Player Matchup

Bellona
Bellona
ImTravesty
Bellona
Level 30
God Stats
2W - 1L
1,830 SR
Queue Stats
87W - 53L
1,634 Elo+
Party 1
Tsukuyomi
Tsukuyomi
PerrversedImp
Tsukuyomi
Level 17
God Stats
3W - 4L
1,440 SR
Queue Stats
11W - 10L
1,550 Elo+
Solo
Yemoja
Yemoja
VixtheLix
Yemoja
Level 29
God Stats
32W - 42L
1,515 SR
Queue Stats
231W - 236L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
theDragginMaster
Ratatoskr
Level 25
God Stats
8W - 7L
1,676 SR
Queue Stats
54W - 41L
1,594 Elo+
Party 1
Tiamat
Tiamat
yellirs
Tiamat
Level 28
God Stats
13W - 13L
1,593 SR
Queue Stats
85W - 61L
1,613 Elo+
Party 1
Team Averages
Level 26
1,611 SR
1,585 Elo+

VS

Team Averages
Level 18
1,540 SR
1,544 Elo+
Aphrodite
Aphrodite
Concept10
Aphrodite
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,639 Elo+
Solo
Nu Wa
Nu Wa
Cygnozo
Nu Wa
Level 29
God Stats
12W - 8L
1,613 SR
Queue Stats
259W - 182L
1,667 Elo+
Solo
Kumbhakarna
Kumbhakarna
NedenLover
Kumbhakarna
Level 26
God Stats
7W - 5L
1,579 SR
Queue Stats
76W - 67L
1,454 Elo+
Party 2
Kukulkan
Kukulkan
Sigtriggr
Kukulkan
Level 8
God Stats
46W - 35L
1,514 SR
Queue Stats
59W - 43L
1,445 Elo+
Solo
Neith
Neith
Warcry4007
Neith
Level 8
God Stats
27W - 21L
1,494 SR
Queue Stats
35W - 28L
1,516 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
ImTravesty
Bellona
20
7 / 6 / 6
15,672
922
21,302
36,423
33,930
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
PerrversedImp
Tsukuyomi
20
2 / 8 / 5
14,119
831
23,823
33,058
14,084
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
VixtheLix
Yemoja
20
1 / 3 / 9
15,916
936
6,477
21,479
18,056
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
18
1 / 11 / 3
12,915
760
11,750
20,120
7,015
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
yellirs
Tiamat
20
2 / 2 / 7
14,790
870
33,058
18,248
10,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

120

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Concept10
Aphrodite
20
1 / 6 / 13
13,580
799
6,654
18,297
11,031
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Nu Wa
Cygnozo
Nu Wa
20
15 / 0 / 14
17,674
1,040
48,800
17,154
6,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kumbhakarna
NedenLover
Kumbhakarna
20
5 / 2 / 17
15,757
927
13,857
24,219
27,318
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Sigtriggr
Kukulkan
20
5 / 2 / 14
15,517
913
28,089
15,313
6,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
20
4 / 3 / 19
15,329
902
20,898
23,318
8,801
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
107
13
Kills
30
30
Deaths
13
30
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Concept10
Aphrodite
1
6
13
1.25
W
Nu Wa
Cygnozo
Nu Wa
15
0
14
22
L
Bellona
ImTravesty
Bellona
7
6
6
1.67
W
Kumbhakarna
NedenLover
Kumbhakarna
5
2
17
6.75
L
Tsukuyomi
PerrversedImp
Tsukuyomi
2
8
5
0.56
W
Kukulkan
Sigtriggr
Kukulkan
5
2
14
6
L
Yemoja
VixtheLix
Yemoja
1
3
9
1.83
W
Neith
4
3
19
4.5
L
Ratatoskr
1
11
3
0.23
L
Tiamat
yellirs
Tiamat
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,410
Damage
118,298
129,328
Taken
98,301
83,992
Mitigated
60,380
37,680
Healing
15,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Concept10
Aphrodite
6,654
1,824
762
3,404
18,297
11,031
0
8,281
10,016
20,624
0
W
Nu Wa
Cygnozo
Nu Wa
48,800
12,142
787
3,657
17,154
6,854
0
7,764
9,390
102,302
0
L
Bellona
ImTravesty
Bellona
21,302
5,813
0
3,876
36,423
33,930
0
26,107
10,316
0
47,966
W
Kumbhakarna
NedenLover
Kumbhakarna
13,857
64
1,474
989
24,219
27,318
0
10,051
14,168
18,851
0
L
Tsukuyomi
PerrversedImp
Tsukuyomi
23,823
4,924
0
4,940
33,058
14,084
0
27,305
5,753
0
63,512
W
Kukulkan
Sigtriggr
Kukulkan
28,089
864
0
0
15,313
6,376
0
6,842
8,471
65,230
0
L
Yemoja
VixtheLix
Yemoja
6,477
907
15,601
7,280
21,479
18,056
0
17,849
3,630
30,941
0
W
Neith
20,898
12,076
0
4,219
23,318
8,801
0
6,597
16,721
0
36,686
L
Ratatoskr
11,750
1,991
0
0
20,120
7,015
0
13,280
6,673
0
19,462
L
Tiamat
yellirs
Tiamat
33,058
1,332
0
5,983
18,248
10,907
0
12,859
5,087
83,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,412
Gold Earned
77,857
304
Minions Killed
308
6
Camps Cleared
4
1,580,929
Distance Traveled
1,514,171
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,580
799
35
2
0
231,178
0
W
Nu Wa
17,674
1,040
117
7
2
316,415
0
L
Bellona
15,672
922
53
3
3
326,326
1
W
Kumbhakarna
15,757
927
15
1
2
339,591
0
L
Tsukuyomi
14,119
831
73
4
0
334,088
0
W
Kukulkan
15,517
913
99
6
0
344,004
0
L
Yemoja
15,916
936
41
2
0
330,649
0
W
Neith
15,329
902
42
2
0
282,983
2
L
Ratatoskr
12,915
760
6
0
3
256,406
0
L
Tiamat
14,790
870
131
8
0
333,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role