Player Matchup

Sol
Sol
Chesticles69
Sol
Level 27
God Stats
5W - 9L
1,326 SR
Queue Stats
80W - 110L
1,170 Elo+
Party 2
Fenrir
Fenrir
Kalluko
Fenrir
Level 15
God Stats
20W - 31L
1,213 SR
Queue Stats
308W - 309L
1,320 Elo+
Party 1
Neith
Neith
MeliodasPL
Neith
Level 4
God Stats
0W - 2L
1,148 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
imSeagull
Nemesis
Level 15
God Stats
4W - 5L
1,213 SR
Queue Stats
317W - 302L
1,320 Elo+
Party 1
Nu Wa
Nu Wa
reavervandalpls
Nu Wa
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 17
1,280 SR
1,362 Elo+

VS

Team Averages
Level 17
1,529 SR
1,485 Elo+
Izanami
Izanami
Kakö
Izanami
Level 27
God Stats
17W - 15L
1,396 SR
Queue Stats
17W - 16L
1,602 Elo+
Solo
Achilles
Achilles
MeDecianPasivo
Achilles
Level 12
God Stats
7W - 4L
1,934 SR
Queue Stats
16W - 12L
1,774 Elo+
Solo
Ra
Ra
abdizz
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,232 Elo+
Solo
Loki
Loki
fishpieguy
Loki
Level 24
God Stats
8W - 5L
1,430 SR
Queue Stats
66W - 82L
1,495 Elo+
Solo
Neith
Neith
skullgun99
Neith
Level 17
God Stats
62W - 69L
1,386 SR
Queue Stats
64W - 84L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 5
9,936
903
12,916
16,236
5,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Kalluko
Fenrir
15
4 / 10 / 1
9,936
903
6,557
20,074
9,064
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Neith
15
2 / 8 / 4
9,937
903
7,313
18,511
7,503
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
imSeagull
Nemesis
14
0 / 12 / 3
8,925
811
6,198
19,919
8,039
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 3
10,102
918
15,051
12,972
4,949
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kakö
Izanami
19
13 / 0 / 12
12,901
1,173
20,125
11,733
4,448
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Achilles
19
9 / 1 / 23
12,317
1,120
21,905
15,802
20,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ra
19
6 / 3 / 19
11,594
1,054
15,652
8,116
3,166
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 3 / 22
11,143
1,013
11,356
8,599
3,157
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
18
5 / 2 / 21
11,139
1,013
14,048
9,010
3,489
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
134
9
Kills
37
37
Deaths
9
16
Assists
97
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Izanami
Kakö
Izanami
13
0
12
19
L
Fenrir
Kalluko
Fenrir
4
10
1
0.45
W
Achilles
9
1
23
20.5
L
Neith
2
8
4
0.5
W
Ra
6
3
19
5.17
W
4
3
22
5
L
Nemesis
imSeagull
Nemesis
0
12
3
0.13
L
2
4
3
0.88
W
Neith
5
2
21
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,035
Damage
83,086
87,712
Taken
53,260
35,454
Mitigated
34,762
10,520
Healing
15,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,916
5,315
0
4,391
16,236
5,899
0
2,966
13,145
32,043
0
W
Izanami
Kakö
Izanami
20,125
17,022
0
4,659
11,733
4,448
0
8,085
3,648
0
49,100
L
Fenrir
Kalluko
Fenrir
6,557
2,304
696
1,768
20,074
9,064
0
2,865
17,109
0
14,864
W
Achilles
21,905
7,545
0
1,881
15,802
20,502
0
7,882
7,920
0
33,564
L
Neith
7,313
2,790
0
1,284
18,511
7,503
0
3,024
15,237
0
21,272
W
Ra
15,652
1,089
5,181
3,336
8,116
3,166
0
3,401
4,715
55,149
0
W
11,356
4,663
0
0
8,599
3,157
0
3,465
5,134
0
20,067
L
Nemesis
imSeagull
Nemesis
6,198
2,883
342
1,636
19,919
8,039
0
3,600
16,119
0
10,609
L
15,051
1,595
0
403
12,972
4,949
0
3,197
9,700
37,505
0
W
Neith
14,048
8,794
0
266
9,010
3,489
0
5,134
3,876
0
26,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,836
Gold Earned
59,094
156
Minions Killed
250
4
Camps Cleared
10
931,238
Distance Traveled
1,028,272
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,936
903
54
5
1
180,226
0
W
Izanami
12,901
1,173
76
7
1
204,524
0
L
Fenrir
9,936
903
19
2
3
181,799
3
W
Achilles
12,317
1,120
23
2
4
226,041
3
L
Neith
9,937
903
33
3
0
210,328
0
W
Ra
11,594
1,054
102
9
2
205,282
0
W
Loki
11,143
1,013
17
2
2
193,961
0
L
Nemesis
8,925
811
12
1
0
161,557
3
L
Nu Wa
10,102
918
38
3
0
197,328
3
W
Neith
11,139
1,013
32
3
1
198,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role