Player Matchup

Nu Wa
Nu Wa
Silver III
BebeGaymer
Nu Wa
Silver III
Level 124
God Stats
0W - 3L
1,159 SR
Queue Stats
42W - 49L
1,461 MMR
Solo
Hercules
Hercules
Gold V
Branguy
Hercules
Gold V
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold V
ElCucho09
Athena
Gold V
Level 86
God Stats
20W - 14L
1,694 SR
Queue Stats
93W - 93L
1,283 MMR
Party 1
Mercury
Mercury
Silver IV
PlayBoiKnife
Mercury
Silver IV
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
100W - 117L
1,193 MMR
Solo
Anhur
Anhur
Gold IV
cpmaster
Anhur
Gold IV
Level 99
God Stats
0W - 4L
1,450 SR
Queue Stats
66W - 66L
1,468 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,461 SR
1,381 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 144
1,564 SR
1,465 MMR
Nox
Nox
Gold III
G0lDark
Nox
Gold III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold I
TheOwlingnight
Sol
Gold I
Level 148
God Stats
16W - 18L
1,488 SR
Queue Stats
98W - 90L
1,493 MMR
Solo
Serqet
Serqet
Silver II
TheeCount
Serqet
Silver II
Level 129
God Stats
2W - 0L
1,711 SR
Queue Stats
8W - 6L
1,620 MMR
Solo
Guan Yu
Guan Yu
Gold I
azadoreson123
Guan Yu
Gold I
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
lDraggon
Ganesha
Gold II
Level 160
God Stats
8W - 6L
1,621 SR
Queue Stats
199W - 198L
1,210 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
11
0 / 3 / 0
5,940
457
6,203
4,698
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hercules
Branguy
Hercules
10
0 / 3 / 0
5,723
440
4,674
9,795
5,589
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Athena
ElCucho09
Athena
7
0 / 5 / 0
5,310
408
2,241
11,762
5,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
PlayBoiKnife
Mercury
9
0 / 4 / 0
5,540
426
2,119
8,850
2,521
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
cpmaster
Anhur
11
0 / 1 / 0
5,815
447
4,257
7,171
2,339
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
SetTiamatDanzaburouApolloScylla

VS

Bans
NemesisTsukuyomiAo KuangCu ChulainnJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
13
6 / 0 / 4
7,835
603
6,405
4,403
1,663
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 3
7,964
613
8,028
6,945
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Serqet
TheeCount
Serqet
11
5 / 0 / 4
7,534
580
3,880
8,187
2,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
13
2 / 0 / 5
7,757
597
5,969
9,572
9,258
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
lDraggon
Ganesha
11
0 / 0 / 9
7,511
578
4,072
8,190
4,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
41
0
Kills
16
16
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
3
0
0
L
Hercules
Branguy
Hercules
0
3
0
0
L
Athena
ElCucho09
Athena
0
5
0
0
W
Nox
6
0
4
8
L
Mercury
PlayBoiKnife
Mercury
0
4
0
0
W
3
0
3
4.5
W
Serqet
TheeCount
Serqet
5
0
4
7
W
Guan Yu
2
0
5
4.5
L
Anhur
cpmaster
Anhur
0
1
0
0
W
Ganesha
lDraggon
Ganesha
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,494
Damage
28,354
42,276
Taken
37,297
17,670
Mitigated
20,056
11,160
Healing
17,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
6,203
989
0
944
4,698
1,408
0
2,450
2,248
35,638
0
L
Hercules
Branguy
Hercules
4,674
1,620
0
3,966
9,795
5,589
0
1,561
8,156
0
29,372
L
Athena
ElCucho09
Athena
2,241
863
0
2,159
11,762
5,813
0
7,682
3,846
14,786
0
W
Nox
6,405
660
0
210
4,403
1,663
0
2,268
1,763
42,041
0
L
Mercury
PlayBoiKnife
Mercury
2,119
225
0
2,459
8,850
2,521
0
2,876
5,974
0
31,929
W
8,028
2,460
0
5,129
6,945
1,842
1,928
1,072
5,775
63,318
0
W
Serqet
TheeCount
Serqet
3,880
1,414
0
3,432
8,187
2,534
0
1,028
6,983
0
32,164
W
Guan Yu
5,969
815
1,288
5,603
9,572
9,258
0
968
8,197
0
42,930
L
Anhur
cpmaster
Anhur
4,257
1,922
0
1,632
7,171
2,339
0
3,936
3,235
0
35,791
W
Ganesha
lDraggon
Ganesha
4,072
615
0
2,213
8,190
4,759
0
2,256
5,745
24,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,328
Gold Earned
38,601
274
Minions Killed
379
0
Camps Cleared
0
1,222,745
Distance Traveled
1,372,819
8
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,940
457
63
5
0
232,502
2
L
Hercules
5,723
440
60
5
0
215,985
2
L
Athena
5,310
408
22
2
0
267,386
3
W
Nox
7,835
603
97
7
0
268,084
6
L
Mercury
5,540
426
52
4
0
265,969
0
W
Sol
7,964
613
122
9
0
252,800
3
W
Serqet
7,534
580
71
5
0
299,671
3
W
Guan Yu
7,757
597
83
6
0
277,255
7
L
Anhur
5,815
447
77
6
0
240,903
1
W
Ganesha
7,511
578
6
0
0
275,009
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role