Player Matchup

Horus
Horus
DJokeft
Horus
Level 100
God Stats
1W - 0L
1,186 SR
Queue Stats
91W - 72L
1,528 Elo+
Party 2
Kuzenbo
Kuzenbo
FlamingoSama
Kuzenbo
Level 16
God Stats
16W - 11L
1,572 SR
Queue Stats
35W - 27L
1,506 Elo+
Party 2
Geb
Geb
RealMrSoundWave
Geb
Level 129
God Stats
3W - 1L
1,733 SR
Queue Stats
70W - 72L
1,509 Elo+
Party 2
Chang'e
Chang'e
SluggedKitten50
Chang'e
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Neith
Neith
UpwardWharf701
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 65
1,498 SR
1,509 Elo+

VS

Team Averages
Level 83
1,709 SR
1,460 Elo+
Sun Wukong
Sun Wukong
Ban Pending
Sun Wukong
Level 49
God Stats
3W - 1L
1,859 SR
Queue Stats
186W - 186L
1,393 Elo+
Party 1
Thanatos
Thanatos
RazielRavenmoon
Thanatos
Level 124
God Stats
12W - 8L
1,742 SR
Queue Stats
743W - 716L
1,489 Elo+
Party 1
Cernunnos
Cernunnos
Rust Devil x
Cernunnos
Level 92
God Stats
22W - 14L
1,895 SR
Queue Stats
241W - 231L
1,464 Elo+
Party 1
Kuzenbo
Kuzenbo
Wilfindya
Kuzenbo
Level 27
God Stats
5W - 7L
1,447 SR
Queue Stats
245W - 210L
1,391 Elo+
Party 1
Anubis
Anubis
samstar010
Anubis
Level 124
God Stats
2W - 1L
1,600 SR
Queue Stats
2W - 2L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DJokeft
Horus
15
1 / 0 / 2
8,858
886
5,500
9,014
6,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
FlamingoSama
Kuzenbo
14
0 / 0 / 2
9,186
919
5,049
9,290
9,939
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
1 / 0 / 3
8,910
891
7,417
8,373
6,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
2 / 2 / 0
9,041
904
9,236
8,713
2,782
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 0 / 2
8,410
841
5,106
6,363
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

293

VS

Team 2 Tickets

295

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ban Pending
Sun Wukong
14
1 / 2 / 0
8,561
856
7,780
9,314
4,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
14
0 / 2 / 1
8,374
837
7,440
6,839
2,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
Rust Devil x
Cernunnos
15
0 / 0 / 0
8,733
873
7,722
6,432
2,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Wilfindya
Kuzenbo
14
0 / 0 / 0
8,212
821
4,459
7,308
7,538
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
samstar010
Anubis
15
1 / 0 / 0
9,002
900
9,589
5,069
2,638
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
3
4
Kills
2
2
Deaths
4
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Ban Pending
Sun Wukong
1
2
0
0.5
W
Horus
DJokeft
Horus
1
0
2
2
W
Kuzenbo
FlamingoSama
Kuzenbo
0
0
2
1
L
Thanatos
0
2
1
0.25
W
1
0
3
2.5
L
Cernunnos
Rust Devil x
Cernunnos
0
0
0
0
W
2
2
0
1
W
0
0
2
1
L
Kuzenbo
Wilfindya
Kuzenbo
0
0
0
0
L
Anubis
samstar010
Anubis
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,308
Damage
36,990
41,753
Taken
34,962
28,681
Mitigated
19,582
15,019
Healing
7,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Ban Pending
Sun Wukong
7,780
513
0
1,295
9,314
4,537
0
4,789
4,351
0
18,782
W
Horus
DJokeft
Horus
5,500
2,426
3,166
4,098
9,014
6,716
0
3,439
5,575
0
12,983
W
Kuzenbo
FlamingoSama
Kuzenbo
5,049
2,007
0
1,821
9,290
9,939
0
3,138
6,152
16,869
0
L
Thanatos
7,440
206
0
2,333
6,839
2,436
0
5,057
1,628
0
15,999
W
7,417
463
0
0
8,373
6,718
0
3,456
4,917
23,946
0
L
Cernunnos
Rust Devil x
Cernunnos
7,722
2,701
0
0
6,432
2,433
0
3,996
2,362
0
38,168
W
9,236
1,035
2,082
2,389
8,713
2,782
0
2,115
6,598
31,394
0
W
5,106
2,720
0
1,463
6,363
2,526
0
1,900
4,463
0
19,769
L
Kuzenbo
Wilfindya
Kuzenbo
4,459
2,326
210
258
7,308
7,538
0
4,355
2,927
7,250
0
L
Anubis
samstar010
Anubis
9,589
713
0
2,978
5,069
2,638
0
3,015
1,992
35,407
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,405
Gold Earned
42,882
150
Minions Killed
200
6
Camps Cleared
7
894,974
Distance Traveled
927,447
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,561
856
27
3
2
185,797
0
W
Horus
8,858
886
24
2
0
191,717
1
W
Kuzenbo
9,186
919
21
2
1
183,986
0
L
Thanatos
8,374
837
23
2
0
213,050
1
W
Geb
8,910
891
16
2
0
209,670
0
L
Cernunnos
8,733
873
85
9
1
181,192
0
W
Chang'e
9,041
904
62
6
3
174,896
0
W
Neith
8,410
841
27
3
2
134,705
0
L
Kuzenbo
8,212
821
10
1
0
194,946
1
L
Anubis
9,002
900
55
6
4
152,462
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role