Player Matchup

Anubis
Anubis
Andrey_271
Anubis
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,740 Elo+
Party 1
Da Ji
Da Ji
FishtailRogue
Da Ji
Level 46
God Stats
5W - 5L
1,430 SR
Queue Stats
281W - 271L
1,446 Elo+
Party 3
Cthulhu
Cthulhu
StephyD712
Cthulhu
Level 28
God Stats
2W - 3L
1,464 SR
Queue Stats
99W - 113L
1,412 Elo+
Party 3
Izanami
Izanami
TOXIC_KIDDxJAYY
Izanami
Level 28
God Stats
19W - 17L
1,503 SR
Queue Stats
77W - 87L
1,415 Elo+
Party 3
Artemis
Artemis
cuco118
Artemis
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,715 Elo+
Party 1
Team Averages
Level 33
1,480 SR
1,545 Elo+

VS

Team Averages
Level 45
1,574 SR
1,451 Elo+
Ymir
Ymir
AbsentMoth0
Ymir
Level 24
God Stats
8W - 7L
1,521 SR
Queue Stats
20W - 19L
1,443 Elo+
Party 2
Chang'e
Chang'e
Big Gurv
Chang'e
Level 69
God Stats
14W - 4L
1,742 SR
Queue Stats
197W - 161L
1,457 Elo+
Party 2
Heimdallr
Heimdallr
Minestein129
Heimdallr
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,428 Elo+
Party 2
Athena
Athena
Mojo_Moose20
Athena
Level 43
God Stats
11W - 11L
1,414 SR
Queue Stats
182W - 206L
1,496 Elo+
Solo
Tiamat
Tiamat
TwistedKarma 42
Tiamat
Level 80
God Stats
2W - 1L
1,692 SR
Queue Stats
122W - 111L
1,432 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Andrey_271
Anubis
10
1 / 8 / 1
6,238
446
1,561
8,810
3,331
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
8 / 4 / 1
8,077
577
10,978
9,143
3,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
StephyD712
Cthulhu
11
2 / 4 / 4
7,231
517
5,644
9,129
4,289
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
0 / 3 / 2
7,297
521
3,404
9,334
3,126
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artemis
cuco118
Artemis
10
0 / 5 / 4
6,268
448
2,724
7,065
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 4
7,311
522
3,223
8,176
3,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Big Gurv
Chang'e
16
8 / 1 / 1
9,902
707
6,051
8,622
2,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Minestein129
Heimdallr
10
1 / 3 / 5
6,357
454
1,827
5,202
1,661
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
4 / 1 / 3
7,971
569
6,983
8,685
3,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
7 / 4 / 0
8,640
617
9,645
8,299
6,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
36
11
Kills
23
24
Deaths
11
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Anubis
Andrey_271
Anubis
1
8
1
0.19
W
Chang'e
Big Gurv
Chang'e
8
1
1
8.5
L
8
4
1
2.13
W
Heimdallr
Minestein129
Heimdallr
1
3
5
1.17
W
Athena
4
1
3
5.5
L
Cthulhu
StephyD712
Cthulhu
2
4
4
1
L
0
3
2
0.33
W
7
4
0
1.75
L
Artemis
cuco118
Artemis
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
27,729
43,481
Taken
38,984
16,437
Mitigated
18,432
7,776
Healing
11,269
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,223
903
0
1,365
8,176
3,770
175
2,870
5,306
21,427
0
L
Anubis
Andrey_271
Anubis
1,561
52
0
812
8,810
3,331
0
5,671
2,769
29,487
0
W
Chang'e
Big Gurv
Chang'e
6,051
297
216
4,803
8,622
2,796
1,059
1,444
7,178
59,633
0
L
10,978
3,936
0
2,034
9,143
3,201
0
4,551
4,504
0
34,022
W
Heimdallr
Minestein129
Heimdallr
1,827
904
0
0
5,202
1,661
213
971
4,231
0
12,675
W
Athena
6,983
2,830
0
3,400
8,685
3,608
0
733
7,952
44,346
0
L
Cthulhu
StephyD712
Cthulhu
5,644
796
78
754
9,129
4,289
0
5,304
3,729
21,936
0
L
3,404
2,439
0
3,353
9,334
3,126
916
5,767
3,253
0
46,889
W
9,645
1,674
0
1,485
8,299
6,597
840
1,187
7,112
44,347
0
L
Artemis
cuco118
Artemis
2,724
682
0
745
7,065
2,490
0
3,689
3,324
0
29,019

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,111
Gold Earned
40,181
290
Minions Killed
364
0
Camps Cleared
0
1,224,776
Distance Traveled
1,342,133
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,311
522
24
2
0
257,844
6
L
Anubis
6,238
446
56
4
0
227,346
0
W
Chang'e
9,902
707
114
8
0
298,261
2
L
Da Ji
8,077
577
48
3
0
277,803
0
W
Heimdallr
6,357
454
37
3
0
225,538
1
W
Athena
7,971
569
89
6
0
319,054
5
L
Cthulhu
7,231
517
36
3
0
251,394
0
L
Izanami
7,297
521
95
7
0
246,334
3
W
Tiamat
8,640
617
100
7
0
241,436
0
L
Artemis
6,268
448
55
4
0
221,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role