Player Matchup

Cupid
Cupid
Gold V
Ryley The OG
Cupid
Gold V
Level 62
God Stats
6W - 13L
1,520 SR
Queue Stats
264W - 301L
1,419 MMR
Solo
Cerberus
Cerberus
Silver III
quinte2310
Cerberus
Silver III
Level 93
God Stats
2W - 5L
1,308 SR
Queue Stats
26W - 34L
1,343 MMR
Party 1
Nox
Nox
Silver V
tomimontii04
Nox
Silver V
Level 102
God Stats
2W - 1L
1,448 SR
Queue Stats
20W - 30L
1,178 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 86
1,426 SR
1,313 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 80
1,499 SR
1,135 MMR
Cu Chulainn
Cu Chulainn
Bronze IV
AxelBlaze21
Cu Chulainn
Bronze IV
Level 47
God Stats
0W - 1L
1,377 SR
Queue Stats
2W - 7L
1,204 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
MoTruth84
Baron Samedi
Gold IV
Level 147
God Stats
35W - 36L
1,665 SR
Queue Stats
740W - 832L
1,049 MMR
Solo
Medusa
Medusa
Bronze IV
Trill Domino
Medusa
Bronze IV
Level 46
God Stats
0W - 2L
1,456 SR
Queue Stats
0W - 6L
1,152 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 8
12,116
713
12,074
15,303
7,524
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
quinte2310
Cerberus
15
4 / 4 / 10
11,942
702
11,602
16,835
16,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
6 / 2 / 6
12,229
719
9,336
8,390
3,586
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AphroditeCthulhuChaacDanzaburouBacchus

VS

Bans
ZeusKukulkanDiscordiaTiamatScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AxelBlaze21
Cu Chulainn
14
2 / 6 / 6
11,186
658
8,365
16,881
12,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Shillelagh

Shillelagh

+25
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
MoTruth84
Baron Samedi
15
5 / 3 / 2
11,296
664
11,190
11,034
5,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
12
2 / 7 / 3
10,104
594
10,117
14,218
5,026
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
16
Kills
9
9
Deaths
16
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AxelBlaze21
Cu Chulainn
2
6
6
0.83
L
Baron Samedi
MoTruth84
Baron Samedi
5
3
2
2
W
6
3
8
3.33
L
Medusa
2
7
3
0.5
W
Cerberus
quinte2310
Cerberus
4
4
10
2.25
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,012
Damage
29,672
40,528
Taken
42,133
27,432
Mitigated
23,020
11,932
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AxelBlaze21
Cu Chulainn
8,365
2,842
0
2,688
16,881
12,339
0
7,153
9,728
0
43,408
L
Baron Samedi
MoTruth84
Baron Samedi
11,190
527
1,356
4,924
11,034
5,655
272
6,296
4,738
54,834
0
W
12,074
9,124
501
6,620
15,303
7,524
2,054
3,786
11,517
0
51,485
L
Medusa
10,117
5,355
0
1,533
14,218
5,026
616
7,815
6,403
0
36,858
W
Cerberus
quinte2310
Cerberus
11,602
701
0
3,690
16,835
16,322
298
4,450
12,385
46,458
0
W
9,336
695
0
1,121
8,390
3,586
596
3,066
5,324
59,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,287
Gold Earned
32,586
258
Minions Killed
173
0
Camps Cleared
0
993,049
Distance Traveled
795,482
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
11,186
658
60
4
0
285,861
2
L
Baron Samedi
11,296
664
78
5
0
253,855
8
W
Cupid
12,116
713
70
4
0
316,693
4
L
Medusa
10,104
594
35
2
0
255,766
1
W
Cerberus
11,942
702
87
5
0
349,238
1
W
Nox
12,229
719
101
6
0
327,118
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role