Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Dat MurdaMan
Tiamat
Level 156
God Stats
4W - 2L
1,509 SR
Queue Stats
42W - 54L
1,416 Elo+
Solo
Raijin
Raijin
NYCxLEGENDx
Raijin
Level 118
God Stats
2W - 1L
1,493 SR
Queue Stats
97W - 123L
1,416 Elo+
Solo
Odin
Odin
TheEpicWarden
Odin
Level 101
God Stats
3W - 3L
1,490 SR
Queue Stats
345W - 325L
1,483 Elo+
Solo
Bakasura
Bakasura
dreliux
Bakasura
Level 96
God Stats
2W - 2L
1,301 SR
Queue Stats
30W - 37L
1,426 Elo+
Solo
Team Averages
Level 113
1,459 SR
1,448 Elo+

VS

Team Averages
Level 95
1,493 SR
1,444 Elo+
Thoth
Thoth
JimiJami
Thoth
Level 81
God Stats
0W - 3L
1,273 SR
Queue Stats
3W - 6L
1,390 Elo+
Party 1
Cabrakan
Cabrakan
MLG Didgeridoo
Cabrakan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,392 Elo+
Party 1
Discordia
Discordia
Mokkaccino
Discordia
Level 114
God Stats
78W - 70L
1,377 SR
Queue Stats
207W - 206L
1,420 Elo+
Solo
Ullr
Ullr
Nobleattempt
Ullr
Level 89
God Stats
20W - 20L
1,816 SR
Queue Stats
463W - 474L
1,516 Elo+
Solo
Neith
Neith
alesapper
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
0 / 4 / 14
10,552
703
10,887
10,860
4,078
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiamat
19
4 / 2 / 6
11,730
782
9,847
8,764
5,706
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
17
3 / 5 / 11
11,464
764
9,026
11,657
4,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
11 / 3 / 10
13,181
879
17,451
15,525
8,634
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bakasura
dreliux
Bakasura
20
11 / 2 / 8
13,668
911
14,259
12,732
6,772
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
JimiJami
Thoth
17
3 / 6 / 3
9,907
660
7,465
11,896
4,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cabrakan
15
3 / 6 / 5
10,008
667
5,358
14,612
13,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Mokkaccino
Discordia
17
1 / 6 / 5
10,251
683
8,511
11,219
3,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
3 / 4 / 2
9,241
616
5,124
11,943
4,497
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
alesapper
Neith
17
5 / 7 / 4
11,286
752
16,480
18,985
6,918
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
34
29
Kills
15
16
Deaths
29
49
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
0
4
14
1.75
W
Tiamat
4
2
6
3.5
L
Thoth
JimiJami
Thoth
3
6
3
0.75
L
Cabrakan
3
6
5
0.92
L
Discordia
Mokkaccino
Discordia
1
6
5
0.58
W
Raijin
3
5
11
1.7
L
3
4
2
1
W
11
3
10
5.33
L
Neith
alesapper
Neith
5
7
4
1
W
Bakasura
dreliux
Bakasura
11
2
8
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,470
Damage
42,938
59,538
Taken
68,655
29,806
Mitigated
33,125
9,504
Healing
7,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
10,887
3,768
513
952
10,860
4,078
1,116
4,127
6,613
32,361
0
W
Tiamat
9,847
859
0
2,855
8,764
5,706
1,893
3,494
5,084
40,257
0
L
Thoth
JimiJami
Thoth
7,465
594
0
129
11,896
4,226
0
6,413
4,939
32,764
0
L
Cabrakan
5,358
834
0
0
14,612
13,510
0
3,968
9,529
17,104
0
L
Discordia
Mokkaccino
Discordia
8,511
129
0
1,096
11,219
3,974
1
4,138
6,633
48,212
0
W
Raijin
9,026
903
0
649
11,657
4,616
47
2,917
8,604
32,946
0
L
5,124
1,527
0
686
11,943
4,497
0
5,422
5,863
0
25,636
W
17,451
3,916
840
1,386
15,525
8,634
1,152
7,432
7,895
0
51,194
L
Neith
alesapper
Neith
16,480
9,646
567
5,009
18,985
6,918
710
9,157
8,889
0
38,918
W
Bakasura
dreliux
Bakasura
14,259
10,719
0
2,309
12,732
6,772
2,882
3,000
9,544
0
29,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,595
Gold Earned
50,693
330
Minions Killed
339
9
Camps Cleared
4
1,368,692
Distance Traveled
1,174,604
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,552
703
47
3
0
286,893
1
W
Tiamat
11,730
782
95
6
1
260,057
1
L
Thoth
9,907
660
76
5
0
253,877
0
L
Cabrakan
10,008
667
35
2
2
200,209
3
L
Discordia
10,251
683
117
8
1
259,148
3
W
Raijin
11,464
764
62
4
0
238,892
3
L
Ullr
9,241
616
46
3
0
244,502
0
W
Odin
13,181
879
72
5
7
299,786
2
L
Neith
11,286
752
65
4
1
216,868
1
W
Bakasura
13,668
911
54
4
1
283,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role