Player Matchup

Neith
Neith
BogeyedPeach
Neith
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Geb
Geb
ThePandapuss
Geb
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,335 Elo+
Party 2
Chaac
Chaac
nomrahd
Chaac
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,356 Elo+
Party 2
Olorun
Olorun
tooon12
Olorun
Level 122
God Stats
3W - 3L
1,308 SR
Queue Stats
7W - 9L
1,383 Elo+
Party 2
Fenrir
Fenrir
圣斗士星矢
Fenrir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 51
1,462 SR
1,415 Elo+

VS

Team Averages
Level 37
1,567 SR
1,419 Elo+
Vamana
Vamana
Ike1397
Vamana
Level 25
God Stats
25W - 18L
1,689 SR
Queue Stats
105W - 90L
1,438 Elo+
Solo
Hun Batz
Hun Batz
SmiteChuk
Hun Batz
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,500 Elo+
Solo
Danzaburou
Danzaburou
TzD3NKO
Danzaburou
Level 27
God Stats
13W - 15L
1,593 SR
Queue Stats
351W - 297L
1,459 Elo+
Solo
Ah Puch
Ah Puch
heckin_amgry_man
Ah Puch
Level 117
God Stats
8W - 9L
1,551 SR
Queue Stats
150W - 154L
1,487 Elo+
Party 1
Athena
Athena
picadillyAZ
Athena
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 60L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,723
409
4,552
5,168
1,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 3 / 1
6,365
455
2,105
11,370
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
nomrahd
Chaac
10
1 / 3 / 0
6,163
440
3,106
9,386
6,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
tooon12
Olorun
11
0 / 2 / 0
5,912
422
1,997
7,401
2,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
1 / 3 / 0
5,317
380
2,133
6,492
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Ike1397
Vamana
15
3 / 0 / 0
8,784
627
5,316
8,709
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
SmiteChuk
Hun Batz
12
2 / 1 / 4
7,938
567
3,819
8,774
2,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
TzD3NKO
Danzaburou
13
2 / 2 / 4
7,835
560
8,247
9,365
3,389
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 0 / 1
8,998
643
6,138
4,290
1,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
11
1 / 1 / 6
7,469
534
4,108
7,236
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
14
14
Deaths
4
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
3
0
0.67
W
Vamana
Ike1397
Vamana
3
0
0
3
W
Hun Batz
SmiteChuk
Hun Batz
2
1
4
4
L
0
3
1
0.17
W
Danzaburou
TzD3NKO
Danzaburou
2
2
4
2
W
6
0
1
6.5
L
Chaac
nomrahd
Chaac
1
3
0
0.33
W
Athena
1
1
6
4
L
Olorun
tooon12
Olorun
0
2
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,893
Damage
27,628
39,817
Taken
38,374
17,469
Mitigated
15,717
6,980
Healing
15,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,552
2,872
0
841
5,168
1,336
0
1,748
3,420
0
21,282
W
Vamana
Ike1397
Vamana
5,316
2,950
0
4,145
8,709
4,385
53
42
8,367
0
57,765
W
Hun Batz
SmiteChuk
Hun Batz
3,819
1,215
0
2,926
8,774
2,993
0
682
8,042
0
45,824
L
2,105
442
0
500
11,370
5,174
0
3,453
7,917
13,529
0
W
Danzaburou
TzD3NKO
Danzaburou
8,247
3,188
0
5,315
9,365
3,389
1,467
780
8,585
0
47,786
W
6,138
668
0
2,557
4,290
1,627
1,469
1,026
3,264
53,098
0
L
Chaac
nomrahd
Chaac
3,106
580
0
2,081
9,386
6,971
237
0
9,386
192
24,084
W
Athena
4,108
2,053
0
948
7,236
3,323
1,495
1,759
5,452
16,955
0
L
Olorun
tooon12
Olorun
1,997
875
0
1,673
7,401
2,297
0
3,742
3,659
25,357
0
L
2,133
680
0
1,885
6,492
1,691
0
1,303
5,189
0
15,942

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,480
Gold Earned
41,024
199
Minions Killed
422
0
Camps Cleared
0
1,193,288
Distance Traveled
1,384,170
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,723
409
44
3
0
227,249
0
W
Vamana
8,784
627
114
8
0
295,788
1
W
Hun Batz
7,938
567
80
6
0
288,310
0
L
Geb
6,365
455
24
2
0
235,315
1
W
Danzaburou
7,835
560
86
6
0
244,439
0
W
Ah Puch
8,998
643
107
8
0
273,256
4
L
Chaac
6,163
440
45
3
0
277,045
2
W
Athena
7,469
534
35
3
0
282,377
0
L
Olorun
5,912
422
50
4
0
265,473
5
L
Fenrir
5,317
380
36
3
0
188,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role