Player Matchup

Osiris
Osiris
McRemmy
Osiris
Level 137
God Stats
4W - 1L
1,707 SR
Queue Stats
148W - 120L
1,571 Elo+
Party 1
Janus
Janus
McTonyHawk
Janus
Level 97
God Stats
3W - 4L
1,618 SR
Queue Stats
44W - 38L
1,678 Elo+
Party 1
Thanatos
Thanatos
SacredButcher
Thanatos
Level 103
God Stats
7W - 9L
1,644 SR
Queue Stats
73W - 66L
1,574 Elo+
Party 2
Yemoja
Yemoja
YuhMuddah
Yemoja
Level 68
God Stats
4W - 5L
1,632 SR
Queue Stats
475W - 432L
1,623 Elo+
Party 2
Apollo
Apollo
jay7375
Apollo
Level 125
God Stats
10W - 12L
1,447 SR
Queue Stats
517W - 468L
1,618 Elo+
Party 2
Team Averages
Level 106
1,610 SR
1,613 Elo+

VS

Team Averages
Level 103
1,525 SR
1,539 Elo+
Geb
Geb
AlexOvenChicken
Geb
Level 116
God Stats
1W - 2L
1,521 SR
Queue Stats
53W - 52L
1,521 Elo+
Solo
Nemesis
Nemesis
KingCubbie
Nemesis
Level 71
God Stats
19W - 20L
1,538 SR
Queue Stats
304W - 281L
1,558 Elo+
Party 3
Rama
Rama
LTaco
Rama
Level 95
God Stats
13W - 16L
1,560 SR
Queue Stats
349W - 334L
1,541 Elo+
Party 3
Sun Wukong
Sun Wukong
rezraptor
Sun Wukong
Level 157
God Stats
58W - 35L
1,616 SR
Queue Stats
445W - 393L
1,565 Elo+
Solo
Hera
Hera
stevano1
Hera
Level 78
God Stats
6W - 10L
1,391 SR
Queue Stats
168W - 185L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
McRemmy
Osiris
18
3 / 3 / 4
11,426
544
13,679
19,620
16,323
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
18
4 / 2 / 6
11,048
526
11,638
12,068
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
SacredButcher
Thanatos
17
6 / 5 / 4
11,050
526
10,162
17,766
7,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
YuhMuddah
Yemoja
16
3 / 6 / 10
10,857
517
8,954
18,023
12,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
jay7375
Apollo
19
6 / 1 / 5
11,919
568
7,515
12,421
5,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 6
8,127
387
3,841
14,384
7,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
KingCubbie
Nemesis
16
5 / 4 / 3
10,183
485
11,148
17,473
7,640
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rama
LTaco
Rama
18
1 / 5 / 4
10,920
520
9,604
15,022
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
rezraptor
Sun Wukong
18
5 / 4 / 3
11,188
533
13,148
16,148
11,695
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
17
6 / 5 / 2
10,697
509
12,077
10,389
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
22
Kills
17
17
Deaths
23
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Nemesis
KingCubbie
Nemesis
5
4
3
1.63
L
Rama
LTaco
Rama
1
5
4
0.6
W
Osiris
McRemmy
Osiris
3
3
4
1.67
W
Janus
4
2
6
3.5
W
Thanatos
SacredButcher
Thanatos
6
5
4
1.6
W
Yemoja
YuhMuddah
Yemoja
3
6
10
1.33
W
Apollo
jay7375
Apollo
6
1
5
8.5
L
Sun Wukong
rezraptor
Sun Wukong
5
4
3
1.63
L
Hera
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,948
Damage
49,818
79,898
Taken
73,416
45,943
Mitigated
37,362
40,845
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,841
760
0
1,369
14,384
7,991
0
4,528
9,736
18,924
0
L
Nemesis
KingCubbie
Nemesis
11,148
4,153
0
3,892
17,473
7,640
0
4,894
12,511
0
68,449
L
Rama
LTaco
Rama
9,604
6,902
0
6,056
15,022
5,371
430
4,425
10,597
0
96,233
W
Osiris
McRemmy
Osiris
13,679
2,399
0
4,333
19,620
16,323
80
4,338
15,282
26,149
47,687
W
Janus
11,638
1,359
0
3,368
12,068
4,414
567
5,357
6,711
73,176
0
W
Thanatos
SacredButcher
Thanatos
10,162
1,391
0
13,998
17,766
7,146
295
2,707
15,059
0
79,994
W
Yemoja
YuhMuddah
Yemoja
8,954
2,228
6,436
6,181
18,023
12,731
305
4,379
13,644
37,820
0
W
Apollo
jay7375
Apollo
7,515
4,230
0
6,529
12,421
5,329
4,776
1,195
11,226
0
86,414
L
Sun Wukong
rezraptor
Sun Wukong
13,148
3,190
0
1,989
16,148
11,695
0
5,203
10,859
8,912
57,322
L
Hera
12,077
2,763
0
1,250
10,389
4,665
34
5,793
4,298
65,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,300
Gold Earned
51,115
601
Minions Killed
554
0
Camps Cleared
0
1,973,334
Distance Traveled
1,803,347
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,127
387
27
1
0
287,323
1
L
Nemesis
10,183
485
114
5
0
432,621
1
L
Rama
10,920
520
178
8
0
331,492
4
W
Osiris
11,426
544
122
6
0
367,839
5
W
Janus
11,048
526
141
7
0
408,574
1
W
Thanatos
11,050
526
124
6
0
434,437
4
W
Yemoja
10,857
517
63
3
0
385,290
2
W
Apollo
11,919
568
151
7
0
377,194
4
L
Sun Wukong
11,188
533
118
6
0
376,876
1
L
Hera
10,697
509
117
6
0
375,035
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role