Player Matchup

Chiron
Chiron
Windetia
Chiron
Level 49
God Stats
4W - 3L
1,564 SR
Queue Stats
489W - 467L
1,487 Elo+
Party 4
Ares
Ares
XMC_EmptyLegend
Ares
Level 17
God Stats
2W - 1L
1,535 SR
Queue Stats
28W - 34L
1,425 Elo+
Party 3
Sobek
Sobek
framily38
Sobek
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
203W - 176L
1,523 Elo+
Party 3
Anhur
Anhur
ikeelu4cash
Anhur
Level 119
God Stats
4W - 2L
1,752 SR
Queue Stats
528W - 473L
1,534 Elo+
Party 3
Hel
Hel
xASx z Rowli z
Hel
Level 52
God Stats
17W - 5L
1,782 SR
Queue Stats
288W - 299L
1,465 Elo+
Party 4
Team Averages
Level 67
1,627 SR
1,487 Elo+

VS

Team Averages
Level 68
1,592 SR
1,525 Elo+
Medusa
Medusa
Grinding DF
Medusa
Level 101
God Stats
13W - 13L
1,621 SR
Queue Stats
311W - 220L
1,582 Elo+
Party 2
Chang'e
Chang'e
Limitless III
Chang'e
Level 40
God Stats
8W - 5L
1,650 SR
Queue Stats
411W - 338L
1,541 Elo+
Party 2
Tyr
Tyr
MortalKahn
Tyr
Level 118
God Stats
6W - 1L
1,795 SR
Queue Stats
354W - 373L
1,457 Elo+
Party 1
Cerberus
Cerberus
SiimplyBless
Cerberus
Level 66
God Stats
10W - 2L
1,385 SR
Queue Stats
116W - 87L
1,567 Elo+
Party 2
Nemesis
Nemesis
knigth_of_moon
Nemesis
Level 16
God Stats
8W - 6L
1,510 SR
Queue Stats
41W - 42L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Windetia
Chiron
13
2 / 2 / 1
7,337
489
4,543
8,669
2,488
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 6 / 1
6,247
416
1,348
9,467
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sobek
framily38
Sobek
13
3 / 1 / 0
7,677
512
10,216
14,023
13,135
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 4 / 2
6,746
450
5,688
9,386
2,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 2 / 0
7,516
501
4,375
6,140
2,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
7 / 1 / 6
8,343
556
9,015
5,508
1,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
13
1 / 0 / 4
7,343
490
3,424
7,420
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 2 / 3
7,198
480
8,934
13,883
5,980
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SiimplyBless
Cerberus
13
5 / 1 / 4
8,516
568
4,732
7,183
4,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
2 / 3 / 3
6,974
465
3,651
10,407
3,030
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
7
Kills
15
15
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
1
6
10
W
Chang'e
1
0
4
3
W
0
2
3
0.75
W
Cerberus
SiimplyBless
Cerberus
5
1
4
7
L
Chiron
Windetia
Chiron
2
2
1
1.25
L
0
6
1
0.08
L
Sobek
framily38
Sobek
3
1
0
3
L
1
4
2
0.5
W
2
3
3
1.17
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,170
Damage
29,756
47,685
Taken
44,401
24,343
Mitigated
17,494
21,030
Healing
15,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
9,015
3,727
0
1,900
5,508
1,721
638
946
4,562
0
48,961
W
Chang'e
3,424
126
1,118
5,447
7,420
2,515
200
4,169
3,251
34,831
0
W
8,934
1,765
0
4,684
13,883
5,980
494
7,613
6,270
0
37,853
W
Cerberus
SiimplyBless
Cerberus
4,732
0
0
2,083
7,183
4,248
132
1,234
5,949
27,332
0
L
Chiron
Windetia
Chiron
4,543
2,291
696
5,015
8,669
2,488
0
1,113
7,556
0
43,925
L
1,348
205
0
777
9,467
3,716
29
2,878
6,589
16,661
0
L
Sobek
framily38
Sobek
10,216
1,498
0
9,149
14,023
13,135
0
579
13,402
43,778
0
L
5,688
2,107
0
2,294
9,386
2,756
56
559
8,794
0
38,204
W
3,651
1,093
0
656
10,407
3,030
0
1,977
8,430
0
39,745
L
4,375
320
386
2,713
6,140
2,248
1,444
2,778
3,188
46,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
38,374
369
Minions Killed
365
0
Camps Cleared
0
1,392,133
Distance Traveled
1,407,242
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,343
556
80
5
0
274,931
1
W
Chang'e
7,343
490
81
5
0
287,888
2
W
Tyr
7,198
480
77
5
0
264,518
2
W
Cerberus
8,516
568
56
4
0
257,974
4
L
Chiron
7,337
489
87
6
0
282,224
2
L
Ares
6,247
416
25
2
0
312,945
0
L
Sobek
7,677
512
84
6
0
272,098
1
L
Anhur
6,746
450
67
4
0
258,968
3
W
Nemesis
6,974
465
71
5
0
321,931
5
L
Hel
7,516
501
106
7
0
265,898
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role