
Solo
Raijin
Raijin
Sirdarkbet
Raijin
Level 26
God Stats
3W - 0L
1,607 SR
Queue Stats
16W - 22L
1,433 Elo+
Party 2
Guan Yu
Guan Yu
Tobshoter
Guan Yu
Level 29
God Stats
4W - 2L
1,670 SR
Queue Stats
33W - 39L
1,489 Elo+
Party 2
Sylvanus
Sylvanus
barruta
Sylvanus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,200 Elo+
Party 2
Team Averages
Level 19
1,581 SR
1,399 Elo+

VS

Team Averages
Level 31
1,496 SR
1,388 Elo+
Loki
Loki
AnOnymus90s_-_
Loki
Level 24
God Stats
11W - 10L
1,563 SR
Queue Stats
86W - 123L
1,374 Elo+
Party 3
Vamana
Vamana
LeoNardo12
Vamana
Level 19
God Stats
3W - 5L
1,480 SR
Queue Stats
49W - 72L
1,370 Elo+
Party 3
Aphrodite
Aphrodite
Snormy
Aphrodite
Level 29
God Stats
13W - 17L
1,479 SR
Queue Stats
64W - 94L
1,399 Elo+
Party 1
Ao Kuang
Ao Kuang
Triss05
Ao Kuang
Level 29
God Stats
30W - 44L
1,460 SR
Queue Stats
62W - 90L
1,400 Elo+
Party 1
Tiamat
Tiamat
alex_sello15
Tiamat
Level 55
God Stats
10W - 12L
1,498 SR
Queue Stats
66W - 126L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 2 / 14
11,891
541
18,795
13,897
5,198
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
CruzMG
Nemesis
19
10 / 3 / 16
12,714
578
12,805
17,676
7,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
Sirdarkbet
Raijin
19
13 / 2 / 11
12,713
578
21,265
17,299
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Guan Yu
Tobshoter
Guan Yu
18
12 / 1 / 20
12,452
566
22,260
24,921
28,655
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sylvanus
barruta
Sylvanus
14
1 / 4 / 20
9,314
423
8,119
15,430
12,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 4
9,810
446
7,539
18,007
5,142
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
LeoNardo12
Vamana
16
1 / 11 / 4
10,188
463
9,823
21,689
10,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Aphrodite
Snormy
Aphrodite
14
2 / 9 / 4
9,608
437
11,847
20,522
11,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Triss05
Ao Kuang
15
4 / 10 / 2
10,124
460
10,273
23,849
6,906
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiamat
14
3 / 8 / 2
10,080
458
14,725
17,813
8,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
27
46
Kills
11
12
Deaths
46
81
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
10
2
14
8.5
W
Nemesis
CruzMG
Nemesis
10
3
16
6
L
Vamana
LeoNardo12
Vamana
1
11
4
0.27
W
Raijin
Sirdarkbet
Raijin
13
2
11
9.25
L
Aphrodite
Snormy
Aphrodite
2
9
4
0.44
W
Guan Yu
Tobshoter
Guan Yu
12
1
20
22
L
Ao Kuang
Triss05
Ao Kuang
4
10
2
0.5
L
Tiamat
3
8
2
0.5
W
Sylvanus
barruta
Sylvanus
1
4
20
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,244
Damage
54,207
89,223
Taken
101,880
61,741
Mitigated
42,398
40,507
Healing
26,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,539
1,640
0
854
18,007
5,142
0
2,529
15,175
0
69,798
W
18,795
12,695
0
1,980
13,897
5,198
3,448
6,256
7,473
0
80,144
W
Nemesis
CruzMG
Nemesis
12,805
5,593
0
8,757
17,676
7,474
1,253
5,189
12,471
0
90,753
L
Vamana
LeoNardo12
Vamana
9,823
3,703
0
2,779
21,689
10,175
778
4,089
16,917
0
52,875
W
Raijin
Sirdarkbet
Raijin
21,265
2,450
596
6,226
17,299
7,690
1,052
7,196
9,971
100,587
0
L
Aphrodite
Snormy
Aphrodite
11,847
1,807
5,614
6,171
20,522
11,224
870
7,744
12,472
48,357
0
W
Guan Yu
Tobshoter
Guan Yu
22,260
3,400
4,300
11,170
24,921
28,655
976
8,331
16,380
0
66,110
L
Ao Kuang
Triss05
Ao Kuang
10,273
1,970
150
5,702
23,849
6,906
892
5,727
17,898
28,683
0
L
Tiamat
14,725
1,250
667
4,547
17,813
8,951
0
7,811
9,429
51,597
0
W
Sylvanus
barruta
Sylvanus
8,119
1,800
3,757
3,721
15,430
12,724
264
9,287
6,083
19,486
2,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,084
Gold Earned
49,810
586
Minions Killed
382
0
Camps Cleared
0
2,044,050
Distance Traveled
1,897,935
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,810
446
95
4
0
384,169
1
W
Apollo
11,891
541
124
6
0
408,185
0
W
Nemesis
12,714
578
128
6
0
447,505
2
L
Vamana
10,188
463
85
4
0
413,409
0
W
Raijin
12,713
578
179
8
0
385,434
5
L
Aphrodite
9,608
437
83
4
0
382,578
3
W
Guan Yu
12,452
566
121
6
0
450,455
0
L
Ao Kuang
10,124
460
41
2
0
344,103
2
L
Tiamat
10,080
458
78
4
0
373,676
0
W
Sylvanus
9,314
423
34
2
0
352,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role