Player Matchup

Ravana
Ravana
 
Ravana
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Angel040610
Anhur
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
180W - 193L
1,408 Elo+
Solo
Cerberus
Cerberus
Firestorm413304
Cerberus
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,643 Elo+
Party 2
Bellona
Bellona
ITOKTOCRY
Bellona
Level 15
God Stats
2W - 5L
1,236 SR
Queue Stats
17W - 15L
1,193 Elo+
Solo
Danzaburou
Danzaburou
purpleferps
Danzaburou
Level 24
God Stats
42W - 38L
1,719 SR
Queue Stats
103W - 110L
1,378 Elo+
Solo
Team Averages
Level 31
1,491 SR
1,424 Elo+

VS

Team Averages
Level 12
1,368 SR
1,212 Elo+
Kukulkan
Kukulkan
Kaosrico
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
YucaConSueroo
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,098 Elo+
Party 1
Bakasura
Bakasura
julian95rt
Bakasura
Level 12
God Stats
1W - 5L
1,208 SR
Queue Stats
1W - 8L
1,098 Elo+
Party 1
Vamana
Vamana
kill_blood00
Vamana
Level 12
God Stats
1W - 3L
1,283 SR
Queue Stats
1W - 8L
1,098 Elo+
Party 1
Aphrodite
Aphrodite
xUnlimitedEnergy
Aphrodite
Level 18
God Stats
21W - 11L
1,350 SR
Queue Stats
109W - 81L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
11
6 / 2 / 8
7,526
627
6,621
7,122
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
2 / 0 / 0
7,748
646
4,080
4,824
1,607
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
9
0 / 4 / 8
6,283
524
861
7,508
3,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
ITOKTOCRY
Bellona
14
19 / 0 / 6
9,280
773
14,896
8,066
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
purpleferps
Danzaburou
11
2 / 0 / 0
7,376
615
1,316
3,110
1,171
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kaosrico
Kukulkan
6
1 / 8 / 2
5,009
417
2,421
6,450
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
8
0 / 5 / 0
5,149
429
2,309
7,522
4,792
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bakasura
julian95rt
Bakasura
9
2 / 5 / 1
5,625
469
3,089
8,517
2,241
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vamana
7
1 / 7 / 2
4,996
416
2,316
8,930
5,737
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Aphrodite
9
2 / 5 / 0
5,707
476
3,992
6,477
1,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
11
29
Kills
6
6
Deaths
30
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
6
2
8
5
W
2
0
0
2
W
Cerberus
0
4
8
1
W
Bellona
ITOKTOCRY
Bellona
19
0
6
22
L
Kukulkan
Kaosrico
Kukulkan
1
8
2
0.25
L
Cthulhu
0
5
0
0
L
Bakasura
julian95rt
Bakasura
2
5
1
0.5
L
Vamana
1
7
2
0.29
W
Danzaburou
purpleferps
Danzaburou
2
0
0
2
L
Aphrodite
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,774
Damage
14,127
30,630
Taken
37,896
14,684
Mitigated
16,229
8,286
Healing
6,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
6,621
1,350
0
1,578
7,122
2,747
27
1,176
5,496
0
26,439
W
4,080
1,855
0
1,583
4,824
1,607
2,268
1,836
2,938
0
40,498
W
Cerberus
861
219
0
1,085
7,508
3,592
0
2,420
4,708
11,808
0
W
Bellona
ITOKTOCRY
Bellona
14,896
6,854
0
2,658
8,066
5,567
68
2,077
5,669
0
49,089
L
Kukulkan
Kaosrico
Kukulkan
2,421
782
0
110
6,450
1,556
163
164
6,286
12,276
0
L
Cthulhu
2,309
0
0
908
7,522
4,792
0
0
7,522
16,177
0
L
Bakasura
julian95rt
Bakasura
3,089
2,294
0
1,250
8,517
2,241
0
209
8,308
0
19,591
L
Vamana
2,316
1,151
0
740
8,930
5,737
0
236
8,694
0
7,077
W
Danzaburou
purpleferps
Danzaburou
1,316
139
0
1,382
3,110
1,171
3,284
474
2,626
0
36,089
L
Aphrodite
3,992
1,204
1,050
2,092
6,477
1,903
209
252
6,225
21,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,213
Gold Earned
26,486
318
Minions Killed
157
0
Camps Cleared
0
1,228,918
Distance Traveled
1,021,747
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
7,526
627
50
4
0
250,342
2
W
Anhur
7,748
646
88
7
0
193,735
0
W
Cerberus
6,283
524
21
2
0
248,247
0
W
Bellona
9,280
773
77
6
0
290,655
1
L
Kukulkan
5,009
417
22
2
0
152,907
1
L
Cthulhu
5,149
429
34
3
0
213,356
0
L
Bakasura
5,625
469
49
4
0
221,247
0
L
Vamana
4,996
416
7
1
0
225,873
0
W
Danzaburou
7,376
615
82
7
0
245,939
1
L
Aphrodite
5,707
476
45
4
0
208,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role