Player Matchup

Medusa
Medusa
 
Medusa
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
HK_SwampOni
Terra
Level 149
God Stats
1W - 2L
1,203 SR
Queue Stats
103W - 130L
1,545 Elo+
Party 2
Jing Wei
Jing Wei
LBB_Des10
Jing Wei
Level 109
God Stats
1W - 1L
1,328 SR
Queue Stats
261W - 251L
1,651 Elo+
Party 2
Olorun
Olorun
PaladinPigeon
Olorun
Level 27
God Stats
8W - 11L
1,446 SR
Queue Stats
31W - 19L
1,636 Elo+
Party 2
Bakasura
Bakasura
TheLuxrayKing
Bakasura
Level 148
God Stats
17W - 9L
1,835 SR
Queue Stats
777W - 757L
1,625 Elo+
Party 2
Team Averages
Level 109
1,462 SR
1,591 Elo+

VS

Team Averages
Level 83
1,561 SR
1,619 Elo+
Ganesha
Ganesha
Aeonian Now
Ganesha
Level 124
God Stats
7W - 3L
1,738 SR
Queue Stats
21W - 28L
1,580 Elo+
Party 1
Apollo
Apollo
Il Kink Il
Apollo
Level 108
God Stats
13W - 7L
1,277 SR
Queue Stats
313W - 259L
1,580 Elo+
Party 1
Sol
Sol
MightyMike6
Sol
Level 99
God Stats
1W - 2L
1,690 SR
Queue Stats
31W - 34L
1,580 Elo+
Party 1
Chaac
Chaac
Uh Saki
Chaac
Level 42
God Stats
2W - 2L
1,596 SR
Queue Stats
56W - 51L
1,868 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Y-U-R-O__
Tsukuyomi
Level 44
God Stats
4W - 6L
1,506 SR
Queue Stats
109W - 118L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
7 / 2 / 6
13,415
559
14,694
10,593
4,056
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

18
4 / 3 / 15
13,657
569
14,054
24,073
27,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
LBB_Des10
Jing Wei
20
3 / 2 / 9
13,551
565
19,382
18,787
13,172
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
4 / 3 / 9
12,792
533
12,375
12,932
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
TheLuxrayKing
Bakasura
20
10 / 4 / 4
14,149
590
19,347
22,694
13,887
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aeonian Now
Ganesha
15
1 / 8 / 6
10,469
436
8,459
22,966
19,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Apollo
Il Kink Il
Apollo
19
3 / 8 / 3
12,550
523
12,235
21,809
8,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
6 / 3 / 1
13,105
546
18,215
17,371
5,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
Uh Saki
Chaac
16
1 / 5 / 3
10,298
429
8,314
27,394
25,763
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Y-U-R-O__
Tsukuyomi
18
3 / 4 / 6
11,812
492
14,939
17,277
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
28
Kills
14
14
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
6
5
L
Ganesha
Aeonian Now
Ganesha
1
8
6
0.5
W
4
3
15
3.83
L
Apollo
Il Kink Il
Apollo
3
8
3
0.56
W
Jing Wei
LBB_Des10
Jing Wei
3
2
9
3.75
L
6
3
1
2.17
W
4
3
9
2.83
W
Bakasura
TheLuxrayKing
Bakasura
10
4
4
3
L
Chaac
Uh Saki
Chaac
1
5
3
0.5
L
Tsukuyomi
Y-U-R-O__
Tsukuyomi
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,852
Damage
62,162
89,079
Taken
106,817
63,664
Mitigated
66,091
23,693
Healing
36,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
14,694
7,396
0
250
10,593
4,056
2,220
1,795
8,798
0
103,846
L
Ganesha
Aeonian Now
Ganesha
8,459
469
0
3,102
22,966
19,063
36
8,430
13,976
30,417
0
W
14,054
1,378
1,497
6,037
24,073
27,547
0
6,349
17,724
32,280
0
L
Apollo
Il Kink Il
Apollo
12,235
7,349
0
8,031
21,809
8,193
2,723
4,634
16,837
0
97,506
W
Jing Wei
LBB_Des10
Jing Wei
19,382
12,349
0
3,142
18,787
13,172
1,611
3,878
14,909
3,974
79,937
L
18,215
5,019
0
10,103
17,371
5,903
860
5,464
11,455
84,550
0
W
12,375
2,900
1,328
5,184
12,932
5,002
5,808
7,024
5,908
77,710
0
W
Bakasura
TheLuxrayKing
Bakasura
19,347
13,749
0
6,255
22,694
13,887
0
7,789
14,905
0
99,182
L
Chaac
Uh Saki
Chaac
8,314
1,804
0
10,734
27,394
25,763
300
4,096
21,824
0
54,888
L
Tsukuyomi
Y-U-R-O__
Tsukuyomi
14,939
3,540
0
4,951
17,277
7,169
210
5,081
11,966
0
94,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,564
Gold Earned
58,234
657
Minions Killed
592
0
Camps Cleared
0
2,374,118
Distance Traveled
2,161,502
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,415
559
180
8
0
475,661
0
L
Ganesha
10,469
436
8
0
0
441,243
7
W
Terra
13,657
569
31
1
0
479,849
5
L
Apollo
12,550
523
190
8
0
395,236
3
W
Jing Wei
13,551
565
125
5
0
454,651
4
L
Sol
13,105
546
171
7
0
426,121
5
W
Olorun
12,792
533
143
6
0
440,501
2
W
Bakasura
14,149
590
178
7
0
523,456
3
L
Chaac
10,298
429
96
4
0
413,478
2
L
Tsukuyomi
11,812
492
127
5
0
485,424
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role