Player Matchup

Vulcan
Vulcan
ChronicDeath42
Vulcan
Level 27
God Stats
11W - 3L
1,840 SR
Queue Stats
192W - 223L
1,499 Elo+
Solo
Guan Yu
Guan Yu
DanTHEman1309
Guan Yu
Level 12
God Stats
4W - 1L
1,570 SR
Queue Stats
19W - 27L
1,401 Elo+
Solo
Nemesis
Nemesis
DocMeister
Nemesis
Level 14
God Stats
3W - 0L
1,723 SR
Queue Stats
8W - 4L
1,705 Elo+
Solo
Zeus
Zeus
SaturationWon
Zeus
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
33W - 36L
1,546 Elo+
Solo
Chiron
Chiron
SemperFortis968
Chiron
Level 23
God Stats
5W - 0L
1,791 SR
Queue Stats
131W - 97L
1,597 Elo+
Solo
Team Averages
Level 18
1,685 SR
1,550 Elo+

VS

Team Averages
Level 17
1,490 SR
1,437 Elo+
Neith
Neith
Ablysinol
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,246 Elo+
Solo
Chang'e
Chang'e
Hacker_AR98
Chang'e
Level 10
God Stats
21W - 32L
1,495 SR
Queue Stats
34W - 54L
1,430 Elo+
Solo
Ra
Ra
MfH THATguy
Ra
Level 25
God Stats
9W - 9L
1,457 SR
Queue Stats
174W - 188L
1,525 Elo+
Solo
Hun Batz
Hun Batz
Salta muros1078
Hun Batz
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,432 Elo+
Solo
Chaac
Chaac
TheOnlyMarathon
Chaac
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 44L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 15
13,588
971
21,939
12,838
6,164
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
20
1 / 2 / 24
13,107
936
10,423
16,899
17,289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
DocMeister
Nemesis
20
13 / 3 / 15
15,664
1,119
27,815
20,883
11,025
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
14 / 6 / 13
14,985
1,070
31,835
18,155
7,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 1 / 10
13,300
950
21,854
15,334
6,452
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ablysinol
Neith
15
0 / 4 / 1
10,337
738
1,109
3,975
1,351
Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
Hacker_AR98
Chang'e
19
0 / 9 / 7
12,741
910
9,695
26,046
8,952
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 10 / 3
13,824
987
21,253
25,213
10,103
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hun Batz
19
4 / 9 / 4
13,352
954
27,028
30,853
11,802
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
4 / 5 / 6
13,943
996
19,001
34,731
24,857
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
35
37
Kills
14
14
Deaths
37
77
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
Ablysinol
Neith
0
4
1
0.13
W
4
2
15
5.75
W
Guan Yu
1
2
24
6.5
W
Nemesis
DocMeister
Nemesis
13
3
15
6.83
L
Chang'e
Hacker_AR98
Chang'e
0
9
7
0.39
L
6
10
3
0.75
L
Hun Batz
4
9
4
0.67
W
14
6
13
3.42
W
5
1
10
10
L
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,866
Damage
78,086
84,109
Taken
120,818
48,538
Mitigated
57,065
20,911
Healing
25,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Ablysinol
Neith
1,109
881
0
153
3,975
1,351
0
2,721
1,179
0
2,170
W
21,939
5,088
0
525
12,838
6,164
0
3,697
9,141
61,461
0
W
Guan Yu
10,423
1,784
3,759
3,285
16,899
17,289
0
9,112
7,787
0
28,416
W
Nemesis
DocMeister
Nemesis
27,815
14,455
0
4,271
20,883
11,025
0
10,471
10,412
0
43,246
L
Chang'e
Hacker_AR98
Chang'e
9,695
1,111
3,633
5,211
26,046
8,952
0
8,334
17,462
48,464
0
L
21,253
1,830
3,279
3,640
25,213
10,103
0
9,531
15,407
43,889
0
L
Hun Batz
27,028
6,785
77
2,136
30,853
11,802
0
15,557
15,121
0
53,365
W
31,835
4,270
0
3,058
18,155
7,608
0
5,086
13,069
47,739
0
W
21,854
8,258
1,800
4,213
15,334
6,452
0
6,053
9,281
0
52,038
L
19,001
3,351
0
7,395
34,731
24,857
0
17,631
17,014
7,855
33,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,644
Gold Earned
64,197
261
Minions Killed
269
12
Camps Cleared
3
1,293,223
Distance Traveled
1,098,752
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,337
738
0
0
0
48,443
0
W
Vulcan
13,588
971
114
8
0
271,258
0
W
Guan Yu
13,107
936
34
2
0
330,979
3
W
Nemesis
15,664
1,119
27
2
5
261,316
0
L
Chang'e
12,741
910
101
7
0
243,415
1
L
Ra
13,824
987
58
4
0
260,508
0
L
Hun Batz
13,352
954
64
5
3
285,226
2
W
Zeus
14,985
1,070
40
3
2
204,641
0
W
Chiron
13,300
950
46
3
5
225,029
0
L
Chaac
13,943
996
46
3
0
261,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role