Player Matchup

Artio
Artio
Clepto greed
Artio
Level 12
God Stats
4W - 5L
1,500 SR
Queue Stats
365W - 382L
1,265 Elo+
Solo
Anubis
Anubis
Globberson
Anubis
Level 28
God Stats
15W - 10L
1,529 SR
Queue Stats
124W - 142L
1,350 Elo+
Solo
Artemis
Artemis
Rainyday08
Artemis
Level 20
God Stats
29W - 20L
1,609 SR
Queue Stats
94W - 75L
1,350 Elo+
Solo
Chernobog
Chernobog
X_ZzilentKillER_
Chernobog
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
nemethjosh
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,528 SR
1,393 Elo+

VS

Team Averages
Level 19
1,477 SR
1,343 Elo+
Ymir
Ymir
A45smalls
Ymir
Level 28
God Stats
20W - 16L
1,497 SR
Queue Stats
190W - 248L
1,327 Elo+
Solo
Sol
Sol
ChumSoup
Sol
Level 30
God Stats
1W - 2L
1,283 SR
Queue Stats
181W - 184L
1,373 Elo+
Solo
Zeus
Zeus
Felix_slayR_2010
Zeus
Level 8
God Stats
1W - 0L
1,215 SR
Queue Stats
1W - 4L
1,029 Elo+
Solo
Mercury
Mercury
JhoynerKing
Mercury
Level 7
God Stats
2W - 0L
1,606 SR
Queue Stats
74W - 56L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
kcoburn425
Sun Wukong
Level 20
God Stats
3W - 2L
1,785 SR
Queue Stats
38W - 39L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 4 / 2
6,797
523
3,814
10,298
5,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Anubis
Globberson
Anubis
12
6 / 5 / 2
7,431
572
9,601
10,048
5,007
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Rainyday08
Artemis
13
10 / 3 / 1
8,277
637
9,378
8,648
3,335
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chernobog
7
0 / 5 / 1
5,177
398
1,920
6,695
1,771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
nemethjosh
King Arthur
7
0 / 10 / 4
5,041
388
1,092
9,989
4,103
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 5
6,495
500
4,070
8,147
3,894
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
9 / 3 / 8
8,504
654
11,493
8,614
2,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
5 / 6 / 3
7,056
543
5,057
6,737
1,548
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
JhoynerKing
Mercury
14
7 / 3 / 4
8,286
637
7,265
8,211
2,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
kcoburn425
Sun Wukong
10
3 / 5 / 4
6,924
533
3,256
9,411
4,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
49
21
Kills
25
27
Deaths
23
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
5
0.58
W
9
3
8
4.33
L
5
4
2
1.5
W
5
6
3
1.08
L
Anubis
Globberson
Anubis
6
5
2
1.4
W
Mercury
JhoynerKing
Mercury
7
3
4
3
L
Artemis
Rainyday08
Artemis
10
3
1
3.5
L
Chernobog
0
5
1
0.1
W
Sun Wukong
kcoburn425
Sun Wukong
3
5
4
1
L
King Arthur
nemethjosh
King Arthur
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,805
Damage
31,141
45,678
Taken
41,120
20,133
Mitigated
15,114
9,047
Healing
6,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,070
909
0
249
8,147
3,894
165
3,085
5,062
16,194
0
W
11,493
4,443
0
3,878
8,614
2,265
2,881
2,308
6,281
39,054
0
L
3,814
488
190
2,801
10,298
5,917
44
2,485
7,535
26,288
0
W
5,057
1,330
0
651
6,737
1,548
1,040
2,651
4,086
20,620
0
L
Anubis
Globberson
Anubis
9,601
467
0
3,873
10,048
5,007
216
5,903
3,725
44,559
0
W
Mercury
JhoynerKing
Mercury
7,265
4,532
0
171
8,211
2,942
1,151
1,449
6,737
0
48,628
L
Artemis
Rainyday08
Artemis
9,378
5,564
0
2,021
8,648
3,335
2,043
3,904
4,594
0
39,498
L
Chernobog
1,920
1,277
0
112
6,695
1,771
407
1,605
4,988
0
16,381
W
Sun Wukong
kcoburn425
Sun Wukong
3,256
599
0
1,531
9,411
4,465
732
3,922
5,489
0
25,641
L
King Arthur
nemethjosh
King Arthur
1,092
163
0
50
9,989
4,103
105
5,336
4,216
0
6,795

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,723
Gold Earned
37,265
216
Minions Killed
278
0
Camps Cleared
0
1,096,954
Distance Traveled
1,241,839
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,495
500
25
2
0
241,346
2
W
Sol
8,504
654
73
6
0
214,487
0
L
Artio
6,797
523
49
4
0
290,747
1
W
Zeus
7,056
543
44
3
0
225,944
2
L
Anubis
7,431
572
74
6
0
192,912
0
W
Mercury
8,286
637
90
7
0
269,099
0
L
Artemis
8,277
637
59
5
0
196,021
1
L
Chernobog
5,177
398
26
2
0
214,089
1
W
Sun Wukong
6,924
533
46
4
0
290,963
5
L
King Arthur
5,041
388
8
1
0
203,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role