Player Matchup

Agni
Agni
Tecnoyic
Agni
Level 144
God Stats
37W - 12L
1,747 SR
Queue Stats
326W - 242L
1,689 Elo+
Party 1
Zhong Kui
Zhong Kui
arielQuQ
Zhong Kui
Level 109
God Stats
11W - 7L
1,880 SR
Queue Stats
275W - 185L
1,714 Elo+
Party 1
Cernunnos
Cernunnos
cristoszk
Cernunnos
Level 107
God Stats
7W - 1L
1,756 SR
Queue Stats
147W - 101L
1,661 Elo+
Party 1
Ymir
Ymir
hjkhjkl
Ymir
Level 18
God Stats
3W - 0L
1,822 SR
Queue Stats
35W - 9L
1,748 Elo+
Party 1
Athena
Athena
salchichakun
Athena
Level 88
God Stats
12W - 9L
1,699 SR
Queue Stats
296W - 243L
1,685 Elo+
Party 1
Team Averages
Level 93
1,781 SR
1,699 Elo+

VS

Team Averages
Level 107
1,567 SR
1,602 Elo+
Hercules
Hercules
Fueguin0
Hercules
Level 121
God Stats
1W - 2L
1,449 SR
Queue Stats
55W - 32L
1,604 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Fyediemdfk
Tsukuyomi
Level 39
God Stats
3W - 5L
1,372 SR
Queue Stats
201W - 130L
1,640 Elo+
Party 2
Ah Puch
Ah Puch
Gonzatanas
Ah Puch
Level 154
God Stats
0W - 1L
1,703 SR
Queue Stats
35W - 17L
1,638 Elo+
Party 2
Sylvanus
Sylvanus
Muñonsitos
Sylvanus
Level 155
God Stats
1W - 2L
1,812 SR
Queue Stats
283W - 179L
1,626 Elo+
Party 2
Cupid
Cupid
rogerio1105
Cupid
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
20
7 / 2 / 11
13,368
608
16,977
12,848
4,993
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
arielQuQ
Zhong Kui
17
3 / 6 / 14
11,383
517
11,939
19,822
13,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
cristoszk
Cernunnos
20
17 / 1 / 6
15,683
713
28,694
18,511
8,921
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
hjkhjkl
Ymir
18
5 / 3 / 13
12,252
557
9,939
19,016
13,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
20
2 / 3 / 12
12,893
586
11,644
17,038
17,380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fueguin0
Hercules
18
4 / 5 / 1
11,124
506
14,267
27,498
32,241
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Fyediemdfk
Tsukuyomi
16
5 / 7 / 2
10,134
461
12,161
19,450
10,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
Gonzatanas
Ah Puch
18
6 / 8 / 3
11,432
520
18,691
16,933
7,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sylvanus
Muñonsitos
Sylvanus
15
0 / 8 / 8
9,694
441
6,595
23,899
22,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 0
9,163
417
6,291
12,848
4,498
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
29
34
Kills
15
15
Deaths
34
56
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Hercules
Fueguin0
Hercules
4
5
1
0.9
L
Tsukuyomi
Fyediemdfk
Tsukuyomi
5
7
2
0.86
L
Ah Puch
Gonzatanas
Ah Puch
6
8
3
0.94
L
Sylvanus
Muñonsitos
Sylvanus
0
8
8
0.5
W
Agni
7
2
11
6.25
W
Zhong Kui
arielQuQ
Zhong Kui
3
6
14
1.67
W
Cernunnos
cristoszk
Cernunnos
17
1
6
20
W
Ymir
hjkhjkl
Ymir
5
3
13
3.83
L
0
6
0
0
W
Athena
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,193
Damage
58,005
87,235
Taken
100,628
58,034
Mitigated
76,371
35,283
Healing
30,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Fueguin0
Hercules
14,267
5,263
0
13,769
27,498
32,241
0
15,460
11,840
0
74,760
L
Tsukuyomi
Fyediemdfk
Tsukuyomi
12,161
2,345
0
3,621
19,450
10,090
0
8,718
10,529
0
85,893
L
Ah Puch
Gonzatanas
Ah Puch
18,691
778
0
2,976
16,933
7,166
29
11,135
5,538
80,628
0
L
Sylvanus
Muñonsitos
Sylvanus
6,595
1,300
2,614
4,534
23,899
22,376
16
10,977
12,700
28,277
0
W
Agni
16,977
1,016
180
3,989
12,848
4,993
1,417
5,102
7,391
107,272
0
W
Zhong Kui
arielQuQ
Zhong Kui
11,939
1,284
0
5,045
19,822
13,472
152
8,249
11,274
47,793
0
W
Cernunnos
cristoszk
Cernunnos
28,694
20,712
0
14,656
18,511
8,921
4,159
4,567
13,868
0
148,884
W
Ymir
hjkhjkl
Ymir
9,939
1,505
0
4,974
19,016
13,268
273
6,425
12,407
67,197
0
L
6,291
3,187
239
3,022
12,848
4,498
1,188
3,284
9,522
0
52,932
W
Athena
11,644
3,428
0
6,439
17,038
17,380
511
574
16,454
72,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,579
Gold Earned
51,547
692
Minions Killed
583
0
Camps Cleared
0
2,120,562
Distance Traveled
1,881,575
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,124
506
158
7
0
382,576
10
L
Tsukuyomi
10,134
461
114
5
0
455,200
4
L
Ah Puch
11,432
520
150
7
0
370,644
7
L
Sylvanus
9,694
441
47
2
0
354,853
6
W
Agni
13,368
608
186
8
0
457,427
5
W
Zhong Kui
11,383
517
73
3
0
396,322
5
W
Cernunnos
15,683
713
186
8
0
417,438
2
W
Ymir
12,252
557
103
5
0
388,492
4
L
Cupid
9,163
417
114
5
0
318,302
5
W
Athena
12,893
586
144
7
0
460,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role