Player Matchup

Ra
Ra
Darklaus
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,511 Elo+
Party 2
Tyr
Tyr
ElGrim1
Tyr
Level 14
God Stats
8W - 7L
1,388 SR
Queue Stats
15W - 15L
1,459 Elo+
Party 2
Thor
Thor
Mantequilla1
Thor
Level 8
God Stats
6W - 8L
1,128 SR
Queue Stats
6W - 8L
1,048 Elo+
Party 2
Bellona
Bellona
ThyMusketeer913
Bellona
Level 14
God Stats
12W - 10L
1,287 SR
Queue Stats
32W - 28L
1,317 Elo+
Solo
Xbalanque
Xbalanque
WARMalus
Xbalanque
Level 60
God Stats
4W - 2L
1,682 SR
Queue Stats
50W - 62L
1,483 Elo+
Party 2
Team Averages
Level 25
1,397 SR
1,363 Elo+

VS

Team Averages
Level 17
1,518 SR
1,406 Elo+
Danzaburou
Danzaburou
ChronicRiley
Danzaburou
Level 16
God Stats
1W - 6L
1,579 SR
Queue Stats
21W - 39L
1,301 Elo+
Party 1
Amaterasu
Amaterasu
ILLUSIONIST006
Amaterasu
Level 22
God Stats
3W - 4L
1,500 SR
Queue Stats
69W - 76L
1,371 Elo+
Solo
Apollo
Apollo
Its Snicker
Apollo
Level 16
God Stats
5W - 6L
1,606 SR
Queue Stats
12W - 16L
1,495 Elo+
Party 1
Ah Puch
Ah Puch
MikasaUuU
Ah Puch
Level 26
God Stats
60W - 56L
1,403 SR
Queue Stats
297W - 314L
1,393 Elo+
Solo
Sol
Sol
whiteflamee
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 23
10,923
1,092
13,852
3,986
1,617
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tyr
19
7 / 2 / 32
12,224
1,222
16,457
13,450
14,171
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

19
9 / 3 / 27
11,589
1,159
11,829
10,813
5,101
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

18
6 / 1 / 19
11,035
1,104
8,286
10,338
7,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xbalanque
WARMalus
Xbalanque
20
24 / 0 / 20
14,895
1,490
38,141
8,214
3,649
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ChronicRiley
Danzaburou
16
1 / 8 / 3
9,894
989
9,065
16,784
6,974
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
ILLUSIONIST006
Amaterasu
15
1 / 15 / 3
9,295
930
8,184
27,691
14,101
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
15
1 / 11 / 3
9,281
928
7,724
19,698
7,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ah Puch
MikasaUuU
Ah Puch
16
3 / 6 / 2
10,514
1,051
10,511
12,067
4,328
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 12 / 4
9,188
919
5,839
18,652
6,410
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

173
Kill Participation
21
52
Kills
6
6
Deaths
52
121
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ChronicRiley
Danzaburou
1
8
3
0.31
W
6
0
23
17.5
W
Tyr
7
2
32
11.5
L
Amaterasu
ILLUSIONIST006
Amaterasu
1
15
3
0.17
L
Apollo
1
11
3
0.23
W
9
3
27
7.5
L
Ah Puch
MikasaUuU
Ah Puch
3
6
2
0.67
W
6
1
19
15.5
W
Xbalanque
WARMalus
Xbalanque
24
0
20
34
L
0
12
4
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,565
Damage
41,323
46,801
Taken
94,892
31,870
Mitigated
39,575
9,934
Healing
7,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ChronicRiley
Danzaburou
9,065
2,205
0
1,293
16,784
6,974
0
1,945
14,839
0
33,160
W
13,852
624
3,237
96
3,986
1,617
0
2,239
1,747
33,942
0
W
Tyr
16,457
4,796
0
3,511
13,450
14,171
0
4,422
9,028
201
30,910
L
Amaterasu
ILLUSIONIST006
Amaterasu
8,184
3,912
0
1,639
27,691
14,101
0
3,905
23,786
0
13,480
L
Apollo
7,724
4,429
0
638
19,698
7,762
0
3,793
15,713
0
17,863
W
11,829
6,251
0
0
10,813
5,101
0
3,472
7,341
0
15,750
L
Ah Puch
MikasaUuU
Ah Puch
10,511
1,209
0
1,380
12,067
4,328
0
428
11,639
44,048
0
W
8,286
916
0
228
10,338
7,332
0
3,980
6,358
0
18,261
W
Xbalanque
WARMalus
Xbalanque
38,141
26,783
0
2,862
8,214
3,649
0
2,237
5,977
0
67,327
L
5,839
2,526
0
2,509
18,652
6,410
0
3,975
14,677
23,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,666
Gold Earned
48,172
206
Minions Killed
197
9
Camps Cleared
5
1,017,087
Distance Traveled
837,034
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,894
989
42
4
0
154,016
0
W
Ra
10,923
1,092
58
6
0
233,231
0
W
Tyr
12,224
1,222
37
4
1
216,157
1
L
Amaterasu
9,295
930
16
2
1
192,812
1
L
Apollo
9,281
928
25
3
2
167,364
0
W
Thor
11,589
1,159
21
2
1
185,865
0
L
Ah Puch
10,514
1,051
67
7
2
161,242
0
W
Bellona
11,035
1,104
27
3
1
176,783
0
W
Xbalanque
14,895
1,490
63
6
6
205,051
0
L
Sol
9,188
919
47
5
0
161,600
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role