Player Matchup

Athena
Athena
 
Athena
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Gabriel_Atlas
Tiamat
Level 41
God Stats
14W - 10L
1,431 SR
Queue Stats
105W - 131L
1,502 Elo+
Solo
Medusa
Medusa
Glacial_Rose
Medusa
Level 143
God Stats
21W - 16L
1,468 SR
Queue Stats
307W - 300L
1,501 Elo+
Party 1
Team Averages
Level 104
1,466 SR
1,501 Elo+

VS

Team Averages
Level 50
1,436 SR
1,393 Elo+
Fenrir
Fenrir
BeiSeite
Fenrir
Level 45
God Stats
5W - 6L
1,478 SR
Queue Stats
212W - 289L
1,420 Elo+
Solo
Horus
Horus
PSYCHIQUE CRIMO
Horus
Level 83
God Stats
4W - 2L
1,538 SR
Queue Stats
70W - 77L
1,542 Elo+
Solo
Agni
Agni
Precisekllis12
Agni
Level 23
God Stats
10W - 33L
1,291 SR
Queue Stats
18W - 65L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
5 / 2 / 10
9,732
749
7,019
9,404
8,549
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 12
9,067
697
10,367
10,960
7,876
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
15
9 / 0 / 6
10,723
825
13,891
7,188
2,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeiSeite
Fenrir
11
3 / 9 / 0
8,718
671
5,888
14,421
5,162
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 2
8,442
649
4,728
12,396
10,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
0 / 6 / 3
7,926
610
3,860
11,281
3,568
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
16
Kills
4
4
Deaths
16
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
2
10
5
L
Fenrir
BeiSeite
Fenrir
3
9
0
0.33
W
2
2
12
4
W
Medusa
9
0
6
12
L
1
1
2
2
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,277
Damage
14,476
27,552
Taken
38,098
19,210
Mitigated
18,955
7,586
Healing
9,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,019
2,568
0
1,389
9,404
8,549
91
1,020
8,384
24,061
0
L
Fenrir
BeiSeite
Fenrir
5,888
1,464
453
1,006
14,421
5,162
0
5,825
8,596
0
31,784
W
10,367
566
490
3,955
10,960
7,876
76
1,469
9,491
35,595
0
W
Medusa
13,891
6,108
0
1,752
7,188
2,785
500
1,417
5,771
0
57,890
L
4,728
1,835
785
3,999
12,396
10,225
0
3,878
8,518
0
14,760
L
3,860
547
98
2,752
11,281
3,568
0
7,735
3,546
29,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,522
Gold Earned
25,086
169
Minions Killed
124
0
Camps Cleared
0
731,586
Distance Traveled
690,895
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,732
749
24
2
0
228,895
0
L
Fenrir
8,718
671
36
3
0
233,342
4
W
Tiamat
9,067
697
57
4
0
236,081
0
W
Medusa
10,723
825
88
7
0
266,610
2
L
Horus
8,442
649
22
2
0
229,101
2
L
Agni
7,926
610
66
5
0
228,452
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role