Player Matchup

Khepri
Khepri
Griffonly
Khepri
Level 100
God Stats
12W - 3L
1,860 SR
Queue Stats
129W - 49L
1,837 Elo+
Party 1
Jing Wei
Jing Wei
JayMotion
Jing Wei
Level 26
God Stats
8W - 0L
1,817 SR
Queue Stats
70W - 27L
1,791 Elo+
Party 1
Zeus
Zeus
WraithRush
Zeus
Level 43
God Stats
2W - 0L
1,898 SR
Queue Stats
5W - 2L
1,508 Elo+
Party 1
Team Averages
Level 56
1,859 SR
1,712 Elo+

VS

Team Averages
Level 63
1,745 SR
1,697 Elo+
Izanami
Izanami
qqqqqqzzzzzz
Izanami
Level 52
God Stats
0W - 1L
1,709 SR
Queue Stats
13W - 20L
1,659 Elo+
Solo
Cu Chulainn
Cu Chulainn
zAresGG
Cu Chulainn
Level 29
God Stats
16W - 7L
1,611 SR
Queue Stats
398W - 325L
1,733 Elo+
Party 2
Ra
Ra
zMalthael
Ra
Level 108
God Stats
33W - 18L
1,914 SR
Queue Stats
433W - 389L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Griffonly
Khepri
16
3 / 5 / 16
13,141
730
6,563
20,713
27,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jing Wei
JayMotion
Jing Wei
17
5 / 1 / 13
12,370
687
15,663
14,908
6,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
11 / 6 / 6
13,572
754
23,877
12,179
5,106
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
qqqqqqzzzzzz
Izanami
14
1 / 5 / 9
10,657
592
8,434
13,227
5,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
zAresGG
Cu Chulainn
13
7 / 7 / 2
11,360
631
15,220
20,387
17,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 7 / 7
11,418
634
11,521
17,347
7,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
30
19
Kills
12
12
Deaths
19
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
Griffonly
Khepri
3
5
16
2.2
W
Jing Wei
JayMotion
Jing Wei
5
1
13
11.5
W
11
6
6
2.33
L
Izanami
qqqqqqzzzzzz
Izanami
1
5
9
1.1
L
Cu Chulainn
zAresGG
Cu Chulainn
7
7
2
1.14
L
4
7
7
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,103
Damage
35,175
47,800
Taken
50,961
39,070
Mitigated
30,203
13,815
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
Griffonly
Khepri
6,563
147
0
5,456
20,713
27,001
741
5,476
15,237
20,270
0
W
Jing Wei
JayMotion
Jing Wei
15,663
12,971
0
6,709
14,908
6,963
982
5,699
9,209
0
72,683
W
23,877
1,560
0
1,650
12,179
5,106
1,315
2,802
9,377
58,350
0
L
Izanami
qqqqqqzzzzzz
Izanami
8,434
5,047
0
646
13,227
5,064
915
8,550
4,367
0
35,836
L
Cu Chulainn
zAresGG
Cu Chulainn
15,220
2,088
111
1,464
20,387
17,404
0
9,931
10,044
8,762
39,422
L
11,521
568
1,946
4,320
17,347
7,735
0
10,947
6,018
50,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,083
Gold Earned
33,435
189
Minions Killed
206
0
Camps Cleared
0
858,630
Distance Traveled
888,672
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
13,141
730
24
1
0
236,709
1
W
Jing Wei
12,370
687
88
5
0
347,977
3
W
Zeus
13,572
754
77
4
0
273,944
3
L
Izanami
10,657
592
54
3
0
295,519
0
L
Cu Chulainn
11,360
631
54
3
0
305,119
3
L
Ra
11,418
634
98
5
0
288,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role