Player Matchup

Guan Yu
Guan Yu
CarryingBryce
Guan Yu
Level 16
God Stats
1W - 1L
1,716 SR
Queue Stats
10W - 5L
1,532 Elo+
Party 2
Sobek
Sobek
DsDoubles
Sobek
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,542 Elo+
Party 2
Medusa
Medusa
FitzyPoo
Medusa
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,368 Elo+
Party 2
Hercules
Hercules
Gilderien92
Hercules
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 16L
1,415 Elo+
Party 2
Kukulkan
Kukulkan
zacmademedoit
Kukulkan
Level 7
God Stats
3W - 3L
1,529 SR
Queue Stats
3W - 6L
1,380 Elo+
Party 2
Team Averages
Level 14
1,549 SR
1,448 Elo+

VS

Team Averages
Level 17
1,521 SR
1,532 Elo+
Heimdallr
Heimdallr
DeathPenguin037
Heimdallr
Level 24
God Stats
1W - 1L
1,738 SR
Queue Stats
141W - 61L
1,756 Elo+
Solo
Tiamat
Tiamat
Heiyz
Tiamat
Level 7
God Stats
0W - 2L
1,319 SR
Queue Stats
45W - 48L
1,413 Elo+
Solo
Mercury
Mercury
NoTNoStAlGiA
Mercury
Level 27
God Stats
72W - 69L
1,547 SR
Queue Stats
490W - 512L
1,520 Elo+
Party 1
Kukulkan
Kukulkan
deuteronamy
Kukulkan
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 46L
1,511 Elo+
Solo
Horus
Horus
ksquirrely
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 107L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
20
6 / 4 / 23
13,647
975
9,850
21,836
26,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sobek
DsDoubles
Sobek
20
5 / 4 / 30
14,527
1,038
16,302
22,489
31,590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
FitzyPoo
Medusa
20
21 / 4 / 16
17,103
1,222
49,938
16,809
9,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
Gilderien92
Hercules
20
5 / 3 / 24
13,674
977
10,820
24,524
21,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
zacmademedoit
Kukulkan
19
2 / 2 / 13
12,418
887
3,483
7,069
3,298
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DeathPenguin037
Heimdallr
19
4 / 8 / 10
14,395
1,028
16,265
24,509
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
Heiyz
Tiamat
18
0 / 7 / 8
11,602
829
7,363
14,776
8,533
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
NoTNoStAlGiA
Mercury
19
6 / 1 / 10
14,320
1,023
21,281
10,686
4,734
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
deuteronamy
Kukulkan
20
3 / 12 / 14
13,765
983
24,079
23,731
12,539
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Horus
19
4 / 11 / 10
13,010
929
13,224
24,925
10,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
69
39
Kills
17
17
Deaths
39
106
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
6
4
23
4.38
L
Heimdallr
DeathPenguin037
Heimdallr
4
8
10
1.13
W
Sobek
DsDoubles
Sobek
5
4
30
5
W
Medusa
FitzyPoo
Medusa
21
4
16
7.25
W
Hercules
Gilderien92
Hercules
5
3
24
5.67
L
Tiamat
Heiyz
Tiamat
0
7
8
0.57
L
Mercury
NoTNoStAlGiA
Mercury
6
1
10
11
L
Kukulkan
deuteronamy
Kukulkan
3
12
14
0.83
L
Horus
4
11
10
0.82
W
Kukulkan
zacmademedoit
Kukulkan
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,393
Damage
82,212
92,727
Taken
98,627
91,763
Mitigated
50,426
33,660
Healing
12,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
9,850
795
6,964
7,592
21,836
26,216
0
6,308
13,814
0
22,253
L
Heimdallr
DeathPenguin037
Heimdallr
16,265
9,831
0
2,912
24,509
14,617
0
4,707
19,677
0
48,684
W
Sobek
DsDoubles
Sobek
16,302
186
0
3,932
22,489
31,590
0
10,207
11,755
29,148
0
W
Medusa
FitzyPoo
Medusa
49,938
28,980
0
3,907
16,809
9,407
0
4,564
12,245
0
92,090
W
Hercules
Gilderien92
Hercules
10,820
2,090
0
11,265
24,524
21,252
0
8,570
15,954
0
18,623
L
Tiamat
Heiyz
Tiamat
7,363
163
510
2,450
14,776
8,533
0
2,767
12,009
25,235
0
L
Mercury
NoTNoStAlGiA
Mercury
21,281
11,661
0
343
10,686
4,734
0
1,890
8,771
0
44,851
L
Kukulkan
deuteronamy
Kukulkan
24,079
3,972
0
1,378
23,731
12,539
0
4,227
19,329
62,107
0
L
Horus
13,224
8,556
2,649
2,369
24,925
10,003
0
6,194
18,521
0
21,601
W
Kukulkan
zacmademedoit
Kukulkan
3,483
107
0
0
7,069
3,298
0
1,793
5,276
31,436
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,369
Gold Earned
67,092
258
Minions Killed
248
4
Camps Cleared
8
1,208,831
Distance Traveled
1,274,014
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
13,647
975
20
1
0
294,860
0
L
Heimdallr
14,395
1,028
51
4
3
231,014
1
W
Sobek
14,527
1,038
30
2
1
280,525
0
W
Medusa
17,103
1,222
107
8
1
247,988
3
W
Hercules
13,674
977
19
1
1
258,533
0
L
Tiamat
11,602
829
42
3
0
244,341
0
L
Mercury
14,320
1,023
40
3
3
309,021
0
L
Kukulkan
13,765
983
95
7
1
221,913
0
L
Horus
13,010
929
20
1
1
267,725
0
W
Kukulkan
12,418
887
82
6
1
126,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role