Player Matchup

Ares
Ares
Baltoferd
Ares
Level 42
God Stats
1W - 2L
1,218 SR
Queue Stats
46W - 57L
1,380 Elo+
Party 1
Cupid
Cupid
Fractal_Rick
Cupid
Level 26
God Stats
36W - 32L
1,463 SR
Queue Stats
101W - 85L
1,401 Elo+
Party 1
Arachne
Arachne
Monothestic
Arachne
Level 24
God Stats
37W - 26L
1,620 SR
Queue Stats
375W - 413L
1,607 Elo+
Party 2
Ah Puch
Ah Puch
NiceGuyHugeHog
Ah Puch
Level 103
God Stats
44W - 37L
1,632 SR
Queue Stats
148W - 128L
1,616 Elo+
Party 2
Izanami
Izanami
yungmarquisedoe
Izanami
Level 55
God Stats
110W - 89L
1,578 SR
Queue Stats
110W - 89L
1,584 Elo+
Party 2
Team Averages
Level 50
1,502 SR
1,518 Elo+

VS

Team Averages
Level 55
1,500 SR
1,634 Elo+
Cthulhu
Cthulhu
CISERNUTZ
Cthulhu
Level 39
God Stats
14W - 13L
1,498 SR
Queue Stats
245W - 234L
1,487 Elo+
Solo
Odin
Odin
Metro Icedd
Odin
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,670 Elo+
Party 3
Loki
Loki
Mystic Rojo
Loki
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,670 Elo+
Party 3
Merlin
Merlin
NoDanke6636
Merlin
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,670 Elo+
Party 3
Ra
Ra
xMPx SNIPING
Ra
Level 59
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 7L
1,670 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
4 / 1 / 13
10,148
1,015
8,031
9,947
6,530
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 9
9,356
936
5,668
8,394
3,332
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Monothestic
Arachne
18
10 / 0 / 15
11,522
1,152
11,151
7,311
3,534
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

17
6 / 0 / 18
11,061
1,106
19,574
4,778
1,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
9 / 0 / 15
11,671
1,167
18,671
8,571
3,372
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

284

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CISERNUTZ
Cthulhu
15
1 / 2 / 1
9,727
973
10,648
14,854
12,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
0 / 7 / 3
8,971
897
4,338
16,974
12,206
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 7 / 2
9,607
961
11,062
14,299
5,675
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
14
0 / 6 / 1
9,210
921
2,226
9,551
3,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

15
1 / 7 / 1
9,324
932
6,365
13,289
5,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
13
29
Kills
5
5
Deaths
29
70
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ares
4
1
13
10.5
L
Cthulhu
CISERNUTZ
Cthulhu
1
2
1
0.75
W
0
4
9
1.13
L
0
7
3
0.21
W
Arachne
Monothestic
Arachne
10
0
15
17.5
L
3
7
2
0.57
W
6
0
18
15
L
Merlin
0
6
1
0.08
L
1
7
1
0.21
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,095
Damage
34,639
39,001
Taken
68,967
18,625
Mitigated
39,647
3,933
Healing
8,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,031
556
0
0
9,947
6,530
0
6,083
3,864
11,288
0
L
Cthulhu
CISERNUTZ
Cthulhu
10,648
49
207
1,901
14,854
12,431
0
7,230
7,624
38,037
0
W
5,668
2,948
154
436
8,394
3,332
0
2,242
6,152
0
22,569
L
4,338
421
554
657
16,974
12,206
0
7,426
9,548
0
12,658
W
Arachne
Monothestic
Arachne
11,151
8,862
0
2,488
7,311
3,534
0
3,875
3,436
0
22,854
L
11,062
3,647
486
194
14,299
5,675
0
5,367
8,932
0
24,712
W
19,574
59
0
724
4,778
1,857
0
2,543
2,235
32,710
0
L
Merlin
2,226
158
0
0
9,551
3,704
0
2,487
7,064
7,489
0
L
6,365
372
2,496
2,013
13,289
5,631
0
5,095
8,194
34,894
0
W
18,671
14,683
0
131
8,571
3,372
0
4,496
4,075
0
58,672

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,758
Gold Earned
46,839
210
Minions Killed
197
6
Camps Cleared
7
915,721
Distance Traveled
851,734
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,148
1,015
9
1
2
181,826
0
L
Cthulhu
9,727
973
53
5
1
196,638
0
W
Cupid
9,356
936
37
4
2
141,250
0
L
Odin
8,971
897
31
3
1
171,526
0
W
Arachne
11,522
1,152
23
2
2
213,923
1
L
Loki
9,607
961
26
3
2
189,802
1
W
Ah Puch
11,061
1,106
35
4
0
206,644
0
L
Merlin
9,210
921
15
2
0
127,942
1
L
Ra
9,324
932
72
7
3
165,826
0
W
Izanami
11,671
1,167
106
11
0
172,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role