Player Matchup

The Morrigan
The Morrigan
Geues
The Morrigan
Level 149
God Stats
10W - 8L
1,730 SR
Queue Stats
237W - 172L
1,677 Elo+
Party 2
Khepri
Khepri
KeiKitsune
Khepri
Level 137
God Stats
54W - 48L
1,630 SR
Queue Stats
815W - 640L
1,605 Elo+
Party 2
Mercury
Mercury
Swampert121
Mercury
Level 160
God Stats
17W - 19L
1,385 SR
Queue Stats
365W - 267L
1,634 Elo+
Party 2
Team Averages
Level 149
1,581 SR
1,639 Elo+

VS

Team Averages
Level 61
1,587 SR
1,436 Elo+
Fenrir
Fenrir
Kloxiphy
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,230 Elo+
Party 1
Cthulhu
Cthulhu
LiL_Skoodle
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,230 Elo+
Party 1
Chang'e
Chang'e
Quicksand10
Chang'e
Level 139
God Stats
6W - 1L
1,760 SR
Queue Stats
74W - 26L
1,848 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Geues
The Morrigan
13
6 / 6 / 6
10,763
718
10,488
8,937
3,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
KeiKitsune
Khepri
13
3 / 4 / 11
11,096
740
5,873
11,469
12,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Swampert121
Mercury
14
6 / 4 / 8
11,110
741
11,578
12,464
6,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kloxiphy
Fenrir
14
6 / 6 / 7
10,840
723
5,446
13,796
7,007
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
LiL_Skoodle
Cthulhu
13
1 / 5 / 12
9,400
627
4,110
11,939
8,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chang'e
Quicksand10
Chang'e
14
7 / 4 / 5
11,016
734
12,150
12,384
4,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
15
Kills
14
14
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Geues
The Morrigan
6
6
6
1.5
W
Khepri
KeiKitsune
Khepri
3
4
11
2.13
L
Fenrir
Kloxiphy
Fenrir
6
6
7
1.58
L
Cthulhu
LiL_Skoodle
Cthulhu
1
5
12
1.4
L
Chang'e
Quicksand10
Chang'e
7
4
5
2.38
W
Mercury
Swampert121
Mercury
6
4
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
21,706
32,870
Taken
38,119
22,718
Mitigated
19,135
4,609
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Geues
The Morrigan
10,488
1,794
56
1,455
8,937
3,338
689
5,622
3,298
53,533
0
W
Khepri
KeiKitsune
Khepri
5,873
288
0
2,095
11,469
12,932
0
3,974
7,495
22,497
0
L
Fenrir
Kloxiphy
Fenrir
5,446
1,274
0
1,387
13,796
7,007
1,054
6,155
7,641
0
32,137
L
Cthulhu
LiL_Skoodle
Cthulhu
4,110
415
136
1,255
11,939
8,005
684
5,435
6,504
15,572
0
L
Chang'e
Quicksand10
Chang'e
12,150
1,173
3,888
5,948
12,384
4,123
978
4,819
7,565
50,828
0
W
Mercury
Swampert121
Mercury
11,578
4,676
0
1,003
12,464
6,448
2,034
6,647
5,817
0
46,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,969
Gold Earned
31,256
154
Minions Killed
125
0
Camps Cleared
0
846,674
Distance Traveled
817,724
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,763
718
76
5
0
222,740
4
W
Khepri
11,096
740
23
2
0
288,912
1
L
Fenrir
10,840
723
45
3
0
271,175
2
L
Cthulhu
9,400
627
20
1
0
263,708
1
L
Chang'e
11,016
734
60
4
0
282,841
2
W
Mercury
11,110
741
55
4
0
335,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role