Player Matchup

Chaac
Chaac
GoodLuck2x
Chaac
Level 29
God Stats
1W - 0L
1,166 SR
Queue Stats
35W - 39L
1,533 Elo+
Solo
Ymir
Ymir
Legendary_Gundam
Ymir
Level 17
God Stats
4W - 4L
1,423 SR
Queue Stats
107W - 98L
1,549 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 95L
1,595 Elo+
Solo
Thanatos
Thanatos
efllallstar2
Thanatos
Level 29
God Stats
9W - 2L
1,660 SR
Queue Stats
67W - 47L
1,676 Elo+
Solo
Ra
Ra
mjgcomputer
Ra
Level 25
God Stats
4W - 3L
1,537 SR
Queue Stats
350W - 328L
1,519 Elo+
Solo
Team Averages
Level 24
1,457 SR
1,575 Elo+

VS

Team Averages
Level 21
1,555 SR
1,634 Elo+
Tiamat
Tiamat
BigScorpCantHand
Tiamat
Level 14
God Stats
3W - 4L
1,476 SR
Queue Stats
15W - 7L
1,689 Elo+
Solo
Apollo
Apollo
Derek___Savage
Apollo
Level 16
God Stats
0W - 1L
1,694 SR
Queue Stats
19W - 11L
1,688 Elo+
Solo
Bacchus
Bacchus
GankMyLaneHoe
Bacchus
Level 26
God Stats
2W - 2L
1,329 SR
Queue Stats
94W - 74L
1,595 Elo+
Solo
Ao Kuang
Ao Kuang
YAP Lion
Ao Kuang
Level 29
God Stats
9W - 9L
1,551 SR
Queue Stats
92W - 79L
1,590 Elo+
Solo
Bellona
Bellona
v DestroyerZ
Bellona
Level 18
God Stats
36W - 27L
1,723 SR
Queue Stats
84W - 81L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
3 / 0 / 0
5,294
529
2,907
5,929
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

9
2 / 0 / 5
5,296
530
3,163
4,270
1,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
11
4 / 1 / 1
6,601
660
5,791
4,956
1,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
efllallstar2
Thanatos
9
3 / 3 / 4
5,494
549
5,004
7,017
2,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
1 / 1 / 1
5,281
528
2,490
3,029
1,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 1
5,485
549
4,270
4,612
2,393
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 5 / 0
5,390
539
2,688
8,497
2,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
9
1 / 1 / 1
5,286
529
2,593
6,471
3,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ao Kuang
YAP Lion
Ao Kuang
8
2 / 3 / 0
5,153
515
2,721
5,960
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
v DestroyerZ
Bellona
7
0 / 3 / 0
4,481
448
1,587
5,084
2,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
4
5
Deaths
13
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
L
1
5
0
0.2
L
Bacchus
1
1
1
1.5
W
Chaac
3
0
0
3
W
2
0
5
4.5
W
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
4
1
1
4.5
L
Ao Kuang
YAP Lion
Ao Kuang
2
3
0
0.67
W
Thanatos
efllallstar2
Thanatos
3
3
4
1.67
W
1
1
1
1.5
L
Bellona
v DestroyerZ
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,355
Damage
13,859
25,201
Taken
30,624
9,788
Mitigated
12,387
14,143
Healing
10,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,270
598
0
2,204
4,612
2,393
300
1,403
3,053
31,894
0
L
2,688
1,810
0
2,785
8,497
2,022
0
1,730
6,747
0
24,996
L
Bacchus
2,593
140
0
2,593
6,471
3,582
0
1,321
4,988
16,649
0
W
Chaac
2,907
1,016
0
3,693
5,929
3,281
0
2,766
3,163
0
20,877
W
3,163
757
0
1,808
4,270
1,674
0
1,380
2,890
13,269
1,039
W
Ah Muzen Cab
Miguel1111111
Ah Muzen Cab
5,791
1,912
0
2,586
4,956
1,624
1,365
1,032
3,924
0
37,470
L
Ao Kuang
YAP Lion
Ao Kuang
2,721
870
0
2,253
5,960
1,710
0
529
5,356
23,173
0
W
Thanatos
efllallstar2
Thanatos
5,004
1,892
0
5,431
7,017
2,180
0
2,518
4,499
0
23,734
W
2,490
419
81
544
3,029
1,029
266
1,888
1,141
24,751
0
L
Bellona
v DestroyerZ
Bellona
1,587
906
0
250
5,084
2,680
317
377
4,603
0
17,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,966
Gold Earned
25,795
244
Minions Killed
251
0
Camps Cleared
0
947,215
Distance Traveled
818,223
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,485
549
62
6
0
156,879
0
L
Apollo
5,390
539
60
6
0
161,748
0
L
Bacchus
5,286
529
33
3
0
187,339
0
W
Chaac
5,294
529
43
4
0
197,281
0
W
Ymir
5,296
530
23
2
0
191,778
3
W
Ah Muzen Cab
6,601
660
80
8
0
157,986
3
L
Ao Kuang
5,153
515
57
6
0
142,422
3
W
Thanatos
5,494
549
52
5
0
205,098
3
W
Ra
5,281
528
46
5
0
195,072
0
L
Bellona
4,481
448
39
4
0
169,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role