Player Matchup

Hou Yi
Hou Yi
InflamedGuns
Hou Yi
Level 97
God Stats
3W - 1L
1,728 SR
Queue Stats
34W - 24L
1,792 Elo+
Party 1
Jormungandr
Jormungandr
ToxicJewelz
Jormungandr
Level 159
God Stats
4W - 2L
1,732 SR
Queue Stats
46W - 21L
1,894 Elo+
Party 1
Discordia
Discordia
fungouscorn3
Discordia
Level 28
God Stats
22W - 8L
1,868 SR
Queue Stats
24W - 12L
1,816 Elo+
Party 1
Team Averages
Level 95
1,776 SR
1,834 Elo+

VS

Team Averages
Level 16
1,473 SR
1,587 Elo+
Nike
Nike
GoldMaster04
Nike
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Oogragon
Heimdallr
Level 11
God Stats
2W - 2L
1,291 SR
Queue Stats
77W - 45L
1,825 Elo+
Solo
Chang'e
Chang'e
iizity
Chang'e
Level 28
God Stats
11W - 11L
1,630 SR
Queue Stats
69W - 76L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
10
1 / 2 / 2
6,824
682
4,853
9,217
2,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
ToxicJewelz
Jormungandr
10
1 / 4 / 2
7,586
759
8,147
13,549
10,033
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
fungouscorn3
Discordia
7
1 / 4 / 1
6,077
608
2,371
3,366
791
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 5
8,252
825
8,505
11,086
7,663
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
Oogragon
Heimdallr
12
4 / 0 / 6
8,163
816
9,097
6,910
3,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Chang'e
iizity
Chang'e
11
2 / 2 / 6
7,560
756
4,277
6,228
2,005
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
3
Kills
10
10
Deaths
3
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
4
1
5
6.5
L
Hou Yi
1
2
2
1
W
Heimdallr
Oogragon
Heimdallr
4
0
6
7
L
Jormungandr
ToxicJewelz
Jormungandr
1
4
2
0.5
L
Discordia
fungouscorn3
Discordia
1
4
1
0.38
W
Chang'e
iizity
Chang'e
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,371
Damage
21,879
26,132
Taken
24,224
13,787
Mitigated
13,083
3,669
Healing
10,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,505
2,229
0
3,061
11,086
7,663
74
3,231
7,683
0
34,582
L
Hou Yi
4,853
1,937
0
1,262
9,217
2,963
0
316
8,551
0
24,561
W
Heimdallr
Oogragon
Heimdallr
9,097
4,818
0
3,479
6,910
3,415
1,539
3,383
3,463
0
41,603
L
Jormungandr
ToxicJewelz
Jormungandr
8,147
2,008
0
2,317
13,549
10,033
0
3,905
9,266
25,628
0
L
Discordia
fungouscorn3
Discordia
2,371
145
0
90
3,366
791
0
124
3,242
6,169
0
W
Chang'e
iizity
Chang'e
4,277
526
1,736
2,056
6,228
2,005
114
3,543
2,475
15,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,487
Gold Earned
23,975
81
Minions Killed
128
0
Camps Cleared
0
483,468
Distance Traveled
600,090
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,252
825
34
3
0
226,648
3
L
Hou Yi
6,824
682
41
4
0
199,478
2
W
Heimdallr
8,163
816
67
7
0
170,521
2
L
Jormungandr
7,586
759
27
3
0
183,407
2
L
Discordia
6,077
608
13
1
0
100,583
0
W
Chang'e
7,560
756
27
3
0
202,921
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role