Player Matchup

Bacchus
Bacchus
Iwreck89
Bacchus
Level 9
God Stats
2W - 5L
1,500 SR
Queue Stats
10W - 19L
1,209 Elo+
Party 2
Zeus
Zeus
LCF518
Zeus
Level 7
God Stats
0W - 3L
1,377 SR
Queue Stats
0W - 9L
1,142 Elo+
Solo
Anhur
Anhur
WillyWonka7373
Anhur
Level 4
God Stats
0W - 2L
1,192 SR
Queue Stats
0W - 2L
1,209 Elo+
Party 2
Team Averages
Level 7
1,356 SR
1,187 Elo+

VS

Team Averages
Level 49
1,481 SR
1,591 Elo+
Ravana
Ravana
BrickhouseGaming
Ravana
Level 25
God Stats
5W - 2L
1,252 SR
Queue Stats
129W - 84L
1,612 Elo+
Party 1
Discordia
Discordia
FlaW Turtle
Discordia
Level 95
God Stats
9W - 4L
1,690 SR
Queue Stats
212W - 192L
1,609 Elo+
Party 1
Bacchus
Bacchus
RushHourGaming
Bacchus
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
38W - 30L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Iwreck89
Bacchus
12
3 / 7 / 3
9,312
665
7,406
15,701
12,344
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zeus
LCF518
Zeus
10
1 / 14 / 4
8,319
594
2,512
15,589
4,348
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 11 / 2
8,554
611
3,899
19,269
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 17
10,606
758
9,854
7,859
2,863
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
FlaW Turtle
Discordia
17
14 / 0 / 17
12,288
878
26,350
8,195
2,946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
12 / 5 / 16
11,406
815
7,559
13,367
12,184
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
82
7
Kills
32
32
Deaths
8
9
Assists
50
Player
Kills
Deaths
Assists
KDA
W
6
3
17
4.83
W
Discordia
FlaW Turtle
Discordia
14
0
17
22.5
L
Bacchus
Iwreck89
Bacchus
3
7
3
0.64
L
Zeus
LCF518
Zeus
1
14
4
0.21
W
12
5
16
4
L
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,817
Damage
43,763
50,559
Taken
29,421
22,854
Mitigated
17,993
2,665
Healing
6,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,854
2,536
0
322
7,859
2,863
651
2,456
5,403
0
47,998
W
Discordia
FlaW Turtle
Discordia
26,350
2,197
0
3,986
8,195
2,946
892
3,866
4,329
55,951
0
L
Bacchus
Iwreck89
Bacchus
7,406
827
258
1,003
15,701
12,344
0
9,525
5,658
23,090
0
L
Zeus
LCF518
Zeus
2,512
1,288
0
1,103
15,589
4,348
0
9,869
5,364
11,560
0
W
7,559
1,103
1,006
1,416
13,367
12,184
364
3,612
9,755
15,797
0
L
3,899
2,168
0
301
19,269
6,162
0
13,199
5,584
0
15,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,185
Gold Earned
34,300
58
Minions Killed
123
0
Camps Cleared
0
532,992
Distance Traveled
734,011
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,606
758
53
4
0
260,077
1
W
Discordia
12,288
878
53
4
0
239,680
1
L
Bacchus
9,312
665
20
1
0
211,509
1
L
Zeus
8,319
594
14
1
0
118,150
0
W
Bacchus
11,406
815
17
1
0
234,254
1
L
Anhur
8,554
611
24
2
0
203,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role