Player Matchup

Cthulhu
Cthulhu
Murphvee
Cthulhu
Level 6
God Stats
2W - 1L
1,471 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 1
Hades
Hades
Spoolb
Hades
Level 6
God Stats
2W - 1L
1,524 SR
Queue Stats
2W - 1L
1,541 Elo+
Party 1
Ares
Ares
VincyBat
Ares
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 3L
1,541 Elo+
Party 1
Team Averages
Level 40
1,498 SR
1,541 Elo+

VS

Team Averages
Level 21
1,493 SR
1,237 Elo+
Neith
Neith
JamesTCompton
Neith
Level 26
God Stats
20W - 48L
1,439 SR
Queue Stats
34W - 74L
1,244 Elo+
Solo
Ymir
Ymir
thegovman
Ymir
Level 16
God Stats
20W - 18L
1,541 SR
Queue Stats
27W - 41L
1,270 Elo+
Party 2
Sol
Sol
wako88
Sol
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 120L
1,197 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Murphvee
Cthulhu
12
7 / 1 / 11
10,148
725
11,349
12,799
8,073
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
Spoolb
Hades
13
6 / 0 / 12
9,684
692
8,448
8,270
5,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ares
13
5 / 0 / 13
9,524
680
8,089
6,822
4,690
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 6 / 0
7,832
559
6,174
10,582
4,141
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
11
0 / 5 / 1
9,141
653
5,715
13,839
6,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sol
wako88
Sol
10
0 / 7 / 0
7,732
552
5,012
7,682
2,564
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
1
18
Kills
0
1
Deaths
18
36
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
W
Cthulhu
Murphvee
Cthulhu
7
1
11
12.5
W
Hades
Spoolb
Hades
6
0
12
12
W
Ares
5
0
13
11.5
L
Ymir
0
5
1
0.1
L
Sol
wako88
Sol
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,886
Damage
16,901
27,891
Taken
32,103
17,805
Mitigated
13,509
6,624
Healing
3,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,174
1,713
0
1,621
10,582
4,141
446
9,355
1,227
0
22,780
W
Cthulhu
Murphvee
Cthulhu
11,349
981
353
1,420
12,799
8,073
643
4,991
6,922
37,333
0
W
Hades
Spoolb
Hades
8,448
2,290
493
2,646
8,270
5,042
1,473
3,005
5,065
22,827
0
W
Ares
8,089
698
462
1,250
6,822
4,690
529
2,167
4,073
28,592
0
L
Ymir
5,715
688
0
597
13,839
6,804
311
11,533
2,306
33,010
0
L
Sol
wako88
Sol
5,012
459
294
881
7,682
2,564
449
7,019
663
17,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,356
Gold Earned
24,705
120
Minions Killed
103
0
Camps Cleared
0
736,550
Distance Traveled
612,164
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,832
559
33
2
0
187,309
0
W
Cthulhu
10,148
725
45
3
0
242,342
1
W
Hades
9,684
692
46
3
0
228,682
0
W
Ares
9,524
680
29
2
0
265,526
3
L
Ymir
9,141
653
40
3
0
218,202
3
L
Sol
7,732
552
30
2
0
206,653
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role