Player Matchup

Izanami
Izanami
Ottomatic9611
Izanami
Level 45
God Stats
39W - 46L
1,500 SR
Queue Stats
149W - 190L
1,435 Elo+
Solo
Athena
Athena
iKingSpawn
Athena
Level 76
God Stats
2W - 0L
1,728 SR
Queue Stats
35W - 26L
1,449 Elo+
Solo
Tiamat
Tiamat
l OGPredator l
Tiamat
Level 103
God Stats
16W - 8L
1,596 SR
Queue Stats
21W - 18L
1,457 Elo+
Solo
Team Averages
Level 75
1,608 SR
1,447 Elo+

VS

Team Averages
Level 74
1,466 SR
1,472 Elo+
Terra
Terra
DilcoFrion
Terra
Level 52
God Stats
16W - 26L
1,445 SR
Queue Stats
62W - 78L
1,368 Elo+
Party 1
Thor
Thor
JunktownRider
Thor
Level 58
God Stats
1W - 1L
1,453 SR
Queue Stats
90W - 85L
1,433 Elo+
Party 1
Kukulkan
Kukulkan
SOBE-PAIN-KILLER
Kukulkan
Level 111
God Stats
4W - 5L
1,500 SR
Queue Stats
169W - 221L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
13
6 / 1 / 7
9,260
842
7,271
7,357
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Athena
iKingSpawn
Athena
12
4 / 3 / 9
8,840
804
5,827
11,673
8,733
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
9 / 2 / 5
9,285
844
12,372
9,743
7,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
3 / 4 / 2
7,994
727
5,358
11,036
4,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

8
1 / 8 / 3
6,925
630
5,960
11,124
3,734
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 7 / 3
7,993
727
5,684
9,056
3,300
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
6
6
Deaths
19
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Terra
3
4
2
1
L
1
8
3
0.31
W
Izanami
6
1
7
9.5
L
2
7
3
0.5
W
Athena
iKingSpawn
Athena
4
3
9
2.83
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,470
Damage
17,002
28,773
Taken
31,216
19,401
Mitigated
11,880
10,558
Healing
2,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
5,358
1,065
484
1,247
11,036
4,846
0
6,997
4,039
24,383
1,586
L
5,960
2,188
0
0
11,124
3,734
0
6,231
4,893
0
16,246
W
Izanami
7,271
3,623
0
3,422
7,357
3,088
1,701
3,917
3,440
0
48,723
L
5,684
251
159
270
9,056
3,300
0
5,043
4,013
25,987
0
W
Athena
iKingSpawn
Athena
5,827
2,100
354
2,067
11,673
8,733
201
3,039
8,160
20,872
0
W
12,372
828
390
4,325
9,743
7,580
835
3,960
5,783
34,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,385
Gold Earned
22,912
143
Minions Killed
106
0
Camps Cleared
0
600,811
Distance Traveled
544,088
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,994
727
33
3
0
204,587
1
L
Thor
6,925
630
17
2
0
182,935
3
W
Izanami
9,260
842
91
8
0
182,876
1
L
Kukulkan
7,993
727
56
5
0
156,566
1
W
Athena
8,840
804
21
2
0
215,667
1
W
Tiamat
9,285
844
31
3
0
202,268
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role